Rollback to setGameName instead of setGamePlugin for mod interface.

This commit is contained in:
Mikaël Capelle
2020-05-19 17:58:44 +02:00
parent 29a5eb8366
commit d70942efa1
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -995,7 +995,7 @@ BOOST_PYTHON_MODULE(mobase)
.def("addCategory", bpy::pure_virtual(&IModInterface::addCategory))
.def("removeCategory", bpy::pure_virtual(&IModInterface::removeCategory))
.def("categories", bpy::pure_virtual(&IModInterface::categories))
.def("setGamePlugin", bpy::pure_virtual(&IModInterface::setGamePlugin))
.def("setGameName", bpy::pure_virtual(&IModInterface::setGameName))
.def("setName", bpy::pure_virtual(&IModInterface::setName))
.def("remove", bpy::pure_virtual(&IModInterface::remove))
;
+1 -1
View File
@@ -445,7 +445,7 @@ struct IModInterfaceWrapper: MOBase::IModInterface, boost::python::wrapper<MOBas
virtual void setNexusID(int nexusID) override { this->get_override("setNexusID")(nexusID); }
virtual void setInstallationFile(const QString &fileName) override { this->get_override("setInstallationFile")(fileName); }
virtual void addNexusCategory(int categoryID) override { this->get_override("addNexusCategory")(categoryID); }
virtual void setGamePlugin(const MOBase::IPluginGame *gamePlugin) override { this->get_override("setGamePlugin")(gamePlugin); }
virtual void setGameName(const QString& gameName) override { this->get_override("setGameName")(gameName); }
virtual bool setName(const QString &name) override { return this->get_override("setName")(name); }
virtual bool remove() override { return this->get_override("remove")(); }
virtual void addCategory(const QString &categoryName) override { this->get_override("addCategory")(categoryName); }