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21 lines
1.3 KiB
Markdown
21 lines
1.3 KiB
Markdown
# [MO2](https://github.com/ModOrganizer2/modorganizer) plugin for FOMOD installers using C# scripts
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This is simple installer plugin for Mod Organizer 2 to handle FOMOD installers containing C# script.
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Without this plugin, Mod Organizer 2 will use NCC to install such plugins, but NCC has a few limitations when
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used within MO2:
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- Mod detection will not work, so the installer will not be able to check for active mods or even existing files.
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- Modifying settings (`FalloutNV.ini`, etc.) does not work properly with the NCC installer (it may work if you
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do not use per-profile settings, but that is not recommended).
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This installer is better integrated with Mod Organizer 2 and should handle any kind of FOMOD installer containing
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a C# script. Feel free to [open an issue](https://github.com/ModOrganizer2/modorganizer/issues/new?assignees=&labels=issue+report&template=issue-report.md)
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if you find a bug.
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The installer will never modify settings silently. If during installation, the script tries to modify settings,
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they will be stored in memory and presented to you at the end of the installation. You will then be able to either
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apply the settings, save them inside the mod folder or discard them.
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**Warning:** This plugin currently only works with Mod Organizer 2 development build 2.3.0 alpha 10!
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