Files
M5Stack/utility/Display.cpp
T
wsptr e7a1f06b95 GBK support added. M5.Lcd.printf() can print GBK characters using either internal HZK16 (/font/HZK16.h and /font/ASC16.h) font and external HZK16 font(HZK16 and ASC16 font file on TF card).
use maco " #define USE_INTERNAL_HZK" at the very begining of the sketch and call useHzk16(true) function before internal font is used.

highlight feature is added.
2017-09-12 23:32:40 +08:00

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/***************************************************
This is our library for the Adafruit ILI9341 Breakout and Shield
----> http://www.adafruit.com/products/1651
Check out the links above for our tutorials and wiring diagrams
These displays use SPI to communicate, 4 or 5 pins are required to
interface (RST is optional)
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries.
MIT license, all text above must be included in any redistribution
****************************************************/
#include "Display.h"
#include <limits.h>
#include <pgmspace.h>
#define MADCTL_MY 0x80
#define MADCTL_MX 0x40
#define MADCTL_MV 0x20
#define MADCTL_ML 0x10
#define MADCTL_RGB 0x00
#define MADCTL_BGR 0x08
#define MADCTL_MH 0x04
// Many (but maybe not all) non-AVR board installs define macros
// for compatibility with existing PROGMEM-reading AVR code.
// Do our own checks and defines here for good measure...
#ifndef pgm_read_byte
#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
#endif
#ifndef pgm_read_word
#define pgm_read_word(addr) (*(const unsigned short *)(addr))
#endif
#ifndef pgm_read_dword
#define pgm_read_dword(addr) (*(const unsigned long *)(addr))
#endif
// Pointers are a peculiar case...typically 16-bit on AVR boards,
// 32 bits elsewhere. Try to accommodate both...
#if !defined(__INT_MAX__) || (__INT_MAX__ > 0xFFFF)
#define pgm_read_pointer(addr) ((void *)pgm_read_dword(addr))
#else
#define pgm_read_pointer(addr) ((void *)pgm_read_word(addr))
#endif
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef _swap_int16_t
#define _swap_int16_t(a, b) { int16_t t = a; a = b; b = t; }
#endif
/*
* Control Pins
* */
#ifdef USE_FAST_PINIO
#define SPI_DC_HIGH() *dcport |= dcpinmask
#define SPI_DC_LOW() *dcport &= ~dcpinmask
#define SPI_CS_HIGH() *csport |= cspinmask
#define SPI_CS_LOW() *csport &= ~cspinmask
#else
#define SPI_DC_HIGH() digitalWrite(_dc, HIGH)
#define SPI_DC_LOW() digitalWrite(_dc, LOW)
#define SPI_CS_HIGH() digitalWrite(_cs, HIGH)
#define SPI_CS_LOW() digitalWrite(_cs, LOW)
#endif
/*
* Software SPI Macros
* */
#ifdef USE_FAST_PINIO
#define SSPI_MOSI_HIGH() *mosiport |= mosipinmask
#define SSPI_MOSI_LOW() *mosiport &= ~mosipinmask
#define SSPI_SCK_HIGH() *clkport |= clkpinmask
#define SSPI_SCK_LOW() *clkport &= ~clkpinmask
#define SSPI_MISO_READ() ((*misoport & misopinmask) != 0)
#else
#define SSPI_MOSI_HIGH() digitalWrite(_mosi, HIGH)
#define SSPI_MOSI_LOW() digitalWrite(_mosi, LOW)
#define SSPI_SCK_HIGH() digitalWrite(_sclk, HIGH)
#define SSPI_SCK_LOW() digitalWrite(_sclk, LOW)
#define SSPI_MISO_READ() digitalRead(_miso)
#endif
#define SSPI_BEGIN_TRANSACTION()
#define SSPI_END_TRANSACTION()
#define SSPI_WRITE(v) spiWrite(v)
#define SSPI_WRITE16(s) SSPI_WRITE((s) >> 8); SSPI_WRITE(s)
#define SSPI_WRITE32(l) SSPI_WRITE((l) >> 24); SSPI_WRITE((l) >> 16); SSPI_WRITE((l) >> 8); SSPI_WRITE(l)
#define SSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<(l); i+=2){ SSPI_WRITE(((uint8_t*)(c))[i+1]); SSPI_WRITE(((uint8_t*)(c))[i]); }
/*
* Hardware SPI Macros
* */
#define SPI_OBJECT _spi
#define HSPI_SET_CLOCK() SPI_OBJECT.setFrequency(_freq);
#ifdef SPI_HAS_TRANSACTION
#define HSPI_BEGIN_TRANSACTION() SPI_OBJECT.beginTransaction(SPISettings(_freq, MSBFIRST, SPI_MODE0))
#define HSPI_END_TRANSACTION() SPI_OBJECT.endTransaction()
#else
