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Add second app
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+63
-16
@@ -447,7 +447,8 @@ def execute_script(script_source, is_file, lvgl_obj, return_to_launcher):
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'lv': lv,
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'subwindow': lvgl_obj,
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'run_app': run_app,
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'app1_script': app1_script
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'app1_script': app1_script,
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'app2_script': app2_script
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}
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if is_file:
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print(f"Thread {thread_id}: reading script from file: {script_source}")
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@@ -478,13 +479,13 @@ def run_app(scriptname,is_file,return_to_launcher=True):
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print("Error starting event loop thread:", e)
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# Child script buffer: updates label, adds button and slider
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# app1: updates label, adds button and slider
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app1_script = """
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import time
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print("Child coroutine: Creating UI")
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# Label
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label = lv.label(subwindow)
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label.set_text("Child: 0")
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label.set_text("App1: 0")
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label.align(lv.ALIGN.TOP_MID, 0, 10)
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# Button
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button = lv.button(subwindow)
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@@ -492,6 +493,7 @@ button.set_size(100, 60)
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button.align(lv.ALIGN.CENTER, 0, 0)
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button_label = lv.label(button)
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button_label.set_text("Quit")
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button_label.center()
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# Slider
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slider = lv.slider(subwindow)
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slider.set_range(0, 100)
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@@ -508,14 +510,56 @@ button.add_event_cb(button_cb, lv.EVENT.CLICKED, None)
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# Slider callback
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def slider_cb(e):
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value = slider.get_value()
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print("Child slider value:", value)
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#print("Child slider value:", value)
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slider.add_event_cb(slider_cb, lv.EVENT.VALUE_CHANGED, None)
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# Update loop
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count = 0
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while should_continue:
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count += 1
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#print("Child coroutine: Updating label to", count)
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label.set_text(f"Child: {count}")
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label.set_text(f"App1: {count}")
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time.sleep_ms(100) # shorter makes it more responive to the quit button
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print("Child coroutine: Exiting")
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"""
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app2_script = """
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import time
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print("Child coroutine: Creating UI")
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# Label
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label = lv.label(subwindow)
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label.set_text("App2: 0")
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label.align(lv.ALIGN.TOP_MID, 0, 10)
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# Button
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button = lv.button(subwindow)
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button.set_size(100, 60)
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button.align(lv.ALIGN.CENTER, 0, 0)
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button_label = lv.label(button)
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button_label.set_text("Quit")
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button_label.center()
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# Slider
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slider = lv.slider(subwindow)
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slider.set_range(0, 100)
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slider.set_value(50, lv.ANIM.OFF)
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slider.align(lv.ALIGN.BOTTOM_MID, 0, -30)
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# Quit flag
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should_continue = True
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# Button callback
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def button_cb(e):
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global should_continue
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print("Quit button clicked, exiting child")
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should_continue = False
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button.add_event_cb(button_cb, lv.EVENT.CLICKED, None)
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# Slider callback
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def slider_cb(e):
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value = slider.get_value()
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#print("Child slider value:", value)
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slider.add_event_cb(slider_cb, lv.EVENT.VALUE_CHANGED, None)
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# Update loop
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count = 0
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while should_continue:
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count += 1
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#print("Child coroutine: Updating label to", count)
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label.set_text(f"App2: {count}")
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time.sleep_ms(100) # shorter makes it more responive to the quit button
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print("Child coroutine: Exiting")
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"""
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@@ -523,17 +567,20 @@ print("Child coroutine: Exiting")
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launcher_script = """
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print("Launcher script running")
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# Button
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button = lv.button(subwindow)
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button.set_size(100, 80)
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button.align(lv.ALIGN.LEFT_MID, 0, 0)
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button_label = lv.label(button)
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button_label.set_text("App1")
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# Button callback
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def button_cb(e):
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print("App1 button clicked")
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run_app(app1_script,False)
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button.add_event_cb(button_cb, lv.EVENT.CLICKED, None)
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app1_button = lv.button(subwindow)
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app1_button.set_size(120, 40)
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app1_button.align(lv.ALIGN.LEFT_MID, 20, 0)
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app1_button_label = lv.label(app1_button)
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app1_button_label.set_text("Start App 1")
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app1_button_label.center()
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app1_button.add_event_cb(lambda event: run_app(app1_script,False), lv.EVENT.CLICKED, None)
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app2_button = lv.button(subwindow)
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app2_button.set_size(120, 40)
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app2_button.align(lv.ALIGN.RIGHT_MID, -20, 0)
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app2_button_label = lv.label(app2_button)
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app2_button_label.set_text("Start App 2")
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app2_button_label.center()
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app2_button.add_event_cb(lambda event: run_app(app2_script,False), lv.EVENT.CLICKED, None)
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print("Launcher script exiting")
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"""
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