changes required by adding gameNexusName to uibase.

This commit is contained in:
lepresidente
2016-12-04 17:52:43 +02:00
parent cc58ccc992
commit 828e35a129
2 changed files with 2 additions and 0 deletions
+1
View File
@@ -871,6 +871,7 @@ BOOST_PYTHON_MODULE(mobase)
.def("setGameVariant", bpy::pure_virtual(&MOBase::IPluginGame::setGameVariant))
.def("binaryName", bpy::pure_virtual(&MOBase::IPluginGame::binaryName))
.def("gameShortName", bpy::pure_virtual(&MOBase::IPluginGame::gameShortName))
.def("gameNexusName", bpy::pure_virtual(&MOBase::IPluginGame::gameNexusName))
.def("iniFiles", bpy::pure_virtual(&MOBase::IPluginGame::iniFiles))
.def("DLCPlugins", bpy::pure_virtual(&MOBase::IPluginGame::DLCPlugins))
.def("loadOrderMechanism", bpy::pure_virtual(&MOBase::IPluginGame::loadOrderMechanism))
+1
View File
@@ -449,6 +449,7 @@ struct IPluginGameWrapper: MOBase::IPluginGame, boost::python::wrapper<MOBase::I
virtual void setGameVariant(const QString &variant) override { this->get_override("setGameVariant")(variant); }
virtual QString binaryName() const override { return this->get_override("binaryName")(); }
virtual QString gameShortName() const override { return this->get_override("gameShortName")(); }
virtual QString gameNexusName() const override { return this->get_override("gameNexusName")(); }
virtual QStringList iniFiles() const override { return this->get_override("iniFiles")(); }
virtual QStringList DLCPlugins() const override { return this->get_override("DLCPlugins")(); }
virtual LoadOrderMechanism loadOrderMechanism() const override { return this->get_override("loadorderMechanism")(); }