#define HSPI_BEGIN_TRANSACTION() HSPI_SET_CLOCK(); SPI_OBJECT.setBitOrder(MSBFIRST); SPI_OBJECT.setDataMode(SPI_MODE0)
#define HSPI_END_TRANSACTION()
#endif
#ifdef ESP32
#define SPI_HAS_WRITE_PIXELS
#endif
#if defined(ESP8266) || defined(ESP32)
// Optimized SPI (ESP8266 and ESP32)
#define HSPI_READ() SPI_OBJECT.transfer(0)
#define HSPI_WRITE(b) SPI_OBJECT.write(b)
#define HSPI_WRITE16(s) SPI_OBJECT.write16(s)
#define HSPI_WRITE32(l) SPI_OBJECT.write32(l)
#ifdef SPI_HAS_WRITE_PIXELS
#define SPI_MAX_PIXELS_AT_ONCE 32
#define HSPI_WRITE_PIXELS(c,l) SPI_OBJECT.writePixels(c,l)
#else
#define HSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<((l)/2); i++){ SPI_WRITE16(((uint16_t*)(c))[i]); }
#endif
#else
// Standard Byte-by-Byte SPI
#if defined (__AVR__) || defined(TEENSYDUINO)
static inline uint8_t _avr_spi_read(void) __attribute__((always_inline));
static inline uint8_t _avr_spi_read(void) {
uint8_t r = 0;
SPDR = r;
while(!(SPSR & _BV(SPIF)));
r = SPDR;
return r;
}
#define HSPI_WRITE(b) {SPDR = (b); while(!(SPSR & _BV(SPIF)));}
#define HSPI_READ() _avr_spi_read()
#else
#define HSPI_WRITE(b) SPI_OBJECT.transfer((uint8_t)(b))
#define HSPI_READ() HSPI_WRITE(0)
#endif
#define HSPI_WRITE16(s) HSPI_WRITE((s) >> 8); HSPI_WRITE(s)
#define HSPI_WRITE32(l) HSPI_WRITE((l) >> 24); HSPI_WRITE((l) >> 16); HSPI_WRITE((l) >> 8); HSPI_WRITE(l)
#define HSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<(l); i+=2){ HSPI_WRITE(((uint8_t*)(c))[i+1]); HSPI_WRITE(((uint8_t*)(c))[i]); }
#endif
/*
* Final SPI Macros
* */
#define SPI_DEFAULT_FREQ 78000000
#define SPI_BEGIN() if(_sclk < 0){SPI_OBJECT.begin();}
#define SPI_BEGIN_TRANSACTION() if(_sclk < 0){HSPI_BEGIN_TRANSACTION();}
#define SPI_END_TRANSACTION() if(_sclk < 0){HSPI_END_TRANSACTION();}
#define SPI_WRITE16(s) if(_sclk < 0){HSPI_WRITE16(s);}else{SSPI_WRITE16(s);}
#define SPI_WRITE32(l) if(_sclk < 0){HSPI_WRITE32(l);}else{SSPI_WRITE32(l);}
#define SPI_WRITE_PIXELS(c,l) if(_sclk < 0){HSPI_WRITE_PIXELS(c,l);}else{SSPI_WRITE_PIXELS(c,l);}
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
0x18, 0x3C, 0x7E, 0x3C, 0x18,
0x1C, 0x57, 0x7D, 0x57, 0x1C,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
0x00, 0x18, 0x3C, 0x18, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
0x00, 0x18, 0x24, 0x18, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
0x30, 0x48, 0x3A, 0x06, 0x0E,
0x26, 0x29, 0x79, 0x29, 0x26,
0x40, 0x7F, 0x05, 0x05, 0x07,
0x40, 0x7F, 0x05, 0x25, 0x3F,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
0x7F, 0x3E, 0x1C, 0x1C, 0x08,
0x08, 0x1C, 0x1C, 0x3E, 0x7F,
0x14, 0x22, 0x7F, 0x22, 0x14,
0x5F, 0x5F, 0x00, 0x5F, 0x5F,
0x06, 0x09, 0x7F, 0x01, 0x7F,
0x00, 0x66, 0x89, 0x95, 0x6A,
0x60, 0x60, 0x60, 0x60, 0x60,
0x94, 0xA2, 0xFF, 0xA2, 0x94,
0x08, 0x04, 0x7E, 0x04, 0x08,
0x10, 0x20, 0x7E, 0x20, 0x10,
0x08, 0x08, 0x2A, 0x1C, 0x08,
0x08, 0x1C, 0x2A, 0x08, 0x08,
0x1E, 0x10, 0x10, 0x10, 0x10,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
0x30, 0x38, 0x3E, 0x38, 0x30,
0x06, 0x0E, 0x3E, 0x0E, 0x06,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14,
0x24, 0x2A, 0x7F, 0x2A, 0x12,
0x23, 0x13, 0x08, 0x64, 0x62,
0x36, 0x49, 0x56, 0x20, 0x50,
0x00, 0x08, 0x07, 0x03, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
0x08, 0x08, 0x3E, 0x08, 0x08,
0x00, 0x80, 0x70, 0x30, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08,
0x00, 0x00, 0x60, 0x60, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02,
0x3E, 0x51, 0x49, 0x45, 0x3E,
0x00, 0x42, 0x7F, 0x40, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46,
0x21, 0x41, 0x49, 0x4D, 0x33,
0x18, 0x14, 0x12, 0x7F, 0x10,
0x27, 0x45, 0x45, 0x45, 0x39,
0x3C, 0x4A, 0x49, 0x49, 0x31,
0x41, 0x21, 0x11, 0x09, 0x07,
0x36, 0x49, 0x49, 0x49, 0x36,
0x46, 0x49, 0x49, 0x29, 0x1E,
0x00, 0x00, 0x14, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41,
0x14, 0x14, 0x14, 0x14, 0x14,
0x00, 0x41, 0x22, 0x14, 0x08,
