Camera: support more resolutions

It's a bit unstable, as it crashes if the settings button is clicked after startup,
but not when closing and then re-opening. Seems to work for 640x480, including QR decoding.
This commit is contained in:
Thomas Farstrike
2025-11-24 23:35:50 +01:00
parent 1ab4970dc7
commit 7e4585e91e
4 changed files with 631 additions and 40 deletions
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#!/usr/bin/env python3
"""
Analyze RGB565 screenshots for color correctness.
Usage:
python3 analyze_screenshot.py screenshot.raw [width] [height]
Checks:
- Color channel distribution (detect pale/washed out colors)
- Histogram analysis
- Average brightness
- Color saturation levels
"""
import sys
import struct
from pathlib import Path
def rgb565_to_rgb888(pixel):
"""Convert RGB565 pixel to RGB888."""
r5 = (pixel >> 11) & 0x1F
g6 = (pixel >> 5) & 0x3F
b5 = pixel & 0x1F
r8 = (r5 << 3) | (r5 >> 2)
g8 = (g6 << 2) | (g6 >> 4)
b8 = (b5 << 3) | (b5 >> 2)
return r8, g8, b8
def analyze_screenshot(filepath, width=320, height=240):
"""Analyze RGB565 screenshot file."""
print(f"Analyzing: {filepath}")
print(f"Dimensions: {width}x{height}")
# Read raw data
try:
with open(filepath, 'rb') as f:
data = f.read()
except FileNotFoundError:
print(f"ERROR: File not found: {filepath}")
return
expected_size = width * height * 2
if len(data) != expected_size:
print(f"ERROR: File size mismatch. Expected {expected_size}, got {len(data)}")
print(f" Note: Expected size is for {width}x{height} RGB565 format")
return
# Parse RGB565 pixels
pixels = []
for i in range(0, len(data), 2):
# Little-endian RGB565
pixel = struct.unpack('<H', data[i:i+2])[0]
r, g, b = rgb565_to_rgb888(pixel)
pixels.append((r, g, b))
# Convert to simple list of lists for statistics
red_values = [p[0] for p in pixels]
green_values = [p[1] for p in pixels]
blue_values = [p[2] for p in pixels]
# Statistics
print(f"\nColor Channel Statistics:")
print(f" Red - min: {min(red_values):3d}, max: {max(red_values):3d}, avg: {sum(red_values)/len(red_values):.1f}")
print(f" Green - min: {min(green_values):3d}, max: {max(green_values):3d}, avg: {sum(green_values)/len(green_values):.1f}")
print(f" Blue - min: {min(blue_values):3d}, max: {max(blue_values):3d}, avg: {sum(blue_values)/len(blue_values):.1f}")
# Check for pale colors (low saturation)
avg_brightness = (sum(red_values) + sum(green_values) + sum(blue_values)) / (len(pixels) * 3)
# Calculate average saturation (max channel - min channel for each pixel)
saturations = []
for r, g, b in pixels:
max_channel = max(r, g, b)
min_channel = min(r, g, b)
saturations.append(max_channel - min_channel)
max_channel_diff = sum(saturations) / len(saturations)
print(f"\nQuality Metrics:")
print(f" Average brightness: {avg_brightness:.1f}")
print(f" Average saturation: {max_channel_diff:.1f}")
if max_channel_diff < 30:
print(" ⚠ WARNING: Low saturation detected (colors may appear pale/washed out)")
if avg_brightness > 200:
print(" ⚠ WARNING: Very high brightness (overexposed)")
elif avg_brightness < 40:
print(" ⚠ WARNING: Very low brightness (underexposed)")
# Simple histogram (10 bins)
print(f"\nChannel Histograms:")
for channel_name, channel_values in [('Red', red_values), ('Green', green_values), ('Blue', blue_values)]:
print(f" {channel_name}:")
# Create 10 bins
bins = [0] * 10
for val in channel_values:
bin_idx = min(9, val // 26) # 256 / 10 ≈ 26
bins[bin_idx] += 1
for i, count in enumerate(bins):
bar_length = int((count / len(channel_values)) * 50)
bar = '' * bar_length
bin_start = i * 26
bin_end = (i + 1) * 26 - 1
print(f" {bin_start:3d}-{bin_end:3d}: {bar} ({count})")
# Detect common YUV conversion issues
print(f"\nYUV Conversion Checks:")
# Check if colors are clamped (many pixels at 0 or 255)
clamped_count = sum(1 for r, g, b in pixels if r == 0 or r == 255 or g == 0 or g == 255 or b == 0 or b == 255)
total_pixels = len(pixels)
clamp_percent = (clamped_count / total_pixels) * 100
print(f" Clamped pixels: {clamp_percent:.1f}%")
if clamp_percent > 5:
print(" ⚠ WARNING: High clamp rate suggests color conversion overflow")
# Check for green tint (common YUYV issue)
avg_red = sum(red_values) / len(red_values)
avg_green = sum(green_values) / len(green_values)
avg_blue = sum(blue_values) / len(blue_values)
green_dominance = avg_green - ((avg_red + avg_blue) / 2)
if green_dominance > 20:
print(f" ⚠ WARNING: Green channel dominance ({green_dominance:.1f}) - possible YUYV U/V swap")
# Sample pixels for visual inspection
print(f"\nSample Pixels (first 10):")
for i in range(min(10, len(pixels))):
r, g, b = pixels[i]
print(f" Pixel {i}: RGB({r:3d}, {g:3d}, {b:3d})")
if __name__ == '__main__':
if len(sys.argv) < 2:
print("Usage: python3 analyze_screenshot.py <screenshot.raw> [width] [height]")
