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Fix top swipe gesture
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@@ -4,7 +4,7 @@ from .view import (
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screen_stack
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)
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from .widget import handle_back_swipe, handle_top_swipe
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from .topmenu import open_bar, close_bar, open_drawer, drawer_open
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from .topmenu import open_bar, close_bar, open_drawer, drawer_open, NOTIFICATION_BAR_HEIGHT
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from .focus import save_and_clear_current_focusgroup
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from .display import (
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get_display_width, get_display_height,
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@@ -18,7 +18,7 @@ from .util import shutdown, set_foreground_app, get_foreground_app, show_launche
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__all__ = [
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"setContentView", "back_screen", "empty_screen_stack",
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"handle_back_swipe", "handle_top_swipe",
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"open_bar", "close_bar", "open_drawer", "drawer_open",
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"open_bar", "close_bar", "open_drawer", "drawer_open", "NOTIFICATION_BAR_HEIGHT",
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"save_and_clear_current_focusgroup",
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"get_display_width", "get_display_height",
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"pct_of_display_width", "pct_of_display_height",
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@@ -2,7 +2,7 @@
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import lvgl as lv
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from .anim import smooth_show, smooth_hide
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from .view import back_screen
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from .topmenu import open_drawer, drawer_open
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from .topmenu import open_drawer, drawer_open, NOTIFICATION_BAR_HEIGHT
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from .display import get_display_width, get_display_height
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downbutton = None
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@@ -10,99 +10,123 @@ backbutton = None
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down_start_x = 0
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back_start_y = 0
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# Would be better to somehow save other events, like clicks, and pass them down to the layers below if released with x < 60
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def _back_swipe_cb(event):
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if drawer_open:
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print("ignoring back gesture because drawer is open")
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return
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global back_start_y, backbutton
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code = event.get_code()
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global backbutton, back_start_y
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event_code = event.get_code()
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indev = lv.indev_active()
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if not indev:
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return
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point = lv.point_t()
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indev.get_point(point)
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x, y = point.x, point.y
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if code == lv.EVENT.PRESSED:
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x = point.x
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y = point.y
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#print(f"visual_back_swipe_cb event_code={event_code} and event_name={name} and pos: {x}, {y}")
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if event_code == lv.EVENT.PRESSED:
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smooth_show(backbutton)
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back_start_y = y
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elif code == lv.EVENT.PRESSING:
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elif event_code == lv.EVENT.PRESSING:
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magnetic_x = round(x / 10)
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backbutton.set_pos(magnetic_x, back_start_y)
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elif code == lv.EVENT.RELEASED:
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backbutton.set_pos(magnetic_x,back_start_y)
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elif event_code == lv.EVENT.RELEASED:
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smooth_hide(backbutton)
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if x > min(100, get_display_width() / 3):
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back_screen()
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# Would be better to somehow save other events, like clicks, and pass them down to the layers below if released with x < 60
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def _top_swipe_cb(event):
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if drawer_open:
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print("ignoring top swipe gesture because drawer is open")
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return
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global down_start_x, downbutton
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code = event.get_code()
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global downbutton, down_start_x
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event_code = event.get_code()
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indev = lv.indev_active()
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if not indev:
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return
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point = lv.point_t()
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indev.get_point(point)
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x, y = point.x, point.y
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if code == lv.EVENT.PRESSED:
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x = point.x
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y = point.y
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#print(f"visual_back_swipe_cb event_code={event_code} and event_name={name} and pos: {x}, {y}")
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if event_code == lv.EVENT.PRESSED:
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smooth_show(downbutton)
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down_start_x = x
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elif code == lv.EVENT.PRESSING:
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magnetic_y = round(y / 10)
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downbutton.set_pos(down_start_x, magnetic_y)
