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https://github.com/ModOrganizer2/modorganizer-basic_games.git
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Add The Witcher 2 support.
This commit is contained in:
committed by
Mikael CAPELLE
parent
bffe41fe6f
commit
5e8a21be7c
@@ -0,0 +1,65 @@
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from pathlib import Path
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from typing import List
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import mobase
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from PyQt6.QtCore import QDir
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from ..basic_features import BasicGameSaveGameInfo
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from ..basic_features.basic_save_game_info import BasicGameSaveGame
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from ..basic_game import BasicGame
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class Witcher2SaveGame(BasicGameSaveGame):
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def allFiles(self):
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return [
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self._filepath.name,
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self._filepath.name.replace(".sav", "_640x360.bmp"),
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]
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class Witcher2Game(BasicGame):
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Name = "Witcher 2 Support Plugin"
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Author = "DefinitelyNotSade"
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Version = "1.0.0"
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GameName = "The Witcher 2: Assassins of Kings"
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GameShortName = "witcher2"
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GaneNexusHame = "witcher2"
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# GameNexusId = 952
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GameSteamId = 20920
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GameGogId = 1207658930
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GameLauncher = "Launcher.exe"
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GameBinary = "bin/witcher2.exe"
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GameDataPath = "CookedPC"
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GameSaveExtension = "sav"
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GameDocumentsDirectory = "%DOCUMENTS%/witcher 2/Config"
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GameSavesDirectory = "%GAME_DOCUMENTS%/../gamesaves"
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def init(self, organizer: mobase.IOrganizer):
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super().init(organizer)
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self._featureMap[mobase.SaveGameInfo] = BasicGameSaveGameInfo(
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lambda s: Path(str(s.parent) + "\\" + s.stem + "_640x360").with_suffix(
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".bmp"
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)
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)
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return True
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def iniFiles(self):
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return [
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"User.ini",
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"Rendering.ini",
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"Community.ini",
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"UserContent.ini",
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"DIMapping.ini",
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"Input_QWERTY.ini",
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"Input_AZERTY.ini",
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"Input_QWERTZ.ini",
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]
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def listSaves(self, folder: QDir) -> List[mobase.ISaveGame]:
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ext = self._mappings.savegameExtension.get()
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return [
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Witcher2SaveGame(path)
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for path in Path(folder.absolutePath()).glob(f"*.{ext}")
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]
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