Recursion depth issue

This commit is contained in:
Thomas Farstrike
2025-04-19 19:26:19 +02:00
parent a4069f5eee
commit b21b789cd0
+16 -13
View File
@@ -178,7 +178,8 @@ def process_lvgl_tasks():
if task is None:
break
try:
task() # Execute the LVGL task
print("Processing task") # Debug: confirm task execution
task()
except Exception as e:
print("LVGL task error:", e)
@@ -186,7 +187,7 @@ def process_lvgl_tasks():
# Create a subwindow (container) for the child script
screen = lv.screen_active()
subwindow = lv.obj(screen)
subwindow.set_size(100, 75) # Reduced size to conserve memory
subwindow.set_size(80, 60) # Further reduced to minimize memory
subwindow.align(lv.ALIGN.TOP_LEFT, 10, 10)
subwindow.set_style_bg_color(lv.color_hex(0xDDDDDD), lv.PART.MAIN)
@@ -219,29 +220,29 @@ def execute_script(script_source, lvgl_obj):
print("Child thread error:", e)
# Start the thread with smaller stack size
try:
_thread.stack_size(4096) # Reduce stack to conserve memory
_thread.stack_size(4096) # Conserve memory
_thread.start_new_thread(thread_func, ())
print("Child thread started")
except Exception as e:
print("Error starting child thread:", e)
# Child script buffer: updates a label in the subwindow every second
# Child script buffer: updates a label in the subwindow every 2 seconds
script_buffer = """
def update_child():
print("Child thread: Creating label") # Debug: confirm label creation
print("Child thread: Creating label") # Debug
label = lv.label(subwindow)
label.set_text("Child: 0")
label.align(lv.ALIGN.CENTER, 0, 0)
count = 0
while True:
count += 1
print("Child thread: Preparing update", count) # Debug: confirm loop
def set_label_text():
print("Child task: Updating label to", count) # Debug: confirm update
print("Child task: Updating label to", count) # Debug
label.set_text(f"Child: {count}")
schedule_lvgl_task(set_label_text)
utime.sleep_ms(1000)
utime.sleep_ms(2000) # Slower updates to reduce queue pressure
schedule_lvgl_task(update_child)
"""
@@ -249,15 +250,17 @@ schedule_lvgl_task(update_child)
execute_script(script_buffer, subwindow)
# Main loop: update parent label every second and process LVGL tasks frequently
# Main loop: update parent label every second and process LVGL tasks
count = 0
while True:
count += 1
parent_label.set_text(f"Parent: {count}")
print("Main thread: Updating parent to", count) # Debug: confirm loop
try:
parent_label.set_text(f"Parent: {count}")
except Exception as e:
print("Parent label error:", e)
process_lvgl_tasks()
utime.sleep_ms(100) # Reduced to 100ms for frequent task processing
utime.sleep_ms(50) # Further reduced to 50ms for faster task processing