0x02, 0x01, 0x59, 0x09, 0x06,
0x3E, 0x41, 0x5D, 0x59, 0x4E,
0x7C, 0x12, 0x11, 0x12, 0x7C,
0x7F, 0x49, 0x49, 0x49, 0x36,
0x3E, 0x41, 0x41, 0x41, 0x22,
0x7F, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x49, 0x49, 0x49, 0x41,
0x7F, 0x09, 0x09, 0x09, 0x01,
0x3E, 0x41, 0x41, 0x51, 0x73,
0x7F, 0x08, 0x08, 0x08, 0x7F,
0x00, 0x41, 0x7F, 0x41, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01,
0x7F, 0x08, 0x14, 0x22, 0x41,
0x7F, 0x40, 0x40, 0x40, 0x40,
0x7F, 0x02, 0x1C, 0x02, 0x7F,
0x7F, 0x04, 0x08, 0x10, 0x7F,
0x3E, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x09, 0x09, 0x09, 0x06,
0x3E, 0x41, 0x51, 0x21, 0x5E,
0x7F, 0x09, 0x19, 0x29, 0x46,
0x26, 0x49, 0x49, 0x49, 0x32,
0x03, 0x01, 0x7F, 0x01, 0x03,
0x3F, 0x40, 0x40, 0x40, 0x3F,
0x1F, 0x20, 0x40, 0x20, 0x1F,
0x3F, 0x40, 0x38, 0x40, 0x3F,
0x63, 0x14, 0x08, 0x14, 0x63,
0x03, 0x04, 0x78, 0x04, 0x03,
0x61, 0x59, 0x49, 0x4D, 0x43,
0x00, 0x7F, 0x41, 0x41, 0x41,
0x02, 0x04, 0x08, 0x10, 0x20,
0x00, 0x41, 0x41, 0x41, 0x7F,
0x04, 0x02, 0x01, 0x02, 0x04,
0x40, 0x40, 0x40, 0x40, 0x40,
0x00, 0x03, 0x07, 0x08, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40,
0x7F, 0x28, 0x44, 0x44, 0x38,
0x38, 0x44, 0x44, 0x44, 0x28,
0x38, 0x44, 0x44, 0x28, 0x7F,
0x38, 0x54, 0x54, 0x54, 0x18,
0x00, 0x08, 0x7E, 0x09, 0x02,
0x18, 0xA4, 0xA4, 0x9C, 0x78,
0x7F, 0x08, 0x04, 0x04, 0x78,
0x00, 0x44, 0x7D, 0x40, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78,
0x7C, 0x08, 0x04, 0x04, 0x78,
0x38, 0x44, 0x44, 0x44, 0x38,
0xFC, 0x18, 0x24, 0x24, 0x18,
0x18, 0x24, 0x24, 0x18, 0xFC,
0x7C, 0x08, 0x04, 0x04, 0x08,
0x48, 0x54, 0x54, 0x54, 0x24,
0x04, 0x04, 0x3F, 0x44, 0x24,
0x3C, 0x40, 0x40, 0x20, 0x7C,
0x1C, 0x20, 0x40, 0x20, 0x1C,
0x3C, 0x40, 0x30, 0x40, 0x3C,
0x44, 0x28, 0x10, 0x28, 0x44,
0x4C, 0x90, 0x90, 0x90, 0x7C,
0x44, 0x64, 0x54, 0x4C, 0x44,
0x00, 0x08, 0x36, 0x41, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02,
0x3C, 0x26, 0x23, 0x26, 0x3C,
0x1E, 0xA1, 0xA1, 0x61, 0x12,
0x3A, 0x40, 0x40, 0x20, 0x7A,
0x38, 0x54, 0x54, 0x55, 0x59,
0x21, 0x55, 0x55, 0x79, 0x41,
0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut
0x21, 0x55, 0x54, 0x78, 0x40,
0x20, 0x54, 0x55, 0x79, 0x40,
0x0C, 0x1E, 0x52, 0x72, 0x12,
0x39, 0x55, 0x55, 0x55, 0x59,
0x39, 0x54, 0x54, 0x54, 0x59,
0x39, 0x55, 0x54, 0x54, 0x58,
0x00, 0x00, 0x45, 0x7C, 0x41,
0x00, 0x02, 0x45, 0x7D, 0x42,
0x00, 0x01, 0x45, 0x7C, 0x40,
0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut
0xF0, 0x28, 0x25, 0x28, 0xF0,
0x7C, 0x54, 0x55, 0x45, 0x00,
0x20, 0x54, 0x54, 0x7C, 0x54,
0x7C, 0x0A, 0x09, 0x7F, 0x49,
0x32, 0x49, 0x49, 0x49, 0x32,
0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut
0x32, 0x4A, 0x48, 0x48, 0x30,
0x3A, 0x41, 0x41, 0x21, 0x7A,
0x3A, 0x42, 0x40, 0x20, 0x78,
0x00, 0x9D, 0xA0, 0xA0, 0x7D,
0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut
0x3D, 0x40, 0x40, 0x40, 0x3D,
0x3C, 0x24, 0xFF, 0x24, 0x24,
0x48, 0x7E, 0x49, 0x43, 0x66,
0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
0xFF, 0x09, 0x29, 0xF6, 0x20,
0xC0, 0x88, 0x7E, 0x09, 0x03,
0x20, 0x54, 0x54, 0x79, 0x41,
0x00, 0x00, 0x44, 0x7D, 0x41,
0x30, 0x48, 0x48, 0x4A, 0x32,
0x38, 0x40, 0x40, 0x22, 0x7A,
0x00, 0x7A, 0x0A, 0x0A, 0x72,
0x7D, 0x0D, 0x19, 0x31, 0x7D,
0x26, 0x29, 0x29, 0x2F, 0x28,
0x26, 0x29, 0x29, 0x29, 0x26,
0x30, 0x48, 0x4D, 0x40, 0x20,
0x38, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x38,
0x2F, 0x10, 0xC8, 0xAC, 0xBA,
0x2F, 0x10, 0x28, 0x34, 0xFA,
0x00, 0x00, 0x7B, 0x00, 0x00,
0x08, 0x14, 0x2A, 0x14, 0x22,
0x22, 0x14, 0x2A, 0x14, 0x08,
0x55, 0x00, 0x55, 0x00, 0x55, // #176 (25% block) missing in old code
0xAA, 0x55, 0xAA, 0x55, 0xAA, // 50% block
0xFF, 0x55, 0xFF, 0x55, 0xFF, // 75% block
0x00, 0x00, 0x00, 0xFF, 0x00,
0x10, 0x10, 0x10, 0xFF, 0x00,
0x14, 0x14, 0x14, 0xFF, 0x00,
0x10, 0x10, 0xFF, 0x00, 0xFF,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x14, 0x14, 0x14, 0xFC, 0x00,
