translations were off, readded .ts file

This commit is contained in:
isanae
2020-07-10 13:05:46 -04:00
parent 419916b0d4
commit 8d856d5065
2 changed files with 78 additions and 0 deletions
+2
View File
@@ -33,6 +33,8 @@ target_include_directories(${PROJECT_NAME} PRIVATE src)
project(bsa_packer)
set(project_type plugin)
set(enable_warnings OFF)
set(create_translations ON)
if(DEFINED DEPENDENCIES_DIR)
include(${DEPENDENCIES_DIR}/modorganizer_super/cmake_common/project.cmake)
else()
+76
View File
@@ -0,0 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="en_US">
<context>
<name>BsaPacker::Bsa_Packer</name>
<message>
<location filename="BsaPacker.cpp" line="46"/>
<location filename="BsaPacker.cpp" line="66"/>
<source>Transform loose files into a Bethesda Softworks Archive file (.bsa/.ba2).</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="BsaPacker.cpp" line="76"/>
<source>BSA Packer</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QObject</name>
<message>
<location filename="BsaPackerWorker.cpp" line="40"/>
<source>Created</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="ModDtoFactory.cpp" line="53"/>
<source>Archive name (no file extension):</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="ModDtoFactory.cpp" line="76"/>
<source>File &quot;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="ModDtoFactory.cpp" line="76"/>
<source>&quot; already exists. Overwrite?</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="PackerDialog.cpp" line="22"/>
<source>Choose a mod to pack:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="PackerDialog.cpp" line="23"/>
<source>Choose a name for the packed archive:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="PackerDialog.cpp" line="26"/>
<source>BSA Packer</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="SettingsService.cpp" line="12"/>
<source>After creating the archive, set loose assets to hidden.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="SettingsService.cpp" line="13"/>
<source>Create a dummy plugin to load the archive if one does not exist.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="SettingsService.cpp" line="14"/>
<source>Allow this plugin to run.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="SettingsService.cpp" line="15"/>
<source>Specify a semi-colon seperated list of file extensions to ignore when packing.</source>
<translation type="unfinished"></translation>
</message>
</context>
</TS>