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Author SHA1 Message Date
Tannin d36dd7f48a - esp reader now handles invalid files more gracefully
- files moved will now also be treated as "deleted" in the old location so a newly created file with that same name is not created in overwrite
- introduced a mechanism by which MO can recognize if it crashed before when attempting to load a plugin. That plugin can be blacklisted so it doesn't get loaded again
- plugins can now programaticaly change their settings
- plugins can now store data persistently without exposing that data as settings
- requesting an unset-setting from a plugin is no longer treated as a bug
- clarified warning message for when files are in overwrite directory
- the proxyPython plugin will now discover if python initialization crashed MO on a previous session and give the user a chance to fix it or disable the plugin
- bugfix: GetModuleFileName modified the buffer past the zero termination. While this doesn't violate the API documentation it is different from the regular windows implementation
- bugfix: proxy plugins couldn't access the parent widget
- bugfix: when moving a file from overwrite to a mod the in-memory file structure wasn't updated
- bugfix: name input dialog for profiles allowed names that weren't valid directory names
- bugfix: profile dialog wasn't able to delete profiles if the name started or ended in whitespaces
- bugfix: The name-cells for plugin settings could be changed (without effect)
- removed a few obsolete files from the repository
2013-09-21 19:25:33 +02:00
+7 -4
View File
@@ -190,10 +190,13 @@ QString DiagnoseBasic::fullDescription(unsigned int key) const
case PROBLEM_ERRORLOG:
return "<code>" + m_ErrorMessage.replace("\n", "<br>") + "</code>";
case PROBLEM_OVERWRITE:
return tr("Files in the <font color=\"red\"><i>Overwrite</i></font> mod are are usually files created by a foreign tool (i.e. Wrye Bash, Automatic Variants, ...).<br>"
"For technical reasons it's not possible to assign those files to the corresponding mod automatically, you have to deal with these "
"files manually.<br>Use the right-click menu on <font color=\"red\"><i>Overwrite</i></font> to create a regular mod from all the files currently in that folder or double "
"click it and then drag&drop files to an existing mod.");
return tr("Files in the <font color=\"red\"><i>Overwrite</i></font> mod are are usually files created by an external tool (i.e. Wrye Bash, Automatic Variants, ...).<br>"
"It is advisable you empty Overwrite directory by moving those files to an existing mod. You can do this by double-clicking the <font color=\"red\"><i>Overwrite</i></font> mod and use drag&drop to move the files to a mod.<br>"
"Alternatively, right-click on <font color=\"red\"><i>Overwrite</i></font> and create a new regular mod from the files there.<br>"
"<br>"
"Why is this necessary? Generated files may depend on the other mods active in a profile and may thus be incompatible with a different profile (i.e. bashed patches from Wrye Bash). "
"On the other hand the file may be necessary in all profiles (i.e. dlc esms after cleaning with TESVEdit)<br>"
"This can NOT be automated you HAVE to read up on the tools you use and make an educated decision.");
case PROBLEM_INVALIDFONT:
return tr("Your current configuration seems to reference a font that is not installed. You may see only boxes instead of letters.<br>"
"The font configuration is in Data\\interface\\fontconfig.txt. Most likely you have a broken installation of a font replacer mod.");