0x14, 0x14, 0xF7, 0x00, 0xFF,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x14, 0x14, 0xF4, 0x04, 0xFC,
0x14, 0x14, 0x17, 0x10, 0x1F,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0x1F, 0x00,
0x10, 0x10, 0x10, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x1F, 0x10,
0x10, 0x10, 0x10, 0x1F, 0x10,
0x10, 0x10, 0x10, 0xF0, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0xFF, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x14,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x1F, 0x10, 0x17,
0x00, 0x00, 0xFC, 0x04, 0xF4,
0x14, 0x14, 0x17, 0x10, 0x17,
0x14, 0x14, 0xF4, 0x04, 0xF4,
0x00, 0x00, 0xFF, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x14, 0x14,
0x14, 0x14, 0xF7, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x17, 0x14,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0xF4, 0x14,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x00, 0x00, 0x1F, 0x10, 0x1F,
0x00, 0x00, 0x00, 0x1F, 0x14,
0x00, 0x00, 0x00, 0xFC, 0x14,
0x00, 0x00, 0xF0, 0x10, 0xF0,
0x10, 0x10, 0xFF, 0x10, 0xFF,
0x14, 0x14, 0x14, 0xFF, 0x14,
0x10, 0x10, 0x10, 0x1F, 0x00,
0x00, 0x00, 0x00, 0xF0, 0x10,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0xFF, 0xFF,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x38, 0x44, 0x44, 0x38, 0x44,
0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta
0x7E, 0x02, 0x02, 0x06, 0x06,
0x02, 0x7E, 0x02, 0x7E, 0x02,
0x63, 0x55, 0x49, 0x41, 0x63,
0x38, 0x44, 0x44, 0x3C, 0x04,
0x40, 0x7E, 0x20, 0x1E, 0x20,
0x06, 0x02, 0x7E, 0x02, 0x02,
0x99, 0xA5, 0xE7, 0xA5, 0x99,
0x1C, 0x2A, 0x49, 0x2A, 0x1C,
0x4C, 0x72, 0x01, 0x72, 0x4C,
0x30, 0x4A, 0x4D, 0x4D, 0x30,
0x30, 0x48, 0x78, 0x48, 0x30,
0xBC, 0x62, 0x5A, 0x46, 0x3D,
0x3E, 0x49, 0x49, 0x49, 0x00,
0x7E, 0x01, 0x01, 0x01, 0x7E,
0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
0x44, 0x44, 0x5F, 0x44, 0x44,
0x40, 0x51, 0x4A, 0x44, 0x40,
0x40, 0x44, 0x4A, 0x51, 0x40,
0x00, 0x00, 0xFF, 0x01, 0x03,
0xE0, 0x80, 0xFF, 0x00, 0x00,
0x08, 0x08, 0x6B, 0x6B, 0x08,
0x36, 0x12, 0x36, 0x24, 0x36,
0x06, 0x0F, 0x09, 0x0F, 0x06,
0x00, 0x00, 0x18, 0x18, 0x00,
0x00, 0x00, 0x10, 0x10, 0x00,
0x30, 0x40, 0xFF, 0x01, 0x01,
0x00, 0x1F, 0x01, 0x01, 0x1E,
0x00, 0x19, 0x1D, 0x17, 0x12,
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
};
// Pass 8-bit (each) R,G,B, get back 16-bit packed color
uint16_t ILI9341::color565(uint8_t r, uint8_t g, uint8_t b) {
return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3);
}
ILI9341::ILI9341(int8_t cs, int8_t dc, int8_t rst) : WIDTH(ILI9341_TFTWIDTH), HEIGHT(ILI9341_TFTHEIGHT) {
_width = WIDTH;
_height = HEIGHT;
rotation = 0;
cursor_y = cursor_x = 0;
textsize = 1;
textcolor = textbgcolor = 0xFFFF;
wrap = true;
_cp437 = false;
gfxFont = NULL;
//
_cs = cs;
_dc = dc;
_rst = rst;
_sclk = -1;
_mosi = -1;
_miso = -1;
_freq = 0;
#ifdef USE_FAST_PINIO
csport = portOutputRegister(digitalPinToPort(_cs));
cspinmask = digitalPinToBitMask(_cs);
dcport = portOutputRegister(digitalPinToPort(_dc));
dcpinmask = digitalPinToBitMask(_dc);
clkport = 0;
clkpinmask = 0;
mosiport = 0;
mosipinmask = 0;
misoport = 0;
misopinmask = 0;
#endif
}
#ifdef ESP32
void ILI9341::begin(uint32_t freq, SPIClass &spi)
#else
void ILI9341::begin(uint32_t freq)
#endif
{
#ifdef ESP32
_spi = spi;
#endif
if(!freq){
freq = SPI_DEFAULT_FREQ;
}
_freq = freq;
// LED Control
setBrightness(0);
// Control Pins
pinMode(_dc, OUTPUT);
digitalWrite(_dc, LOW);
pinMode(_cs, OUTPUT);
digitalWrite(_cs, HIGH);
// Software SPI
if(_sclk >= 0){
pinMode(_mosi, OUTPUT);
digitalWrite(_mosi, LOW);
pinMode(_sclk, OUTPUT);
digitalWrite(_sclk, HIGH);
if(_miso >= 0){
pinMode(_miso, INPUT);
}
}
// Hardware SPI
SPI_BEGIN();
// toggle RST low to reset
if (_rst >= 0) {
pinMode(_rst, OUTPUT);
digitalWrite(_rst, HIGH);
delay(100);
digitalWrite(_rst, LOW);
delay(100);
digitalWrite(_rst, HIGH);
delay(200);
