Move apps to their own file

This commit is contained in:
Thomas Farstrike
2025-04-22 11:33:12 +02:00
parent f8cfec582e
commit 3a92b8fca7
4 changed files with 103 additions and 127 deletions
+42
View File
@@ -1 +1,43 @@
print("running app1")
import time
print("Child coroutine: Creating UI")
# Label
label = lv.label(subwindow)
label.set_text("App1: 0")
label.align(lv.ALIGN.TOP_MID, 0, 10)
# Button
button = lv.button(subwindow)
button.set_size(100, 60)
button.align(lv.ALIGN.CENTER, 0, 0)
button_label = lv.label(button)
button_label.set_text("Quit")
button_label.center()
# Slider
slider = lv.slider(subwindow)
slider.set_range(0, 100)
slider.set_value(50, lv.ANIM.OFF)
slider.align(lv.ALIGN.BOTTOM_MID, 0, -30)
# Quit flag
should_continue = True
# Button callback
def button_cb(e):
global should_continue
print("Quit button clicked, exiting child")
should_continue = False
button.add_event_cb(button_cb, lv.EVENT.CLICKED, None)
# Slider callback
def slider_cb(e):
value = slider.get_value()
#print("Child slider value:", value)
slider.add_event_cb(slider_cb, lv.EVENT.VALUE_CHANGED, None)
# Update loop
count = 0
while should_continue:
count += 1
#print("Child coroutine: Updating label to", count)
label.set_text(f"App1: {count}")
time.sleep_ms(100) # shorter makes it more responive to the quit button
print("Child coroutine: Exiting")
+58
View File
@@ -1 +1,59 @@
print("app2 is running")
import time
import _thread
print("App2 running")
# Quit flag
should_continue = True
canary = lv.obj(subwindow)
canary.add_flag(0x0001) # LV_OBJ_FLAG_HIDDEN is 0x0001 (don't know why I can't find it!)
def app2_thread():
count=0
while should_continue and canary.get_class():
print(f"app2_thread: thread_id {_thread.get_ident()} - {count}")
count+=1
time.sleep(1)
_thread.start_new_thread(app2_thread, ())
# Label
label = lv.label(subwindow)
label.set_text("App2: 0")
label.align(lv.ALIGN.TOP_MID, 0, 10)
# Button
button = lv.button(subwindow)
button.set_size(100, 60)
button.align(lv.ALIGN.CENTER, 0, 0)
button_label = lv.label(button)
button_label.set_text("Quit")
button_label.center()
# Slider
slider = lv.slider(subwindow)
slider.set_range(0, 100)
slider.set_value(50, lv.ANIM.OFF)
slider.align(lv.ALIGN.BOTTOM_MID, 0, -30)
# Button callback
def button_cb(e):
global should_continue
print("Quit button clicked, exiting child")
should_continue = False
button.add_event_cb(button_cb, lv.EVENT.CLICKED, None)
# Slider callback
def slider_cb(e):
value = slider.get_value()
#print("Child slider value:", value)
slider.add_event_cb(slider_cb, lv.EVENT.VALUE_CHANGED, None)
# Update loop
count = 0
while should_continue:
count += 1
#print("Child coroutine: Updating label to", count)
label.set_text(f"App2: {count}")
time.sleep_ms(1000) # shorter makes it more responive to the quit button
print("Child coroutine: Exiting")
+1
View File
@@ -1,5 +1,6 @@
~/sources/lvgl_micropython/lib/micropython/tools/mpremote/mpremote.py fs cp boot.py :/boot.py
~/sources/lvgl_micropython/lib/micropython/tools/mpremote/mpremote.py fs cp main.py :/main.py
~/sources/lvgl_micropython/lib/micropython/tools/mpremote/mpremote.py fs cp launcher.py :/launcher.py
~/sources/lvgl_micropython/lib/micropython/tools/mpremote/mpremote.py fs cp -r apps :/
~/sources/lvgl_micropython/lib/micropython/tools/mpremote/mpremote.py reset
+2 -127
View File
@@ -235,9 +235,7 @@ def execute_script(script_source, is_file, lvgl_obj, return_to_launcher):
script_globals = {
'lv': lv,
'subwindow': lvgl_obj,
'run_app': run_app,
'app1_script': app1_script,
'app2_script': app2_script
'run_app': run_app
}
if is_file:
print(f"Thread {thread_id}: reading script from file: {script_source}")
@@ -248,7 +246,7 @@ def execute_script(script_source, is_file, lvgl_obj, return_to_launcher):
