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https://github.com/ModOrganizer2/modorganizer-plugin_python.git
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Most of work for savegame
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@@ -323,7 +323,7 @@ struct IPluginGameWrapper: MOBase::IPluginGame, boost::python::wrapper<MOBase::I
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virtual LoadOrderMechanism getLoadOrderMechanism() const override { return this->get_override("getLoadorderMechanism")(); }
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virtual int getNexusModOrganizerID() const override { return this->get_override("getNexusModOrganizerID")(); }
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virtual int getNexusGameID() const override { return this->get_override("getNexusGameID")(); }
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virtual bool looksValid(const QDir &dir) const override { return this->get_override("looksValid")(dir); }
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virtual bool looksValid(QDir const &dir) const override { return this->get_override("looksValid")(dir); }
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//Plugin interface. Could this bit be implemented just once?
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virtual bool init(MOBase::IOrganizer *moInfo) override { return this->get_override("init")(moInfo); }
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