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main.py: tweaks for unix (desktop) target
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+45
-28
@@ -31,8 +31,9 @@ bar_open=True
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# lowering the duration from default 33 to 6 seems to increase the camera framerate from 5.5 to 9 and the UI framerate from 15 to 20fps
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# lowering to 1 doesn't seem to help out the camera framerate (so it's maxed out) but the UI goes to 26 FPS with it!
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#th = task_handler.TaskHandler()
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th = task_handler.TaskHandler(duration=1)
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# but that seems to cause a sporadic hang in the launcher on the desktop builds, so take at least 2 for now:
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#th = task_handler.TaskHandler()
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th = task_handler.TaskHandler(duration=2)
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rootscreen = lv.screen_active()
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rootlabel = lv.label(rootscreen)
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@@ -77,7 +78,7 @@ notification_bar.set_style_border_width(0, 0)
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notification_bar.set_style_radius(0, 0)
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# Time label
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time_label = lv.label(notification_bar)
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time_label.set_text("00:00:00.000")
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time_label.set_text("00:00:00")
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time_label.align(lv.ALIGN.LEFT_MID, 0, 0)
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temp_label = lv.label(notification_bar)
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temp_label.set_text("00°C")
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@@ -113,22 +114,34 @@ def update_time(timer):
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hours = (ticks // 3600000) % 24
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minutes = (ticks // 60000) % 60
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seconds = (ticks // 1000) % 60
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milliseconds = ticks % 1000
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#milliseconds = ticks % 1000
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time_label.set_text(f"{hours:02d}:{minutes:02d}:{seconds:02d}")
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import network
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can_check_network = False
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try:
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import network
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can_check_network = True
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except Exception as e:
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print("Warning: could not check WLAN status:", str(e))
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def update_wifi_icon(timer):
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try:
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if network.WLAN(network.STA_IF).isconnected():
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wifi_icon.remove_flag(lv.obj.FLAG.HIDDEN)
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else:
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wifi_icon.add_flag(lv.obj.FLAG.HIDDEN)
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except lv.LvReferenceError:
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print("update_wifi_icon caught LvReferenceError")
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if not can_check_network or network.WLAN(network.STA_IF).isconnected():
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wifi_icon.remove_flag(lv.obj.FLAG.HIDDEN)
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else:
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wifi_icon.add_flag(lv.obj.FLAG.HIDDEN)
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can_check_temperature = False
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try:
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import esp32
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except Exception as e:
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print("Warning: can't check temperature sensor:", str(e))
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import esp32
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def update_temperature(timer):
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temp_label.set_text(f"{esp32.mcu_temperature()}°C")
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if can_check_temperature:
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temp_label.set_text(f"{esp32.mcu_temperature()}°C")
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else:
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temp_label.set_text("42°C")
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import gc
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def update_memfree(timer):
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@@ -351,7 +364,7 @@ def execute_script(script_source, is_file, is_launcher, is_graphical):
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traceback.print_exception(type(e), e, tb)
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print(f"Thread {thread_id}: script {compile_name} finished")
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if False and is_graphical and prevscreen and not is_launcher: # disabled this for now
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print("/main.py: execute_script(): deleting timers...")
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print("main.py: execute_script(): deleting timers...")
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timer1.delete()
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timer2.delete()
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timer3.delete()
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@@ -366,20 +379,21 @@ def execute_script(script_source, is_file, is_launcher, is_graphical):
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# Run the script in a new thread:
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def execute_script_new_thread(scriptname, is_file, is_launcher, is_graphical):
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print(f"/main.py: execute_script_new_thread({scriptname},{is_file},{is_launcher})")
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print(f"main.py: execute_script_new_thread({scriptname},{is_file},{is_launcher})")
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try:
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# 168KB maximum at startup but 136KB after loading display, drivers, LVGL gui etc so let's go for 128KB for now, still a lot...
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# But then no additional threads can be created. A stacksize of 32KB allows for 4 threads, so 3 in the app itself, which might be tight.
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_thread.stack_size(16384) # A stack size of 16KB allows for around 10 threads in the app, which should be plenty.
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# 16KB allows for 10 threads in the apps, but seems too tight for urequests on unix (desktop) targets
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_thread.stack_size(24576)
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_thread.start_new_thread(execute_script, (scriptname, is_file, is_launcher, is_graphical))
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except Exception as e:
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print("/main.py: execute_script_new_thread(): error starting new thread thread: ", e)
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print("main.py: execute_script_new_thread(): error starting new thread thread: ", e)
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def start_app_by_name(app_name, is_launcher=False):
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global foreground_app_name
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foreground_app_name = app_name
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custom_app_dir=f"/apps/{app_name}"
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builtin_app_dir=f"/builtin/apps/{app_name}"
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custom_app_dir=f"apps/{app_name}"
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builtin_app_dir=f"builtin/apps/{app_name}"
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try:
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stat = uos.stat(custom_app_dir)
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start_app(custom_app_dir, is_launcher)
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@@ -387,7 +401,7 @@ def start_app_by_name(app_name, is_launcher=False):
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start_app(builtin_app_dir, is_launcher)
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def start_app(app_dir, is_launcher=False):
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print(f"/main.py start_app({app_dir},{is_launcher}")
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print(f"main.py start_app({app_dir},{is_launcher}")
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global foreground_app_name
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foreground_app_name = app_dir # would be better to store only the app name...
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manifest_path = f"{app_dir}/META-INF/MANIFEST.JSON"
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@@ -409,19 +423,19 @@ def restart_launcher():
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# No need to stop the other launcher first, because it exits after building the screen
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start_app_by_name("com.example.launcher", True)
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execute_script_new_thread("/autorun.py", True, False, False) # Generic run-at-boot script, for development
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execute_script_new_thread("autorun.py", True, False, False) # Generic run-at-boot script, for development
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try:
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import freezefs_mount_builtin
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except Exception as e:
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print("/main.py: WARNING: could not import/run freezefs_mount_builtin: ", e)
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print("main.py: WARNING: could not import/run freezefs_mount_builtin: ", e)
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execute_script_new_thread("/builtin/system/button.py", True, False, False) # Button handling through IRQ
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execute_script_new_thread("builtin/system/button.py", True, False, False) # Button handling through IRQ
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# A generic "start at boot" mechanism hasn't been implemented yet, so do it like this:
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import uos
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custom_auto_connect = "/apps/com.example.wificonf/assets/auto_connect.py"
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builtin_auto_connect = "/builtin/apps/com.example.wificonf/assets/auto_connect.py"
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custom_auto_connect = "apps/com.example.wificonf/assets/auto_connect.py"
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builtin_auto_connect = "builtin/apps/com.example.wificonf/assets/auto_connect.py"
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# Maybe start_app_by_name() and start_app_by_name() could be merged so the try-except logic is not duplicated...
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try:
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stat = uos.stat(custom_auto_connect)
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@@ -438,5 +452,8 @@ except OSError:
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restart_launcher()
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# If we got this far without crashing, then no need to rollback the update
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import ota.rollback
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ota.rollback.cancel()
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try:
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import ota.rollback
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ota.rollback.cancel()
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except Exception as e:
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print("main.py: warning: could not mark this update as valid:", e)
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