Audio Player app: separate player screen

This commit is contained in:
Thomas Farstrike
2025-10-28 11:23:41 +01:00
parent 9b4cc3fc19
commit f0a929e727
@@ -2,7 +2,7 @@ import machine
import uos
import _thread
from mpos.apps import Activity
from mpos.apps import Activity, Intent
import mpos.sdcard
import mpos.ui
@@ -10,8 +10,6 @@ class MusicPlayer(Activity):
# Widgets:
file_explorer = None
_slider_label = None
_slider = None
def onCreate(self):
screen = lv.obj()
@@ -21,19 +19,6 @@ class MusicPlayer(Activity):
self.file_explorer.explorer_open_dir('M:/')
self.file_explorer.align(lv.ALIGN.CENTER, 0, 0)
self.file_explorer.add_event_cb(self.file_explorer_event_cb, lv.EVENT.ALL, None)
self._slider_label=lv.label(screen)
self._slider_label.set_text(f"Volume: 100%")
self._slider_label.align(lv.ALIGN.TOP_MID,0,lv.pct(4))
self._slider=lv.slider(screen)
self._slider.set_range(0,100)
self._slider.set_value(100,False)
self._slider.set_width(lv.pct(80))
self._slider.align_to(self._slider_label,lv.ALIGN.OUT_BOTTOM_MID,0,10)
def volume_slider_changed(e):
volume_int = self._slider.get_value()
self._slider_label.set_text(f"Volume: {volume_int}%")
# TODO: set volume using AudioPlayer.set_volume(volume_int)
self._slider.add_event_cb(volume_slider_changed,lv.EVENT.VALUE_CHANGED,None)
self.setContentView(screen)
def onResume(self, screen):
@@ -52,12 +37,14 @@ class MusicPlayer(Activity):
fullpath = f"{clean_path}{file}"
print(f"Selected: {fullpath}")
if fullpath.lower().endswith('.wav'):
_thread.stack_size(mpos.apps.good_stack_size())
_thread.start_new_thread(self.play_wav, (fullpath,))
self.destination = FullscreenPlayer
self.startActivity(Intent(activity_class=FullscreenPlayer).putExtra("filename", fullpath))
else:
print("INFO: ignoring unsupported file format")
def find_data_chunk(self, f):
class AudioPlayer:
def find_data_chunk(f):
"""Skip chunks until 'data' is found. Returns (data_start_pos, data_size)."""
# Go back to start
f.seek(0)
@@ -100,7 +87,7 @@ class MusicPlayer(Activity):
pos += 1
raise ValueError("No 'data' chunk found")
def play_wav(self, filename):
def play_wav(filename):
"""Play large WAV files robustly with chunk skipping and streaming."""
try:
with open(filename, 'rb') as f:
@@ -108,7 +95,7 @@ class MusicPlayer(Activity):
file_size = stat[6]
print(f"File size: {file_size} bytes")
data_start, data_size, sample_rate = self.find_data_chunk(f)
data_start, data_size, sample_rate = AudioPlayer.find_data_chunk(f)
print(f"Found 'data' chunk: {data_size} bytes at {sample_rate} Hz")
if data_size > file_size - data_start:
@@ -150,3 +137,50 @@ class MusicPlayer(Activity):
i2s.deinit()
except:
pass
class FullscreenPlayer(Activity):
# No __init__() so super.__init__() will be called automatically
# Widgets:
_filename_label = None
_slider_label = None
_slider = None
# Internal state:
_filename = None
def onCreate(self):
self._filename = self.getIntent().extras.get("filename")
qr_screen = lv.obj()
#qr_screen.set_scrollbar_mode(lv.SCROLLBAR_MODE.OFF)
#qr_screen.set_scroll_dir(lv.DIR.NONE)
self._slider_label=lv.label(qr_screen)
self._slider_label.set_text(f"Volume: 100%")
self._slider_label.align(lv.ALIGN.TOP_MID,0,lv.pct(4))
self._slider=lv.slider(qr_screen)
self._slider.set_range(0,100)
self._slider.set_value(100,False)
self._slider.set_width(lv.pct(80))
self._slider.align(lv.ALIGN.LEFT_MID,0,0)
def volume_slider_changed(e):
volume_int = self._slider.get_value()
self._slider_label.set_text(f"Volume: {volume_int}%")
# TODO: set volume using AudioPlayer.set_volume(volume_int)
self._slider.add_event_cb(volume_slider_changed,lv.EVENT.VALUE_CHANGED,None)
self._filename_label = lv.label(qr_screen)
self._filename_label.align_to(self._slider,lv.ALIGN.OUT_BOTTOM_MID,0,10)
self._filename_label.set_text(self._filename)
focusgroup = lv.group_get_default()
if focusgroup:
focusgroup.add_obj(qr_screen)
self.setContentView(qr_screen)
def onResume(self, screen):
if not self._filename:
print("Not playing any file...")
else:
print("Starting thread to play file {self._filename}")
_thread.stack_size(mpos.apps.good_stack_size())
_thread.start_new_thread(AudioPlayer.play_wav, (self._filename,))