}
startWrite();
writeCommand(0xEF);
spiWrite(0x03);
spiWrite(0x80);
spiWrite(0x02);
writeCommand(0xCF);
spiWrite(0x00);
spiWrite(0XC1);
spiWrite(0X30);
writeCommand(0xED);
spiWrite(0x64);
spiWrite(0x03);
spiWrite(0X12);
spiWrite(0X81);
writeCommand(0xE8);
spiWrite(0x85);
spiWrite(0x00);
spiWrite(0x78);
writeCommand(0xCB);
spiWrite(0x39);
spiWrite(0x2C);
spiWrite(0x00);
spiWrite(0x34);
spiWrite(0x02);
writeCommand(0xF7);
spiWrite(0x20);
writeCommand(0xEA);
spiWrite(0x00);
spiWrite(0x00);
writeCommand(ILI9341_PWCTR1); //Power control
spiWrite(0x23); //VRH[5:0]
writeCommand(ILI9341_PWCTR2); //Power control
spiWrite(0x10); //SAP[2:0];BT[3:0]
writeCommand(ILI9341_VMCTR1); //VCM control
spiWrite(0x3e);
spiWrite(0x28);
writeCommand(ILI9341_VMCTR2); //VCM control2
spiWrite(0x86); //--
writeCommand(ILI9341_MADCTL); // Memory Access Control
// spiWrite(0x48);
spiWrite(0x48);
writeCommand(ILI9341_VSCRSADD); // Vertical scroll
SPI_WRITE16(0); // Zero
writeCommand(ILI9341_PIXFMT);
spiWrite(0x55);
writeCommand(ILI9341_FRMCTR1);
spiWrite(0x00);
spiWrite(0x18);
writeCommand(ILI9341_DFUNCTR); // Display Function Control
spiWrite(0x08);
spiWrite(0x82);
spiWrite(0x27);
writeCommand(0xF2); // 3Gamma Function Disable
spiWrite(0x00);
writeCommand(ILI9341_GAMMASET); //Gamma curve selected
spiWrite(0x01);
writeCommand(ILI9341_GMCTRP1); //Set Gamma
spiWrite(0x0F);
spiWrite(0x31);
spiWrite(0x2B);
spiWrite(0x0C);
spiWrite(0x0E);
spiWrite(0x08);
spiWrite(0x4E);
spiWrite(0xF1);
spiWrite(0x37);
spiWrite(0x07);
spiWrite(0x10);
spiWrite(0x03);
spiWrite(0x0E);
spiWrite(0x09);
spiWrite(0x00);
writeCommand(ILI9341_GMCTRN1); //Set Gamma
spiWrite(0x00);
spiWrite(0x0E);
spiWrite(0x14);
spiWrite(0x03);
spiWrite(0x11);
spiWrite(0x07);
spiWrite(0x31);
spiWrite(0xC1);
spiWrite(0x48);
spiWrite(0x08);
spiWrite(0x0F);
spiWrite(0x0C);
spiWrite(0x31);
spiWrite(0x36);
spiWrite(0x0F);
writeCommand(ILI9341_SLPOUT); //Exit Sleep
delay(120);
writeCommand(ILI9341_DISPON); //Display on
delay(120);
endWrite();
_width = ILI9341_TFTWIDTH;
_height = ILI9341_TFTHEIGHT;
setRotation(0);
// HZK16 is not used by default
hzk16Type = DontUsedHzk16;
pHzk16File = NULL;
pAsc16File = NULL;
}
void ILI9341::setRotation(uint8_t m) {
rotation = m % 4; // can't be higher than 3
switch (rotation) {
case 0:
// m = (MADCTL_MX | MADCTL_BGR);
m = ( MADCTL_BGR);
_width = ILI9341_TFTWIDTH;
_height = ILI9341_TFTHEIGHT;
break;
case 1:
m = (MADCTL_MX | MADCTL_MV | MADCTL_BGR);
_width = ILI9341_TFTHEIGHT;
_height = ILI9341_TFTWIDTH;
break;
case 2:
m = (MADCTL_MX | MADCTL_MY | MADCTL_BGR);
_width = ILI9341_TFTWIDTH;
_height = ILI9341_TFTHEIGHT;
break;
case 3:
// m = (MADCTL_MX | MADCTL_MY | MADCTL_MV | MADCTL_BGR);
m = (MADCTL_MY | MADCTL_MV | MADCTL_BGR);
_width = ILI9341_TFTHEIGHT;
_height = ILI9341_TFTWIDTH;
break;
}
startWrite();
writeCommand(ILI9341_MADCTL);
spiWrite(m);
endWrite();
}
void ILI9341::invertDisplay(boolean i) {
startWrite();
writeCommand(i ? ILI9341_INVON : ILI9341_INVOFF);
endWrite();
}
void ILI9341::scrollTo(uint16_t y) {
startWrite();
writeCommand(ILI9341_VSCRSADD);
SPI_WRITE16(y);
endWrite();
}
uint8_t ILI9341::spiRead() {
if(_sclk < 0){
return HSPI_READ();
}
if(_miso < 0){
return 0;
}
uint8_t r = 0;
for (uint8_t i=0; i<8; i++) {
SSPI_SCK_LOW();
SSPI_SCK_HIGH();
r <<= 1;
if (SSPI_MISO_READ()){
r |= 0x1;
}
}
return r;
}
void ILI9341::spiWrite(uint8_t b) {
if(_sclk < 0){
HSPI_WRITE(b);
return;
}
for(uint8_t bit = 0x80; bit; bit >>= 1){
if((b) & bit){
SSPI_MOSI_HIGH();
} else {
SSPI_MOSI_LOW();
}
SSPI_SCK_LOW();
SSPI_SCK_HIGH();
}
}
/*
* Transaction API
* */
void ILI9341::startWrite(void){
SPI_BEGIN_TRANSACTION();
SPI_CS_LOW();
}
void ILI9341::endWrite(void){
SPI_CS_HIGH();
SPI_END_TRANSACTION();
}
void ILI9341::writeCommand(uint8_t cmd){
SPI_DC_LOW();
spiWrite(cmd);
SPI_DC_HIGH();
}