print(f"Thread {thread_id}: script finished")
if return_to_launcher:
print(f"Thread {thread_id}: running launcher_script")
run_app(launcher_script,False,False)
run_app("/launcher.py",True,False)
except Exception as e:
print(f"Thread {thread_id}: error ", e)
@@ -268,129 +266,6 @@ def run_app(scriptname,is_file,return_to_launcher=True):
print("Error starting event loop thread:", e)
# app1: updates label, adds button and slider
app1_script = """
import time
print("Child coroutine: Creating UI")
# Label
label = lv.label(subwindow)
label.set_text("App1: 0")
label.align(lv.ALIGN.TOP_MID, 0, 10)
# Button
button = lv.button(subwindow)
button.set_size(100, 60)
button.align(lv.ALIGN.CENTER, 0, 0)
button_label = lv.label(button)
button_label.set_text("Quit")
button_label.center()
# Slider
slider = lv.slider(subwindow)
slider.set_range(0, 100)
slider.set_value(50, lv.ANIM.OFF)
slider.align(lv.ALIGN.BOTTOM_MID, 0, -30)
# Quit flag
should_continue = True
# Button callback
def button_cb(e):
global should_continue
print("Quit button clicked, exiting child")
should_continue = False
button.add_event_cb(button_cb, lv.EVENT.CLICKED, None)
# Slider callback
def slider_cb(e):
value = slider.get_value()
#print("Child slider value:", value)
slider.add_event_cb(slider_cb, lv.EVENT.VALUE_CHANGED, None)
# Update loop
count = 0
while should_continue:
count += 1
#print("Child coroutine: Updating label to", count)
label.set_text(f"App1: {count}")
time.sleep_ms(100) # shorter makes it more responive to the quit button
print("Child coroutine: Exiting")
"""
app2_script = """
import time
import _thread
print("App2 running")
# Quit flag
should_continue = True
canary = lv.obj(subwindow)
canary.add_flag(0x0001) # LV_OBJ_FLAG_HIDDEN is 0x0001 (don't know why I can't find it!)
def app2_thread():
count=0
while should_continue and canary.get_class():
print(f"app2_thread: thread_id {_thread.get_ident()} - {count}")
count+=1
time.sleep(1)
_thread.start_new_thread(app2_thread, ())
# Label
label = lv.label(subwindow)
label.set_text("App2: 0")
label.align(lv.ALIGN.TOP_MID, 0, 10)
# Button
button = lv.button(subwindow)
button.set_size(100, 60)
button.align(lv.ALIGN.CENTER, 0, 0)
button_label = lv.label(button)
button_label.set_text("Quit")
button_label.center()
# Slider
slider = lv.slider(subwindow)
slider.set_range(0, 100)
slider.set_value(50, lv.ANIM.OFF)
slider.align(lv.ALIGN.BOTTOM_MID, 0, -30)
# Button callback
def button_cb(e):
global should_continue
print("Quit button clicked, exiting child")
should_continue = False
button.add_event_cb(button_cb, lv.EVENT.CLICKED, None)
# Slider callback
def slider_cb(e):
value = slider.get_value()
#print("Child slider value:", value)
slider.add_event_cb(slider_cb, lv.EVENT.VALUE_CHANGED, None)
# Update loop
count = 0
while should_continue:
count += 1
#print("Child coroutine: Updating label to", count)
label.set_text(f"App2: {count}")
time.sleep_ms(1000) # shorter makes it more responive to the quit button
print("Child coroutine: Exiting")
"""
launcher_script = """
print("Launcher script running")
app1_button = lv.button(subwindow)
app1_button.set_size(120, 40)
app1_button.align(lv.ALIGN.LEFT_MID, 20, 0)
app1_button_label = lv.label(app1_button)
app1_button_label.set_text("Start App 1")
app1_button_label.center()
app1_button.add_event_cb(lambda event: run_app(app1_script,False), lv.EVENT.CLICKED, None)
app2_button = lv.button(subwindow)
app2_button.set_size(120, 40)
app2_button.align(lv.ALIGN.RIGHT_MID, -20, 0)
app2_button_label = lv.label(app2_button)
app2_button_label.set_text("Start App 2")
app2_button_label.center()
app2_button.add_event_cb(lambda event: run_app(app2_script,False), lv.EVENT.CLICKED, None)
print("Launcher script exiting")
"""
#run_app(launcher_script,False,False)
run_app("/launcher.py",True,False)