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elif code == lv.EVENT.RELEASED:
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elif event_code == lv.EVENT.PRESSING:
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magnetic_y = round(y/ 10)
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downbutton.set_pos(down_start_x,magnetic_y)
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elif event_code == lv.EVENT.RELEASED:
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smooth_hide(downbutton)
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if y > min(80, get_display_height() / 3):
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open_drawer()
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def handle_back_swipe():
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global backbutton
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rect = lv.obj(lv.layer_top())
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rect.set_size(round(60), lv.layer_top().get_height() - 80)
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rect.set_pos(0, 80)
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rect.set_size(round(NOTIFICATION_BAR_HEIGHT/2), lv.layer_top().get_height()-NOTIFICATION_BAR_HEIGHT) # narrow because it overlaps buttons
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rect.set_scrollbar_mode(lv.SCROLLBAR_MODE.OFF)
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rect.set_scroll_dir(lv.DIR.NONE)
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rect.set_pos(0, NOTIFICATION_BAR_HEIGHT)
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style = lv.style_t()
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style.init()
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style.set_bg_opa(lv.OPA.TRANSP)
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style.set_border_width(0)
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style.set_radius(0)
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if False: # debug the back swipe zone with a red border
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style.set_bg_opa(15)
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style.set_border_width(4)
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style.set_border_color(lv.color_hex(0xFF0000)) # Red border for visibility
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style.set_border_opa(lv.OPA._50) # 50% opacity for the border
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rect.add_style(style, 0)
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#rect.add_flag(lv.obj.FLAG.CLICKABLE) # Make the object clickable
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#rect.add_flag(lv.obj.FLAG.GESTURE_BUBBLE) # Allow dragging
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rect.add_event_cb(_back_swipe_cb, lv.EVENT.PRESSED, None)
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rect.add_event_cb(_back_swipe_cb, lv.EVENT.PRESSING, None)
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rect.add_event_cb(_back_swipe_cb, lv.EVENT.RELEASED, None)
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#rect.add_event_cb(back_swipe_cb, lv.EVENT.ALL, None)
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# button with label that shows up during the dragging:
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backbutton = lv.button(lv.layer_top())
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backbutton.set_pos(0, 200)
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backbutton.set_pos(0, round(lv.layer_top().get_height() / 2))
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backbutton.add_flag(lv.obj.FLAG.HIDDEN)
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backbutton.add_state(lv.STATE.DISABLED)
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lbl = lv.label(backbutton)
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lbl.set_text(lv.SYMBOL.LEFT)
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lbl.set_style_text_font(lv.font_montserrat_18, 0)
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lbl.center()
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backlabel = lv.label(backbutton)
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backlabel.set_text(lv.SYMBOL.LEFT)
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backlabel.set_style_text_font(lv.font_montserrat_18, 0)
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backlabel.center()
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def handle_top_swipe():
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global downbutton
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rect = lv.obj(lv.layer_top())
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rect.set_size(lv.pct(100), 60)
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rect.set_size(lv.pct(100), round(NOTIFICATION_BAR_HEIGHT*2/3))
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rect.set_pos(0, 0)
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rect.set_scrollbar_mode(lv.SCROLLBAR_MODE.OFF)
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style = lv.style_t()
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style.init()
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style.set_bg_opa(lv.OPA.TRANSP)
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#style.set_bg_opa(15)
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style.set_border_width(0)
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style.set_radius(0)
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#style.set_border_color(lv.color_hex(0xFF0000)) # White border for visibility
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#style.set_border_opa(lv.OPA._50) # 50% opacity for the border
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rect.add_style(style, 0)
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#rect.add_flag(lv.obj.FLAG.CLICKABLE) # Make the object clickable
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#rect.add_flag(lv.obj.FLAG.GESTURE_BUBBLE) # Allow dragging
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rect.add_event_cb(_top_swipe_cb, lv.EVENT.PRESSED, None)
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rect.add_event_cb(_top_swipe_cb, lv.EVENT.PRESSING, None)
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rect.add_event_cb(_top_swipe_cb, lv.EVENT.RELEASED, None)
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# button with label that shows up during the dragging:
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downbutton = lv.button(lv.layer_top())
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downbutton.set_pos(100, 0)
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downbutton.set_pos(0, round(lv.layer_top().get_height() / 2))
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downbutton.add_flag(lv.obj.FLAG.HIDDEN)
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downbutton.add_state(lv.STATE.DISABLED)
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lbl = lv.label(downbutton)
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lbl.set_text(lv.SYMBOL.DOWN)
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lbl.set_style_text_font(lv.font_montserrat_18, 0)
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lbl.center()
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downlabel = lv.label(downbutton)
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downlabel.set_text(lv.SYMBOL.DOWN)
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downlabel.set_style_text_font(lv.font_montserrat_18, 0)
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downlabel.center()
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