void ILI9341::setAddrWindow(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
// x = ILI9341_TFTWIDTH - x;
uint32_t xa = ((uint32_t)x << 16) | (x+w-1);
uint32_t ya = ((uint32_t)y << 16) | (y+h-1);
writeCommand(ILI9341_CASET); // Column addr set
SPI_WRITE32(xa);
writeCommand(ILI9341_PASET); // Row addr set
SPI_WRITE32(ya);
writeCommand(ILI9341_RAMWR); // write to RAM
}
void ILI9341::pushColor(uint16_t color) {
startWrite();
SPI_WRITE16(color);
endWrite();
}
void ILI9341::writePixel(uint16_t color){
SPI_WRITE16(color);
}
void ILI9341::writePixels(uint16_t * colors, uint32_t len){
SPI_WRITE_PIXELS((uint8_t*)colors , len * 2);
}
void ILI9341::writeColor(uint16_t color, uint32_t len){
#ifdef SPI_HAS_WRITE_PIXELS
if(_sclk >= 0){
for (uint32_t t=0; t<len; t++){
writePixel(color);
}
return;
}
static uint16_t temp[SPI_MAX_PIXELS_AT_ONCE];
size_t blen = (len > SPI_MAX_PIXELS_AT_ONCE)?SPI_MAX_PIXELS_AT_ONCE:len;
uint16_t tlen = 0;
for (uint32_t t=0; t<blen; t++){
temp[t] = color;
}
while(len){
tlen = (len>blen)?blen:len;
writePixels(temp, tlen);
len -= tlen;
}
#else
uint8_t hi = color >> 8, lo = color;
if(_sclk < 0){ //AVR Optimization
for (uint32_t t=len; t; t--){
HSPI_WRITE(hi);
HSPI_WRITE(lo);
}
return;
}
for (uint32_t t=len; t; t--){
spiWrite(hi);
spiWrite(lo);
}
#endif
}
void ILI9341::writePixel(int16_t x, int16_t y, uint16_t color) {
if((x < 0) ||(x >= _width) || (y < 0) || (y >= _height)) return;
setAddrWindow(x,y,1,1);
writePixel(color);
}
void ILI9341::writeFillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color){
if((x >= _width) || (y >= _height)) return;
int16_t x2 = x + w - 1, y2 = y + h - 1;
if((x2 < 0) || (y2 < 0)) return;
// Clip left/top
if(x < 0) {
x = 0;
w = x2 + 1;
}
if(y < 0) {
y = 0;
h = y2 + 1;
}
// Clip right/bottom
if(x2 >= _width) w = _width - x;
if(y2 >= _height) h = _height - y;
int32_t len = (int32_t)w * h;
setAddrWindow(x, y, w, h);
writeColor(color, len);
}
uint8_t ILI9341::readcommand8(uint8_t c, uint8_t index) {
uint32_t freq = _freq;
if(_freq > 24000000){
_freq = 24000000;
}
startWrite();
writeCommand(0xD9); // woo sekret command?
spiWrite(0x10 + index);
writeCommand(c);
uint8_t r = spiRead();
endWrite();
_freq = freq;
return r;
}
void ILI9341::drawPixel(int16_t x, int16_t y, uint16_t color){
startWrite();
writePixel(x, y, color);
endWrite();
}
void ILI9341::drawFastVLine(
int16_t x, int16_t y,
int16_t h, uint16_t color) {
startWrite();
writeFastVLine(x, y, h, color);
endWrite();
}
void ILI9341::drawFastHLine(int16_t x, int16_t y,
int16_t w, uint16_t color) {
startWrite();
writeFastHLine(x, y, w, color);
endWrite();
}
void ILI9341::writeFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color){
writeFillRect(x, y, 1, h, color);
}
void ILI9341::writeFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color){
writeFillRect(x, y, w, 1, color);
}
void ILI9341::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
uint16_t color) {
startWrite();
writeFillRect(x,y,w,h,color);
endWrite();
}
// This code was ported/adapted from https://github.com/PaulStoffregen/ILI9341_t3
// by Marc MERLIN. See examples/pictureEmbed to use this.
void ILI9341::drawBitmap(int16_t x, int16_t y, int16_t w, int16_t h,
const uint16_t *pcolors) {
int16_t x2, y2; // Lower-right coord
if(( x >= _width ) || // Off-edge right
( y >= _height) || // " top
((x2 = (x+w-1)) < 0 ) || // " left
((y2 = (y+h-1)) < 0) ) return; // " bottom
int16_t bx1=0, by1=0, // Clipped top-left within bitmap
saveW=w; // Save original bitmap width value
if(x < 0) { // Clip left
w += x;
bx1 = -x;
x = 0;
}
if(y < 0) { // Clip top
h += y;
by1 = -y;
y = 0;
}
if(x2 >= _width ) w = _width - x; // Clip right
if(y2 >= _height) h = _height - y; // Clip bottom
pcolors += by1 * saveW + bx1; // Offset bitmap ptr to clipped top-left
startWrite();
setAddrWindow(x, y, w, h); // Clipped area
while(h--) { // For each (clipped) scanline...