print("")
print("Examples:")
print(" python3 analyze_screenshot.py camera_capture.raw")
print(" python3 analyze_screenshot.py camera_640x480.raw 640 480")
sys.exit(1)
filepath = sys.argv[1]
width = int(sys.argv[2]) if len(sys.argv) > 2 else 320
height = int(sys.argv[3]) if len(sys.argv) > 3 else 240
analyze_screenshot(filepath, width, height)
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"""
Graphical test for Camera app settings functionality.
This test verifies that:
1. The camera app settings button can be clicked without crashing
2. The settings dialog opens correctly
3. Resolution can be changed without causing segfault
4. The camera continues to work after resolution change
This specifically tests the fixes for:
- Segfault when clicking settings button
- Pale colors after resolution change
- Buffer size mismatches
Usage:
Desktop: ./tests/unittest.sh tests/test_graphical_camera_settings.py
Device: ./tests/unittest.sh tests/test_graphical_camera_settings.py --ondevice
"""
import unittest
import lvgl as lv
import mpos.apps
import mpos.ui
import os
from mpos.ui.testing import (
wait_for_render,
capture_screenshot,
find_label_with_text,
find_button_with_text,
verify_text_present,
print_screen_labels,
simulate_click,
get_widget_coords
)
class TestGraphicalCameraSettings(unittest.TestCase):
"""Test suite for Camera app settings verification."""
def setUp(self):
"""Set up test fixtures before each test method."""
# Check if webcam module is available
try:
import webcam
self.has_webcam = True
except:
try:
import camera
self.has_webcam = False # Has internal camera instead
except:
self.skipTest("No camera module available (webcam or internal)")
# Get absolute path to screenshots directory
import sys
if sys.platform == "esp32":
self.screenshot_dir = "tests/screenshots"
else:
self.screenshot_dir = "../tests/screenshots"
# Ensure screenshots directory exists
try:
os.mkdir(self.screenshot_dir)
except OSError:
pass # Directory already exists
def tearDown(self):
"""Clean up after each test method."""
# Navigate back to launcher (closes the camera app)
try:
mpos.ui.back_screen()
wait_for_render(10) # Allow navigation and cleanup to complete
except:
pass # Already on launcher or error
def test_settings_button_click_no_crash(self):
"""
Test that clicking the settings button doesn't cause a segfault.
This is the critical test that verifies the fix for the segfault
that occurred when clicking settings due to stale image_dsc.data pointer.
Steps:
1. Start camera app
2. Wait for camera to initialize
3. Capture initial screenshot
4. Click settings button (top-right corner)
5. Verify settings dialog opened
6. If we get here without crash, test passes
"""
print("\n=== Testing settings button click (no crash) ===")
# Start the Camera app
result = mpos.apps.start_app("com.micropythonos.camera")
self.assertTrue(result, "Failed to start Camera app")
# Wait for camera to initialize and first frame to render
wait_for_render(iterations=30)
# Get current screen
screen = lv.screen_active()
# Debug: Print all text on screen
print("\nInitial screen labels:")
print_screen_labels(screen)
# Capture screenshot before clicking settings
screenshot_path = f"{self.screenshot_dir}/camera_before_settings.raw"
print(f"\nCapturing initial screenshot: {screenshot_path}")
capture_screenshot(screenshot_path, width=320, height=240)
# Find and click settings button
# The settings button is positioned at TOP_RIGHT with offset (0, 60)
# On a 320x240 screen, this is approximately x=260, y=90
# We'll click slightly inside the button to ensure we hit it
settings_x = 290 # Right side of screen, inside the 60px button
settings_y = 90 # 60px down from top, center of 60px button
print(f"\nClicking settings button at ({settings_x}, {settings_y})")
simulate_click(settings_x, settings_y, press_duration_ms=100)
# Wait for settings dialog to appear
wait_for_render(iterations=20)
# Get screen again (might have changed after navigation)
screen = lv.screen_active()
# Debug: Print labels after clicking
print("\nScreen labels after clicking settings:")
print_screen_labels(screen)
# Verify settings screen opened
# Look for "Camera Settings" or "resolution" text
has_settings_ui = (
verify_text_present(screen, "Camera Settings") or
verify_text_present(screen, "Resolution") or
verify_text_present(screen, "resolution") or
verify_text_present(screen, "Save") or
verify_text_present(screen, "Cancel")
)
self.assertTrue(
has_settings_ui,
"Settings screen did not open (no expected UI elements found)"
)
# Capture screenshot of settings dialog
screenshot_path = f"{self.screenshot_dir}/camera_settings_dialog.raw"
print(f"\nCapturing settings dialog screenshot: {screenshot_path}")
capture_screenshot(screenshot_path, width=320, height=240)
