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qrdecode: return bytes instead of string
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@@ -121,7 +121,7 @@ static mp_obj_t qrdecode(mp_uint_t n_args, const mp_obj_t *args) {
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// Convert decoded data to Python string
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QRDECODE_DEBUG_PRINT("qrdecode: Creating Python string\n");
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mp_obj_t result = mp_obj_new_str((const char *)data->payload, data->payload_len);
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mp_obj_t result = mp_obj_new_bytes((const uint8_t *)data->payload, data->payload_len);
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QRDECODE_DEBUG_PRINT("qrdecode: Python string created\n");
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// Clean up
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@@ -1,3 +1,5 @@
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import time
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appscreen = lv.screen_active()
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keepgoing = True
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@@ -105,7 +107,7 @@ close_label.set_text(lv.SYMBOL.CLOSE)
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close_label.center()
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def close_button_click(e):
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global keepgoing
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print("Closing camera!")
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print("Close button clicked")
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keepgoing = False
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close_button.add_event_cb(close_button_click,lv.EVENT.CLICKED,None)
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@@ -113,23 +115,26 @@ close_button.add_event_cb(close_button_click,lv.EVENT.CLICKED,None)
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from camera import Camera, GrabMode, PixelFormat, FrameSize, GainCeiling
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cam = Camera(
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data_pins=[12,13,15,11,14,10,7,2],
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vsync_pin=6,
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href_pin=4,
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sda_pin=21,
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scl_pin=16,
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pclk_pin=9,
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xclk_pin=8,
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xclk_freq=20000000,
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powerdown_pin=-1,
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reset_pin=-1,
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#pixel_format=PixelFormat.RGB565,
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pixel_format=PixelFormat.GRAYSCALE,
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frame_size=FrameSize.R240X240,
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grab_mode=GrabMode.LATEST
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)
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#cam.init() automatically done when creating the Camera()
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try:
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cam = Camera(
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data_pins=[12,13,15,11,14,10,7,2],
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vsync_pin=6,
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href_pin=4,
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sda_pin=21,
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scl_pin=16,
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pclk_pin=9,
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xclk_pin=8,
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xclk_freq=20000000,
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powerdown_pin=-1,
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reset_pin=-1,
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#pixel_format=PixelFormat.RGB565,
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pixel_format=PixelFormat.GRAYSCALE,
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frame_size=FrameSize.R240X240,
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grab_mode=GrabMode.LATEST
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)
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#cam.init() automatically done when creating the Camera()
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except Exception as e:
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print(f"Exception while initializing camera: {e}")
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#cam.reconfigure(frame_size=FrameSize.HVGA)
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#frame_size=FrameSize.HVGA, # 480x320
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@@ -186,8 +191,7 @@ def try_capture():
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try_capture()
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import time
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while appscreen == lv.screen_active() and keepgoing:
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while appscreen == lv.screen_active() and keepgoing is True:
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try_capture()
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time.sleep_ms(100) # Allow for the MicroPython REPL to still work. Reducing it doesn't seem to affect the on-display FPS.
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