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https://github.com/ModOrganizer2/modorganizer-plugin_python.git
synced 2026-07-27 14:03:33 -07:00
Use map so we can set an origin name
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@@ -381,9 +381,10 @@ namespace mo2::python {
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{
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PYBIND11_OVERRIDE_PURE(QDir, IPluginGame, dataDirectory, );
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}
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QList<QDir> secondaryDataDirectories() const override
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QMap<QString, QDir> secondaryDataDirectories() const override
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{
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PYBIND11_OVERRIDE_PURE(QList<QDir>, IPluginGame, secondaryDataDirectories, );
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using string_dir_map = QMap<QString, QDir>;
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PYBIND11_OVERRIDE_PURE(string_dir_map, IPluginGame, secondaryDataDirectories, );
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}
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void setGamePath(const QString& path) override
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{
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