# If we got here without segfault, the test passes!
print("\n✓ Settings button clicked successfully without crash!")
def test_resolution_change_no_crash(self):
"""
Test that changing resolution doesn't cause a crash.
This tests the full resolution change workflow:
1. Start camera app
2. Open settings
3. Change resolution
4. Save settings
5. Verify camera continues working
This verifies fixes for:
- Segfault during reconfiguration
- Buffer size mismatches
- Stale data pointers
"""
print("\n=== Testing resolution change (no crash) ===")
# Start the Camera app
result = mpos.apps.start_app("com.micropythonos.camera")
self.assertTrue(result, "Failed to start Camera app")
# Wait for camera to initialize
wait_for_render(iterations=30)
# Click settings button
print("\nOpening settings...")
simulate_click(290, 90, press_duration_ms=100)
wait_for_render(iterations=20)
screen = lv.screen_active()
# Try to find the dropdown/resolution selector
# The CameraSettingsActivity creates a dropdown widget
# Let's look for any dropdown on screen
print("\nLooking for resolution dropdown...")
# Find all clickable objects (dropdowns are clickable)
# We'll try clicking in the middle area where the dropdown should be
# Dropdown is typically centered, so around x=160, y=120
dropdown_x = 160
dropdown_y = 120
print(f"Clicking dropdown area at ({dropdown_x}, {dropdown_y})")
simulate_click(dropdown_x, dropdown_y, press_duration_ms=100)
wait_for_render(iterations=15)
# The dropdown should now be open showing resolution options
# Let's capture what we see
screenshot_path = f"{self.screenshot_dir}/camera_dropdown_open.raw"
print(f"Capturing dropdown screenshot: {screenshot_path}")
capture_screenshot(screenshot_path, width=320, height=240)
screen = lv.screen_active()
print("\nScreen after opening dropdown:")
print_screen_labels(screen)
# Try to select a different resolution
# Options are typically stacked vertically
# Let's click a bit lower to select a different option
option_x = 160
option_y = 150 # Below the current selection
print(f"\nSelecting different resolution at ({option_x}, {option_y})")
simulate_click(option_x, option_y, press_duration_ms=100)
wait_for_render(iterations=15)
# Now find and click the Save button
print("\nLooking for Save button...")
save_button = find_button_with_text(lv.screen_active(), "Save")
if save_button:
coords = get_widget_coords(save_button)
print(f"Found Save button at {coords}")
simulate_click(coords['center_x'], coords['center_y'], press_duration_ms=100)
else:
# Fallback: Save button is typically at bottom-left
# Based on CameraSettingsActivity code: ALIGN.BOTTOM_LEFT
print("Save button not found via text, trying bottom-left corner")
simulate_click(80, 220, press_duration_ms=100)
# Wait for reconfiguration to complete
print("\nWaiting for reconfiguration...")
wait_for_render(iterations=30)
# Capture screenshot after reconfiguration
screenshot_path = f"{self.screenshot_dir}/camera_after_resolution_change.raw"
print(f"Capturing post-change screenshot: {screenshot_path}")
capture_screenshot(screenshot_path, width=320, height=240)
# If we got here without segfault, the test passes!
print("\n✓ Resolution changed successfully without crash!")
# Verify camera is still showing something
screen = lv.screen_active()
# The camera app should still be active (not crashed back to launcher)
# We can check this by looking for camera-specific UI elements
# or just the fact that we haven't crashed
print("\n✓ Camera app still running after resolution change!")
if __name__ == '__main__':
# Note: Don't include unittest.main() - handled by unittest.sh
pass