158 Commits
Author SHA1 Message Date
Mikaël Capelle f8df64c029 Update README.md before archiving. 2025-05-29 16:56:46 +02:00
Mikaël Capelle 1e1371792a Update following gamebryo updates for myGamesPath() in game feature. (#28) 2024-06-22 08:29:27 +02:00
Mikaël Capelle 10a6432f4f Merge pull request #27 from ModOrganizer2/dev/format-and-gh-actions
Formatting and Github Actions
2024-06-09 13:36:52 +02:00
Mikaël Capelle 4bb97ede96 Add github actions. 2024-06-09 13:18:03 +02:00
Mikaël Capelle 45e9624d0f Add .git-blame-ignore-revs. 2024-06-09 13:12:15 +02:00
Mikaël Capelle ca290eff60 Format files and add .gitattributes and .clang-format. 2024-06-09 13:10:27 +02:00
Mikaël Capelle d79b98fff5 Remove appveyor.yml. 2024-06-09 13:08:22 +02:00
Mikaël Capelle 796be48939 Refactoring following uibase change for game features. (#26) 2024-06-09 12:31:55 +02:00
Jeremy Rimpo d5d53d33cb Merge pull request #25 from Liderate/master
Automatic Archive Invalidation and sTestFile detection.
2023-12-16 16:37:30 -06:00
Jeremy Rimpo 483ae4df35 Merge pull request #23 from ModOrganizer2/2_5_x
Bump version to reflect 2.5.0 release
2023-12-16 16:34:32 -06:00
Liderate ca0cf621bd Check for sTestFile entries 2023-12-02 19:22:27 -05:00
Liderate 5b11f242e5 Add Automatic Archive Invalidation 2023-12-01 13:45:13 -05:00
Jeremy Rimpo 33e09cae13 Bump version to reflect 2.5.0 release 2023-11-24 21:15:37 -06:00
Jeremy Rimpo b3822012b9 Add steam appid for Creation Kit 2022-10-26 03:10:50 -05:00
Mikaël Capelle 4aa9fcc903 Merge pull request #21 from ModOrganizer2/update-cmake-common-qt6
Update following cmake_common changes.
2022-04-28 17:50:53 +02:00
Mikaël Capelle 95fca7907f Update following cmake_common changes.
# Conflicts:
#	src/CMakeLists.txt
2022-04-20 00:02:08 +02:00
Jeremy Rimpo 0901b46321 Merge remote-tracking branch 'origin/master' into qt6 2022-04-17 20:07:29 -05:00
Al 39dcd56173 Merge pull request #20 from VishVadeva50/master
Updated valid folders and files
2022-03-22 21:31:46 +01:00
VishVadeva50 e6665d2d55 Updated valid folders and files
Removed "NETScriptFramework" because it isn't a thing on FO4, added "csg" and "cdx" since they are part of the precombines system in the game
2022-03-19 03:31:44 +01:00
Chris Bessent 852d2d0c6a Merge pull request #19 from LostDragonist/loadorder
Do not create loadorder.txt when initializing profile
2022-01-23 11:16:14 -07:00
Chris Bessent 06c6f51b19 Update version to 1.7.0 2022-01-23 04:29:33 -07:00
Chris Bessent 6fbaa28350 Do not create loadorder.txt when initializing profile
The original intention behind loadorder.txt is to simply report the
load order of plugins to other applications. If the file is not a
known, good load order from MO2, it should not be used to change
the load order.
2022-01-23 04:17:27 -07:00
Jeremy Rimpo 363c6f5593 Include gamebryo string in translations 2021-12-10 09:30:17 -06:00
Jeremy Rimpo 2a347478e7 Changes to compile with Qt6 + Boost 1.77 2021-12-05 03:42:46 -06:00
Chris Bessent 2d7e7c5773 Fix parsing plugins with dots in name 2021-11-26 13:36:12 -07:00