Fix linter errors.

This commit is contained in:
Homer Simpleton
2021-08-02 14:30:41 -04:00
parent ed1bf7aefc
commit d4fc47e2f4
+5 -5
View File
@@ -2,6 +2,7 @@ from ..basic_game import BasicGame
import mobase
class DaggerfallUnityModDataChecker(mobase.ModDataChecker):
def __init__(self):
super().__init__()
@@ -20,7 +21,7 @@ class DaggerfallUnityModDataChecker(mobase.ModDataChecker):
"text",
"textures",
"worlddata",
"aa"
"aa",
]
def dataLooksValid(
@@ -36,9 +37,9 @@ class DaggerfallUnityModDataChecker(mobase.ModDataChecker):
class DaggerfallUnityGame(BasicGame):
def init(self, organizer: mobase.IOrganizer) -> bool:
super().init(organizer)
self._featureMap[mobase.ModDataChecker] = DaggerfallUnityModDataChecker()
return True
super().init(organizer)
self._featureMap[mobase.ModDataChecker] = DaggerfallUnityModDataChecker()
return True
Name = "Daggerfall Unity Support Plugin"
Author = "HomerSimpleton"
@@ -49,4 +50,3 @@ class DaggerfallUnityGame(BasicGame):
GameBinary = "DaggerfallUnity.exe"
GameLauncher = "DaggerfallUnity.exe"
GameDataPath = "%GAME_PATH%/DaggerfallUnity_Data/StreamingAssets"