mirror of
https://github.com/ModOrganizer2/modorganizer-game_ttw.git
synced 2026-07-27 14:05:12 -07:00
Remove old build files.
This commit is contained in:
@@ -1,40 +0,0 @@
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version: 1.0.{build}
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skip_branch_with_pr: true
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image: Visual Studio 2019
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environment:
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WEBHOOK_URL:
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secure: gOKbXaZM9ImtMD5XrYITvdyZUW/az082G9OIN1EC1Vbg57wBaeLhi49uGjxPw5GVujHku6kxN6ab89zhbS5GVeluR76GM83IbKV4Sh7udXzoYZZdg6YudtYHzdhCgUeiedpswbuczTq9ceIkkfSEWZuh/lMAAVVwvcGsJAnoPFw=
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build_script:
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- pwsh: >-
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$ErrorActionPreference = 'Stop'
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git clone --depth=1 --no-single-branch https://github.com/ModOrganizer2/modorganizer-umbrella.git c:\projects\modorganizer-umbrella
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New-Item -ItemType Directory -Path c:\projects\modorganizer-build
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cd c:\projects\modorganizer-umbrella
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($env:APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH -eq $null) ? ($branch = $env:APPVEYOR_REPO_BRANCH) : ($branch = $env:APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH)
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git checkout $(git show-ref --verify --quiet refs/remotes/origin/${branch} || echo '-b') ${branch}
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C:\Python37-x64\python.exe unimake.py -d c:\projects\modorganizer-build -s Appveyor_Build=True ${env:APPVEYOR_PROJECT_NAME}
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if($LastExitCode -ne 0) { $host.SetShouldExit($LastExitCode ) }
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artifacts:
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- path: vsbuild\src\RelWithDebInfo\game_ttw.dll
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name: game_ttw_dll
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- path: vsbuild\src\RelWithDebInfo\game_ttw.pdb
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name: game_ttw_pdb
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- path: vsbuild\src\RelWithDebInfo\game_ttw.lib
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name: game_ttw_lib
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on_success:
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- ps: Set-Location -Path $env:APPVEYOR_BUILD_FOLDER
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- ps: Invoke-RestMethod https://raw.githubusercontent.com/DiscordHooks/appveyor-discord-webhook/master/send.ps1 -o send.ps1
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- ps: ./send.ps1 success $env:WEBHOOK_URL
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on_failure:
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- ps: Set-Location -Path $env:APPVEYOR_BUILD_FOLDER
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- ps: Push-AppveyorArtifact ${env:APPVEYOR_BUILD_FOLDER}\stdout.log
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- ps: Push-AppveyorArtifact ${env:APPVEYOR_BUILD_FOLDER}\stderr.log
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- ps: Invoke-RestMethod https://raw.githubusercontent.com/DiscordHooks/appveyor-discord-webhook/master/send.ps1 -o send.ps1
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- ps: ./send.ps1 failure $env:WEBHOOK_URL
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@@ -1,13 +0,0 @@
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Import('qt_env')
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env = qt_env.Clone()
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env.AppendUnique(CPPDEFINES = [ 'GAMEFALLOUTTTW_LIBRARY' ])
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env.RequiresGamebryo()
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lib = env.SharedLibrary('gameFalloutTTW', env.Glob('*.cpp'))
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env.InstallModule(lib)
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res = env['QT_USED_MODULES']
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Return('res')
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@@ -1,50 +0,0 @@
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#-------------------------------------------------
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#
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# Project created by QtCreator 2014-11-15T15:36:33
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#
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#-------------------------------------------------
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TARGET = gameFalloutTTW
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TEMPLATE = lib
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CONFIG += plugins
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CONFIG += dll
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DEFINES += GAMEFALLOUTTTW_LIBRARY
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SOURCES += gamefalloutTTW.cpp \
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falloutttwbsainvalidation.cpp \
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falloutttwscriptextender.cpp \
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falloutttwdataarchives.cpp \
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falloutttwsavegame.cpp \
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falloutttwsavegameinfo.cpp
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HEADERS += gamefalloutttw.h \
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falloutttwbsainvalidation.h \
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falloutttwscriptextender.h \
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falloutttwdataarchives.h \
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falloutttwsavegame.h \
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falloutttwsavegameinfo.h
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CONFIG(debug, debug|release) {
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LIBS += -L"$${OUT_PWD}/../gameGamebryo/debug"
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PRE_TARGETDEPS += \
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$$OUT_PWD/../gameGamebryo/debug/gameGamebryo.lib
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} else {
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LIBS += -L"$${OUT_PWD}/../gameGamebryo/release"
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PRE_TARGETDEPS += \
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$$OUT_PWD/../gameGamebryo/release/gameGamebryo.lib
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}
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include(../plugin_template.pri)
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INCLUDEPATH += "$${BOOSTPATH}" "$${PWD}/../gamefeatures" "$${PWD}/../gamegamebryo"
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LIBS += -ladvapi32 -lole32 -lgameGamebryo
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OTHER_FILES += \
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gamefalloutttw.json\
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SConscript \
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CMakeLists.txt
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@@ -13,165 +13,7 @@
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<source>Adds support for the game Fallout TTW</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>GamebryoModDataContent</name>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="12"/>
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<source>Plugins (ESP/ESM/ESL)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="13"/>
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<source>Optional Plugins</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="14"/>
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<source>Interface</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="15"/>
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<source>Meshes</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="16"/>
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<source>Bethesda Archive</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="17"/>
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<source>Scripts (Papyrus)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="18"/>
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<source>Script Extender Plugin</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="19"/>
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<source>Script Extender Files</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="20"/>
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<source>SkyProc Patcher</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="21"/>
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<source>Sound or Music</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="22"/>
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<source>Textures</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="23"/>
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<source>MCM Configuration</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="24"/>
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<source>INI Files</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="25"/>
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<source>FaceGen Data</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryomoddatacontent.cpp" line="26"/>
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<source>ModGroup Files</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>GamebryoSaveGameInfoWidget</name>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.ui" line="39"/>
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<source>Save #</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.ui" line="51"/>
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<source>Character</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.ui" line="63"/>
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<source>Level</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.ui" line="75"/>
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<source>Location</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.ui" line="87"/>
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<source>Date</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.cpp" line="72"/>
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<source>Has Script Extender Data</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.cpp" line="77"/>
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<source>Missing ESPs</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.cpp" line="110"/>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.cpp" line="148"/>
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<source>None</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegameinfowidget.cpp" line="116"/>
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<source>Missing ESLs</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>QObject</name>
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<message>
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<location filename="../../game_gamebryo/src/creation/creationgameplugins.cpp" line="105"/>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryogameplugins.cpp" line="127"/>
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<source>Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegame.cpp" line="47"/>
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<source>%1, #%2, Level %3, %4</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegame.cpp" line="97"/>
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<source>failed to open %1</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamebryosavegame.cpp" line="107"/>
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<source>wrong file format - expected %1 got %2</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamegamebryo.cpp" line="323"/>
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<source>failed to query registry path (preflight): %1</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../game_gamebryo/src/gamebryo/gamegamebryo.cpp" line="330"/>
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<source>failed to query registry path (read): %1</source>
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<location filename="gamefalloutttw.cpp" line="208"/>
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<source>While not recommended by the TTW modding community, enables LOOT sorting</source>
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<translation type="unfinished"></translation>
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