mirror of
https://github.com/ModOrganizer2/modorganizer-installer_bain.git
synced 2026-07-27 14:02:47 -07:00
Move to VCPKG. (#17)
This commit is contained in:
@@ -1,16 +1,20 @@
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name: Build Installer BAIN Plugin
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name: Build Installer BAIN
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on:
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push:
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branches: master
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branches: [master]
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pull_request:
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types: [opened, synchronize, reopened]
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env:
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VCPKG_BINARY_SOURCES: clear;x-azblob,${{ vars.AZ_BLOB_VCPKG_URL }},${{ secrets.AZ_BLOB_SAS }},readwrite
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jobs:
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build:
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runs-on: windows-2022
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steps:
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- name: Build Installer BAIN Plugin
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- name: Build Installer BAIN
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id: build-installer-bain
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uses: ModOrganizer2/build-with-mob-action@master
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with:
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mo2-dependencies: cmake_common uibase
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mo2-dependencies: uibase
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@@ -0,0 +1,20 @@
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repos:
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- repo: https://github.com/pre-commit/pre-commit-hooks
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rev: v5.0.0
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hooks:
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- id: trailing-whitespace
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- id: end-of-file-fixer
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- id: check-merge-conflict
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- id: check-case-conflict
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- repo: https://github.com/pre-commit/mirrors-clang-format
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rev: v19.1.5
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hooks:
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- id: clang-format
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'types_or': [c++, c]
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ci:
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autofix_commit_msg: "[pre-commit.ci] Auto fixes from pre-commit.com hooks."
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autofix_prs: true
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autoupdate_commit_msg: "[pre-commit.ci] Pre-commit autoupdate."
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autoupdate_schedule: quarterly
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submodules: false
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@@ -2,10 +2,4 @@ cmake_minimum_required(VERSION 3.16)
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project(installer_bain)
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if(DEFINED DEPENDENCIES_DIR)
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include(${DEPENDENCIES_DIR}/modorganizer_super/cmake_common/mo2.cmake)
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else()
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include(${CMAKE_CURRENT_LIST_DIR}/../cmake_common/mo2.cmake)
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endif()
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add_subdirectory(src)
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@@ -0,0 +1,67 @@
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{
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"configurePresets": [
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{
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"errors": {
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"deprecated": true
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},
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"hidden": true,
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"name": "cmake-dev",
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"warnings": {
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"deprecated": true,
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"dev": true
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}
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},
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{
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"cacheVariables": {
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"VCPKG_MANIFEST_NO_DEFAULT_FEATURES": {
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"type": "BOOL",
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"value": "ON"
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}
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},
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"toolchainFile": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
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"hidden": true,
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"name": "vcpkg"
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},
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{
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"hidden": true,
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"inherits": ["vcpkg"],
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"name": "vcpkg-dev"
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},
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{
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"binaryDir": "${sourceDir}/vsbuild",
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"architecture": {
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"strategy": "set",
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"value": "x64"
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},
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"cacheVariables": {
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"CMAKE_CXX_FLAGS": "/EHsc /MP /W4",
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"VCPKG_TARGET_TRIPLET": {
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"type": "STRING",
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"value": "x64-windows-static-md"
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}
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},
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"generator": "Visual Studio 17 2022",
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"inherits": ["cmake-dev", "vcpkg-dev"],
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"name": "vs2022-windows",
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"toolset": "v143"
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},
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{
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"cacheVariables": {
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"VCPKG_MANIFEST_FEATURES": {
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"type": "STRING",
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"value": "standalone"
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}
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},
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"inherits": "vs2022-windows",
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"name": "vs2022-windows-standalone"
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}
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],
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"buildPresets": [
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{
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"name": "vs2022-windows",
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"resolvePackageReferences": "on",
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"configurePreset": "vs2022-windows"
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}
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],
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"version": 4
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}
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+5
-1
@@ -1,5 +1,9 @@
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cmake_minimum_required(VERSION 3.16)
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find_package(mo2-cmake CONFIG REQUIRED)
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find_package(mo2-uibase CONFIG REQUIRED)
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add_library(installer_bain SHARED)
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mo2_configure_plugin(installer_bain WARNINGS OFF)
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mo2_install_target(installer_bain)
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target_link_libraries(installer_bain PRIVATE mo2::uibase)
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mo2_install_plugin(installer_bain)
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@@ -1,18 +0,0 @@
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Import('qt_env')
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env = qt_env.Clone()
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env.EnableQtModules('Qml', 'Script','QuickWidgets')
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env.AppendUnique(CPPDEFINES = [ 'INSTALLERBAIN_LIBRARY' ])
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# Sigh
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env['CPPPATH'] += [ '.' ]
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env.Uic(env.Glob('*.ui'))
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lib = env.SharedLibrary('installerBAIN', env.Glob('*.cpp'))
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env.InstallModule(lib)
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res = env['QT_USED_MODULES']
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Return('res')
