Add blueprint prefix to game plugin (#156)

This commit is contained in:
Jeremy Rimpo
2026-04-15 09:01:02 +02:00
committed by GitHub
parent 5003bf75a7
commit 1c8ab3f1c1
2 changed files with 5 additions and 0 deletions
+1
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@@ -76,6 +76,7 @@ namespace mo2::python {
.def("iniFiles", &IPluginGame::iniFiles)
.def("DLCPlugins", &IPluginGame::DLCPlugins)
.def("CCPlugins", &IPluginGame::CCPlugins)
.def("blueprintPrefix", &IPluginGame::blueprintPrefix)
.def("loadOrderMechanism", &IPluginGame::loadOrderMechanism)
.def("sortMechanism", &IPluginGame::sortMechanism)
.def("nexusModOrganizerID", &IPluginGame::nexusModOrganizerID)
+4
View File
@@ -483,6 +483,10 @@ namespace mo2::python {
{
PYBIND11_OVERRIDE(QStringList, IPluginGame, CCPlugins, );
}
QString blueprintPrefix() const override
{
PYBIND11_OVERRIDE(QString, IPluginGame, blueprintPrefix, );
}
LoadOrderMechanism loadOrderMechanism() const override
{
PYBIND11_OVERRIDE(LoadOrderMechanism, IPluginGame, loadOrderMechanism, );