Commit Graph
360 Commits
Author SHA1 Message Date
Jonathan Feenstra 67cdd4fcb2 [Baldur's Gate 3]: Fix UnicodeEncodeError and ValueError (#218)
* [Baldur's Gate 3]: Fix UnicodeEncodeError when writing to mod settings
* [Baldur's Gate 3]: Fix ValueError due to assumption that MO2 is installed in home directory
2026-04-20 09:36:10 +02:00
Eeshta 3262f22ed8 Add support for Slay the Spire 2 (#216) 2026-04-18 10:39:51 +02:00
pre-commit-ci[bot] e293a98ab8 [pre-commit.ci] Pre-commit autoupdate. (#214) 2026-04-07 07:56:07 +02:00
Daniel Schlatter 1ff1ee4ea6 [bg3] fix lslib extraction for newer versions (#211) 2026-03-15 16:32:23 +01:00
Zash fda5d6ab1e Cyberpunk: add crash message with tips (#209) 2026-01-11 17:44:40 +01:00
Zash b9013090fb Add support for Thunderstore plugin (#199) 2026-01-11 17:44:06 +01:00
Zash cc5c3f27a8 Fix: BasicLocalSavegames not using savesDirectory() defined after init() (#208) 2026-01-11 14:15:29 +01:00
Daniel Schlatter 48cddc62ba Make bg3 plugin more robust (#204)
* fix plugin icons not showing up when building with mob by embedding svgs instead
* gate yaml import in bg3_file_mapper to ensure its only imported if user is using the functionality
* bail out of mapping function early if modlist is empty
* ensure spacing is consistent in generated modsettings.xml by creating a function to share the creating of the xml strings for ModuleShortDesc
* dont do diffing if file doesnt exist or debug logging is not enabled
* ensure dialog boxes are exec'd so the user can see them
* mv log.txt files to logs dir, only make one logging statement for file moving
* remove empty folders left behind by plugin in documents dir when executable finishes, log folders removed
* add conversion of yamls in bin folder that wont get mapped to the documents directory
* ensure all directories are created when they are needed
* add catch for oserror in pak parsing function
* add a small sleep after creation of modsettings.xml to ensure the executable does not launch too fast to see it
* create directories that should be sent to overwrite folder from the documents folder if they dont exist in the mapping function, log all directories mapped if debug is enabled
2026-01-04 11:13:52 +01:00
Bryan d856199d29 Add support for Schedule I (#206) 2026-01-04 11:12:25 +01:00
gitnate-d b34756cfc9 add No Man's Sky save directory and extension (#202) 2025-12-28 18:46:02 +01:00
Mitchell Syer 9c17f36ab4 Dispatch game support (#203) 2025-12-28 18:45:35 +01:00
CheffieGithub aef70d307d Darkest Dungeon update (#205) 2025-12-28 18:43:42 +01:00
Jim Carroll d7e0c5a248 Plugin for Silent Hill 2 Remake (#201) 2025-11-11 21:02:46 +01:00
qudixandpre-commit-ci[bot] 80dc114885 feat: cyberpunk2077 (#200)
* feat: delete toplevel extraneous files

* chore: rename executables

* [pre-commit.ci] Auto fixes from pre-commit.com hooks.

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-20 22:36:35 +02:00
Daniel Schlatter 3b2f67ce4c disable unneeded configparser interpolation that causes issues when %s are present in values (#198) 2025-10-10 09:50:58 +02:00
ddbb07 6535a8decc Update save game functions for Mount & Blade II: Bannerlord (#194) 2025-09-30 20:11:08 +02:00
Nikolai 0679b45cdb Add silksong suport (#196) 2025-09-30 20:10:17 +02:00
Amelia deabf2ac25 Add Support for Fantasy Life I Mods and Pak files (#187) 2025-09-15 09:57:08 +02:00
Gabriel cae15affee [Baldur's Gate 3]: Various bug fixes (#193)
* Add additional DLLs to the lslib retriever
* Fix regex pattern for folder name in pak_parser
* Ensure log directory is created if missing
* Update pak file naming to include parent directory name
2025-09-15 09:56:40 +02:00
Zash d29425cef8 Valheim: fix BepInEx installation, missing file .doorstop_version (#192) 2025-09-03 08:14:31 +02:00
Daniel Schlatter e7e990696f fix check for if directory is packable in baldursgate3.pak_parser (#191) 2025-08-31 14:44:55 +02:00
Daniel Schlatter f14428a4a7 Add official support for Baldur's Gate 3 (#188) 2025-08-18 07:52:02 +02:00
Ben Orchard c3fe98601f Add basic support for Dark Souls II Scholar of the First Sin (#190) 2025-08-15 11:29:26 +02:00
Mikaël CapelleandJeremy Rimpo f35a6b087a Move to VCPKG for mo2-cmake. (#151)
* Oblivion Remastered updates
- Handle invalid JSON
- Remove outdated pak sorting code
- Start from 8999 for pak directories
- Leaves space for early loaders
- Update MagicLoader handling for more dir names

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Co-authored-by: Jeremy Rimpo <jeremy.rimpo@servermonkey.com>
2025-05-29 10:59:13 +02:00
Luna 7ce47ddc83 Fix typo in NieR:Automata (#183) 2025-05-24 20:11:36 +02:00