Renamed getNexusName to getGameShortName as previously because it hopefully isn't too nexus related.

This commit is contained in:
Thomas Tanner
2015-11-26 21:17:06 +00:00
parent 7f7a3fb1ca
commit e60121b21f
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -855,7 +855,7 @@ BOOST_PYTHON_MODULE(mobase)
.def("gameVariants", bpy::pure_virtual(&MOBase::IPluginGame::gameVariants))
.def("setGameVariant", bpy::pure_virtual(&MOBase::IPluginGame::setGameVariant))
.def("getBinaryName", bpy::pure_virtual(&MOBase::IPluginGame::getBinaryName))
.def("getNexusName", bpy::pure_virtual(&MOBase::IPluginGame::getNexusName))
.def("getGameShortName", bpy::pure_virtual(&MOBase::IPluginGame::getGameShortName))
.def("getIniFiles", bpy::pure_virtual(&MOBase::IPluginGame::getIniFiles))
.def("getDLCPlugins", bpy::pure_virtual(&MOBase::IPluginGame::getDLCPlugins))
.def("getLoadOrderMechanism", bpy::pure_virtual(&MOBase::IPluginGame::getLoadOrderMechanism))
+1 -1
View File
@@ -317,7 +317,7 @@ struct IPluginGameWrapper: MOBase::IPluginGame, boost::python::wrapper<MOBase::I
virtual QStringList gameVariants() const override { return this->get_override("gameVariants")(); }
virtual void setGameVariant(const QString &variant) override { this->get_override("setGameVariant")(variant); }
virtual QString getBinaryName() const override { return this->get_override("getBinaryName")(); }
virtual QString getNexusName() const override { return this->get_override("getNexusName")(); }
virtual QString getGameShortName() const override { return this->get_override("getGameShortName")(); }
virtual QStringList getIniFiles() const override { return this->get_override("getIniFiles")(); }
virtual QStringList getDLCPlugins() const override { return this->get_override("getDLCPlugins")(); }
virtual LoadOrderMechanism getLoadOrderMechanism() const override { return this->get_override("getLoadorderMechanism")(); }