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@@ -16,13 +16,14 @@ GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "baincomplexinstallerdialog.h"
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#include "textviewer.h"
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#include "ui_baincomplexinstallerdialog.h"
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#include <QCompleter>
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#include <uibase/textviewer.h>
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#include "baincomplexinstallerdialog.h"
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using namespace MOBase;
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BainComplexInstallerDialog::BainComplexInstallerDialog(
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@@ -20,10 +20,9 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
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#ifndef BAINCOMPLEXINSTALLERDIALOG_H
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#define BAINCOMPLEXINSTALLERDIALOG_H
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#include "ifiletree.h"
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#include <guessedvalue.h>
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#include "tutorabledialog.h"
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#include <uibase/guessedvalue.h>
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#include <uibase/ifiletree.h>
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#include <uibase/tutorabledialog.h>
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namespace Ui
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{
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@@ -1,39 +0,0 @@
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#-------------------------------------------------
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#
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# Project created by QtCreator 2013-01-01T18:46:50
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#
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#-------------------------------------------------
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TARGET = installerBAIN
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TEMPLATE = lib
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CONFIG += plugins
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CONFIG += dll
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CONFIG(release, debug|release) {
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QMAKE_CXXFLAGS += /Zi
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QMAKE_LFLAGS += /DEBUG
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}
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greaterThan(QT_MAJOR_VERSION, 4) {
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QT += widgets declarative script
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} else {
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QT += declarative script
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}
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DEFINES += INSTALLERBAIN_LIBRARY
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SOURCES += installerbain.cpp \
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baincomplexinstallerdialog.cpp
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HEADERS += installerbain.h \
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baincomplexinstallerdialog.h
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include(../plugin_template.pri)
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FORMS += \
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baincomplexinstallerdialog.ui
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OTHER_FILES += \
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installerbain.json\
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SConscript
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@@ -60,22 +60,22 @@ If there is a component called "00 Core" it is usually required. Optio
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<context>
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<name>InstallerBAIN</name>
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<message>
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<location filename="installerbain.cpp" line="52"/>
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<location filename="installerbain.cpp" line="51"/>
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<source>BAIN Installer</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="installerbain.cpp" line="62"/>
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<location filename="installerbain.cpp" line="61"/>
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<source>Installer for BAIN archives (originally targeting Wrye Bash)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="installerbain.cpp" line="175"/>
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<location filename="installerbain.cpp" line="173"/>
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<source>May be BAIN installer</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="installerbain.cpp" line="176"/>
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<location filename="installerbain.cpp" line="174"/>
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<source>This installer looks like it may contain a BAIN installer but I'm not sure. Install as BAIN installer?</source>
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<translation type="unfinished"></translation>
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</message>
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@@ -19,17 +19,16 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
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#include "installerbain.h"
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#include <igamefeatures.h>
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#include <iinstallationmanager.h>
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#include <iplugingame.h>
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#include <moddatachecker.h>
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#include <uibase/game_features/igamefeatures.h>
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#include <uibase/game_features/moddatachecker.h>
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#include <uibase/iinstallationmanager.h>
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#include <uibase/iplugingame.h>
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#include <uibase/log.h>
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#include <QDir>
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#include <QMessageBox>
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#include <QtPlugin>
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#include <log.h>
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#include "baincomplexinstallerdialog.h"
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using namespace MOBase;
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@@ -82,8 +81,7 @@ bool InstallerBAIN::isManualInstaller() const
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return false;
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}
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void InstallerBAIN::onInstallationStart(QString const& archive, bool reinstallation,
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IModInterface* currentMod)
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void InstallerBAIN::onInstallationStart(QString const&, bool, IModInterface* currentMod)
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{
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// We reset some field and fetch the previously installed options:
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m_InstallerUsed = false;
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+2
-2
@@ -20,14 +20,14 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
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#ifndef INSTALLERBAIN_H
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#define INSTALLERBAIN_H
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#include <iplugininstallersimple.h>
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#include <uibase/iplugininstallersimple.h>
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class InstallerBAIN : public MOBase::IPluginInstallerSimple
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{
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Q_OBJECT
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Q_INTERFACES(MOBase::IPlugin MOBase::IPluginInstaller MOBase::IPluginInstallerSimple)
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#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
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Q_PLUGIN_METADATA(IID "org.tannin.InstallerBAIN" FILE "installerbain.json")
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Q_PLUGIN_METADATA(IID "org.tannin.InstallerBAIN")
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#endif
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public:
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@@ -1 +0,0 @@
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{}
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+15
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{
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"features": {
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"standalone": {
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"description": "Build Standalone.",
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"dependencies": ["mo2-cmake", "mo2-uibase"]
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}
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},
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"vcpkg-configuration": {
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"default-registry": {
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"kind": "git",
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"repository": "https://github.com/ModOrganizer2/vcpkg-registry",
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"baseline": "8beb2e0efa9c17dd6d17bb05288dd1e40727f673"
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}
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}
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}
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