writePixels((uint16_t*)pcolors, w); // Push one (clipped) row
pcolors += saveW; // Advance pointer by one full (unclipped) line
}
endWrite();
}
void ILI9341::drawBitmap(int16_t x, int16_t y, int16_t w, int16_t h, const uint8_t *pcolors) {
drawBitmap(x, y, w, h, (uint16_t*)pcolors);
}
void ILI9341::progressBar(int x, int y, int w, int h, uint8_t val) {
drawRect(x, y, w, h, 0x09F1);
fillRect(x+1, y+1, w*(((float)val)/100.0), h-1, 0x09F1);
}
void ILI9341::setBrightness(uint8_t brightness) {
ledcSetup(2, 10000, 8);
ledcAttachPin(TFT_LED_PIN, 2);
ledcWrite(2, brightness);
// pinMode(TFT_LED_PIN, OUPUT);
// digitalWrite(TFT_LED_PIN, 1);
}
void ILI9341::putChar(int x, int y, char ch) {
setCursor(x, y);
print(ch);
}
void ILI9341::putStr(int x, int y, String str) {
setCursor(x, y);
print(str);
}
//-----------------------------
// Bresenham's algorithm - thx wikpedia
void ILI9341::writeLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
uint16_t color) {
int16_t steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
_swap_int16_t(x0, y0);
_swap_int16_t(x1, y1);
}
if (x0 > x1) {
_swap_int16_t(x0, x1);
_swap_int16_t(y0, y1);
}
int16_t dx, dy;
dx = x1 - x0;
dy = abs(y1 - y0);
int16_t err = dx / 2;
int16_t ystep;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;
}
for (; x0<=x1; x0++) {
if (steep) {
writePixel(y0, x0, color);
} else {
writePixel(x0, y0, color);
}
err -= dy;
if (err < 0) {
y0 += ystep;
err += dx;
}
}
}
void ILI9341::drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
uint16_t color) {
// Update in subclasses if desired!
if(x0 == x1){
if(y0 > y1) _swap_int16_t(y0, y1);
drawFastVLine(x0, y0, y1 - y0 + 1, color);
} else if(y0 == y1){
if(x0 > x1) _swap_int16_t(x0, x1);
drawFastHLine(x0, y0, x1 - x0 + 1, color);
} else {
startWrite();
writeLine(x0, y0, x1, y1, color);
endWrite();
}
}
// Draw a circle outline
void ILI9341::drawCircle(int16_t x0, int16_t y0, int16_t r,
uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
startWrite();
writePixel(x0 , y0+r, color);
writePixel(x0 , y0-r, color);
writePixel(x0+r, y0 , color);
writePixel(x0-r, y0 , color);
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
writePixel(x0 + x, y0 + y, color);
writePixel(x0 - x, y0 + y, color);
writePixel(x0 + x, y0 - y, color);
writePixel(x0 - x, y0 - y, color);
writePixel(x0 + y, y0 + x, color);
writePixel(x0 - y, y0 + x, color);
writePixel(x0 + y, y0 - x, color);
writePixel(x0 - y, y0 - x, color);
}
endWrite();
}
void ILI9341::drawCircleHelper( int16_t x0, int16_t y0,
int16_t r, uint8_t cornername, uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x4) {
writePixel(x0 + x, y0 + y, color);
writePixel(x0 + y, y0 + x, color);
}
if (cornername & 0x2) {
writePixel(x0 + x, y0 - y, color);
writePixel(x0 + y, y0 - x, color);
}
if (cornername & 0x8) {
writePixel(x0 - y, y0 + x, color);
writePixel(x0 - x, y0 + y, color);
}
if (cornername & 0x1) {
writePixel(x0 - y, y0 - x, color);
writePixel(x0 - x, y0 - y, color);
}
}
}
void ILI9341::fillCircle(int16_t x0, int16_t y0, int16_t r,
uint16_t color) {
startWrite();
writeFastVLine(x0, y0-r, 2*r+1, color);
fillCircleHelper(x0, y0, r, 3, 0, color);
endWrite();
}
// Used to do circles and roundrects
void ILI9341::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
uint8_t cornername, int16_t delta, uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x1) {
writeFastVLine(x0+x, y0-y, 2*y+1+delta, color);
writeFastVLine(x0+y, y0-x, 2*x+1+delta, color);
}
if (cornername & 0x2) {
writeFastVLine(x0-x, y0-y, 2*y+1+delta, color);
writeFastVLine(x0-y, y0-x, 2*x+1+delta, color);
}
}
}
// Draw a rectangle
void ILI9341::drawRect(int16_t x, int16_t y, int16_t w, int16_t h,
uint16_t color) {
startWrite();
writeFastHLine(x, y, w, color);
writeFastHLine(x, y+h-1, w, color);
writeFastVLine(x, y, h, color);
writeFastVLine(x+w-1, y, h, color);
endWrite();
}
// Draw a rounded rectangle
void ILI9341::drawRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) {
// smarter version
startWrite();
writeFastHLine(x+r , y , w-2*r, color); // Top
writeFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
writeFastVLine(x , y+r , h-2*r, color); // Left
writeFastVLine(x+w-1, y+r , h-2*r, color); // Right
// draw four corners
drawCircleHelper(x+r , y+r , r, 1, color);
drawCircleHelper(x+w-r-1, y+r , r, 2, color);
drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
drawCircleHelper(x+r , y+h-r-1, r, 8, color);
endWrite();
}
// Fill a rounded rectangle
void ILI9341::fillRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) {
// smarter version
startWrite();
writeFillRect(x+r, y, w-2*r, h, color);
// draw four corners
fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
endWrite();
}
// Draw a triangle
void ILI9341::drawTriangle(int16_t x0, int16_t y0,
int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) {
drawLine(x0, y0, x1, y1, color);
drawLine(x1, y1, x2, y2, color);
drawLine(x2, y2, x0, y0, color);
}
// Fill a triangle
void ILI9341::fillTriangle(int16_t x0, int16_t y0,
int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) {
int16_t a, b, y, last;
// Sort coordinates by Y order (y2 >= y1 >= y0)
if (y0 > y1) {
_swap_int16_t(y0, y1); _swap_int16_t(x0, x1);
}
if (y1 > y2) {
_swap_int16_t(y2, y1); _swap_int16_t(x2, x1);
}
if (y0 > y1) {
_swap_int16_t(y0, y1); _swap_int16_t(x0, x1);
}
startWrite();
if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
a = b = x0;
if(x1 < a) a = x1;
else if(x1 > b) b = x1;
if(x2 < a) a = x2;
else if(x2 > b) b = x2;
writeFastHLine(a, y0, b-a+1, color);
endWrite();
return;
}
int16_t
dx01 = x1 - x0,
dy01 = y1 - y0,
dx02 = x2 - x0,
dy02 = y2 - y0,
dx12 = x2 - x1,
dy12 = y2 - y1;
int32_t
sa = 0,
sb = 0;
// For upper part of triangle, find scanline crossings for segments
// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
// is included here (and second loop will be skipped, avoiding a /0
// error there), otherwise scanline y1 is skipped here and handled
// in the second loop...which also avoids a /0 error here if y0=y1
// (flat-topped triangle).
