mirror of
https://github.com/ModOrganizer2/modorganizer-basic_games.git
synced 2026-07-27 14:07:29 -07:00
Merge branch 'ZashIn-game_control' into qt6
This commit is contained in:
@@ -48,6 +48,7 @@ You can rename `modorganizer-basic_games-xxx` to whatever you want (e.g., `basic
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| Game | Author | File | Extras |
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|------|--------|------|--------|
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| The Binding of Isaac: Rebirth — [STEAM](https://store.steampowered.com/app/250900/The_Binding_of_Isaac_Rebirth/) |[EzioTheDeadPoet](https://github.com/EzioTheDeadPoet)|[game_thebindingofisaacrebirth.py](games/game_thebindingofisaacrebirth.py)|<ul><li>profile specific ini file</li></ul>|
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| Control — [STEAM](https://store.steampowered.com/app/870780/Control_Ultimate_Edition/) / [GOG](https://www.gog.com/game/control_ultimate_edition) / [EGS](https://www.epicgames.com/store/p/control) | [Zash](https://github.com/ZashIn) | [game_control.py](games/game_control.py) | |
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| Darkest Dungeon — [GOG](https://www.gog.com/game/darkest_dungeon) / [STEAM](https://store.steampowered.com/app/262060/Darkest_Dungeon/) | [erri120](https://github.com/erri120) | [game_darkestdungeon.py](games/game_darkestdungeon.py) | <ul><li>save slot parsing</li><li>mod data checker</li></ul> |
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| Dark Messiah of Might & Magic — [STEAM](https://store.steampowered.com/app/2100/Dark_Messiah_of_Might__Magic/) | [Holt59](https://github.com/holt59/) | [game_darkmessiahofmightandmagic.py](games/game_darkmessiahofmightandmagic.py) | <ul><li>save game preview</li></ul> |
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| Dark Souls — [STEAM](https://store.steampowered.com/app/211420/DARK_SOULS_Prepare_To_Die_Edition/) | [Holt59](https://github.com/holt59/) | [game_darksouls.py](games/game_darkestdungeon.py) | |
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@@ -0,0 +1,64 @@
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# -*- encoding: utf-8 -*-
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from __future__ import annotations
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import mobase
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from PyQt5.QtCore import QFileInfo
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from ..basic_game import BasicGame
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class ControlGame(BasicGame):
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Name = "Control Support Plugin"
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Author = "Zash"
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Version = "1.0.0"
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GameName = "Control"
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GameShortName = "control"
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GameNexusId = 2936
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GameSteamId = 870780
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GameGogId = 2049187585
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GameBinary = "Control.exe"
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GameDataPath = ""
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def executables(self):
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return [
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mobase.ExecutableInfo(
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"Control (Launcher)",
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QFileInfo(
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self.gameDirectory(),
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self.binaryName(),
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),
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),
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mobase.ExecutableInfo(
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"Control DX11",
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QFileInfo(
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self.gameDirectory(),
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"Control_DX11.exe",
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),
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),
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mobase.ExecutableInfo(
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"Control DX12",
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QFileInfo(
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self.gameDirectory(),
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"Control_DX12.exe",
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),
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),
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]
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def executableForcedLoads(self) -> list[mobase.ExecutableForcedLoadSetting]:
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try:
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efls = super().executableForcedLoads()
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except AttributeError:
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efls = []
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libraries = ["iphlpapi.dll", "xinput1_4.dll"]
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efls.extend(
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mobase.ExecutableForcedLoadSetting(
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exe.binary().fileName(), lib
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).withEnabled(True)
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for lib in libraries
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for exe in self.executables()
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)
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return efls
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