mirror of
https://github.com/ModOrganizer2/modorganizer-game_fallout4vr.git
synced 2026-07-27 13:58:47 -07:00
Remove appveyor.yml.
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@@ -1,40 +0,0 @@
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version: 1.0.{build}
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skip_branch_with_pr: true
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image: Visual Studio 2019
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environment:
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WEBHOOK_URL:
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secure: gOKbXaZM9ImtMD5XrYITvdyZUW/az082G9OIN1EC1Vbg57wBaeLhi49uGjxPw5GVujHku6kxN6ab89zhbS5GVeluR76GM83IbKV4Sh7udXzoYZZdg6YudtYHzdhCgUeiedpswbuczTq9ceIkkfSEWZuh/lMAAVVwvcGsJAnoPFw=
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build_script:
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- pwsh: >-
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$ErrorActionPreference = 'Stop'
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git clone --depth=1 --no-single-branch https://github.com/ModOrganizer2/modorganizer-umbrella.git c:\projects\modorganizer-umbrella
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New-Item -ItemType Directory -Path c:\projects\modorganizer-build
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cd c:\projects\modorganizer-umbrella
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($env:APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH -eq $null) ? ($branch = $env:APPVEYOR_REPO_BRANCH) : ($branch = $env:APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH)
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git checkout $(git show-ref --verify --quiet refs/remotes/origin/${branch} || echo '-b') ${branch}
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C:\Python37-x64\python.exe unimake.py -d c:\projects\modorganizer-build -s Appveyor_Build=True ${env:APPVEYOR_PROJECT_NAME}
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if($LastExitCode -ne 0) { $host.SetShouldExit($LastExitCode ) }
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artifacts:
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- path: vsbuild\src\RelWithDebInfo\game_fallout4vr.dll
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name: game_fallout4vr_dll
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- path: vsbuild\src\RelWithDebInfo\game_fallout4vr.pdb
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name: game_fallout4vr_pdb
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- path: vsbuild\src\RelWithDebInfo\game_fallout4vr.lib
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name: game_fallout4vr_lib
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on_success:
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- ps: Set-Location -Path $env:APPVEYOR_BUILD_FOLDER
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- ps: Invoke-RestMethod https://raw.githubusercontent.com/DiscordHooks/appveyor-discord-webhook/master/send.ps1 -o send.ps1
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- ps: ./send.ps1 success $env:WEBHOOK_URL
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on_failure:
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- ps: Set-Location -Path $env:APPVEYOR_BUILD_FOLDER
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- ps: Push-AppveyorArtifact ${env:APPVEYOR_BUILD_FOLDER}\stdout.log
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- ps: Push-AppveyorArtifact ${env:APPVEYOR_BUILD_FOLDER}\stderr.log
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- ps: Invoke-RestMethod https://raw.githubusercontent.com/DiscordHooks/appveyor-discord-webhook/master/send.ps1 -o send.ps1
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- ps: ./send.ps1 failure $env:WEBHOOK_URL
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