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https://github.com/ModOrganizer2/modorganizer-basic_games.git
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Merge pull request #21 from ModOrganizer2/fix-reload
List game plugins in createPlugins().
This commit is contained in:
+42
-40
@@ -11,46 +11,48 @@ from .basic_game_ini import BasicIniGame
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BasicGame.setup()
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# List of game class from python:
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game_plugins: typing.List[BasicGame] = []
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# We are going to list all game plugins:
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curpath = os.path.abspath(os.path.dirname(__file__))
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# List all the .ini files:
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for file in glob.glob(os.path.join(curpath, "games", "*.ini")):
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game_plugins.append(BasicIniGame(file))
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# List all the python plugins:
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for file in glob.glob(os.path.join(curpath, "games", "*.py")):
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module_p = os.path.relpath(file, os.path.join(curpath, "games"))
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if module_p == "__init__.py":
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continue
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# Import the module:
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try:
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module = importlib.import_module(".games." + module_p[:-3], __package__)
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except ImportError as e:
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print("Failed to import module {}: {}".format(module_p, e), file=sys.stderr)
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except Exception as e:
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print("Failed to import module {}: {}".format(module_p, e), file=sys.stderr)
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# Lookup game plugins:
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for name in dir(module):
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if hasattr(module, name):
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obj = getattr(module, name)
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if (
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isinstance(obj, type)
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and issubclass(obj, BasicGame)
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and obj is not BasicGame
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):
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try:
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game_plugins.append(obj())
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except Exception as e:
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print(
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"Failed to instantiate {}: {}".format(name, e), file=sys.stderr
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)
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def createPlugins():
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# List of game class from python:
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game_plugins: typing.List[BasicGame] = []
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# We are going to list all game plugins:
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curpath = os.path.abspath(os.path.dirname(__file__))
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# List all the .ini files:
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for file in glob.glob(os.path.join(curpath, "games", "*.ini")):
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game_plugins.append(BasicIniGame(file))
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# List all the python plugins:
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for file in glob.glob(os.path.join(curpath, "games", "*.py")):
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module_p = os.path.relpath(file, os.path.join(curpath, "games"))
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if module_p == "__init__.py":
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continue
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# Import the module:
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try:
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module = importlib.import_module(".games." + module_p[:-3], __package__)
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except ImportError as e:
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print("Failed to import module {}: {}".format(module_p, e), file=sys.stderr)
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except Exception as e:
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print("Failed to import module {}: {}".format(module_p, e), file=sys.stderr)
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# Lookup game plugins:
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for name in dir(module):
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if hasattr(module, name):
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obj = getattr(module, name)
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if (
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isinstance(obj, type)
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and issubclass(obj, BasicGame)
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and obj is not BasicGame
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):
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try:
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game_plugins.append(obj())
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except Exception as e:
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print(
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"Failed to instantiate {}: {}".format(name, e),
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file=sys.stderr,
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)
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return game_plugins
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