if(y1 == y2) last = y1; // Include y1 scanline
else last = y1-1; // Skip it
for(y=y0; y<=last; y++) {
a = x0 + sa / dy01;
b = x0 + sb / dy02;
sa += dx01;
sb += dx02;
/* longhand:
a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if(a > b) _swap_int16_t(a,b);
writeFastHLine(a, y, b-a+1, color);
}
// For lower part of triangle, find scanline crossings for segments
// 0-2 and 1-2. This loop is skipped if y1=y2.
sa = dx12 * (y - y1);
sb = dx02 * (y - y0);
for(; y<=y2; y++) {
a = x1 + sa / dy12;
b = x0 + sb / dy02;
sa += dx12;
sb += dx02;
/* longhand:
a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if(a > b) _swap_int16_t(a,b);
writeFastHLine(a, y, b-a+1, color);
}
endWrite();
}
// BITMAP / XBITMAP / GRAYSCALE / RGB BITMAP FUNCTIONS ---------------------
// Draw a PROGMEM-resident 1-bit image at the specified (x,y) position,
// using the specified foreground color (unset bits are transparent).
void ILI9341::drawBitmap(int16_t x, int16_t y,
const uint8_t bitmap[], int16_t w, int16_t h, uint16_t color) {
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++) {
if(i & 7) byte <<= 1;
else byte = pgm_read_byte(&bitmap[j * byteWidth + i / 8]);
if(byte & 0x80) writePixel(x+i, y, color);
}
}
endWrite();
}
// Draw a PROGMEM-resident 1-bit image at the specified (x,y) position,
// using the specified foreground (for set bits) and background (unset
// bits) colors.
void ILI9341::drawBitmap(int16_t x, int16_t y,
const uint8_t bitmap[], int16_t w, int16_t h,
uint16_t color, uint16_t bg) {
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte <<= 1;
else byte = pgm_read_byte(&bitmap[j * byteWidth + i / 8]);
writePixel(x+i, y, (byte & 0x80) ? color : bg);
}
}
endWrite();
}
// Draw a RAM-resident 1-bit image at the specified (x,y) position,
// using the specified foreground color (unset bits are transparent).
void ILI9341::drawBitmap(int16_t x, int16_t y,
uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte <<= 1;
else byte = bitmap[j * byteWidth + i / 8];
if(byte & 0x80) writePixel(x+i, y, color);
}
}
endWrite();
}
// Draw a RAM-resident 1-bit image at the specified (x,y) position,
// using the specified foreground (for set bits) and background (unset
// bits) colors.
void ILI9341::drawBitmap(int16_t x, int16_t y,
uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) {
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte <<= 1;
else byte = bitmap[j * byteWidth + i / 8];
writePixel(x+i, y, (byte & 0x80) ? color : bg);
}
}
endWrite();
}
// Draw PROGMEM-resident XBitMap Files (*.xbm), exported from GIMP,
// Usage: Export from GIMP to *.xbm, rename *.xbm to *.c and open in editor.
// C Array can be directly used with this function.
// There is no RAM-resident version of this function; if generating bitmaps
// in RAM, use the format defined by drawBitmap() and call that instead.
void ILI9341::drawXBitmap(int16_t x, int16_t y,
const uint8_t bitmap[], int16_t w, int16_t h, uint16_t color) {
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte >>= 1;
else byte = pgm_read_byte(&bitmap[j * byteWidth + i / 8]);
// Nearly identical to drawBitmap(), only the bit order
// is reversed here (left-to-right = LSB to MSB):
if(byte & 0x01) writePixel(x+i, y, color);
}
}
endWrite();
}
// Draw a PROGMEM-resident 8-bit image (grayscale) at the specified (x,y)
// pos. Specifically for 8-bit display devices such as IS31FL3731;
// no color reduction/expansion is performed.
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
const uint8_t bitmap[], int16_t w, int16_t h) {
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
writePixel(x+i, y, (uint8_t)pgm_read_byte(&bitmap[j * w + i]));
}
}
endWrite();
}
// Draw a RAM-resident 8-bit image (grayscale) at the specified (x,y)
// pos. Specifically for 8-bit display devices such as IS31FL3731;
// no color reduction/expansion is performed.
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
uint8_t *bitmap, int16_t w, int16_t h) {
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
writePixel(x+i, y, bitmap[j * w + i]);
}
}
endWrite();
}
// Draw a PROGMEM-resident 8-bit image (grayscale) with a 1-bit mask
// (set bits = opaque, unset bits = clear) at the specified (x,y) position.
// BOTH buffers (grayscale and mask) must be PROGMEM-resident.
// Specifically for 8-bit display devices such as IS31FL3731;
// no color reduction/expansion is performed.
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
const uint8_t bitmap[], const uint8_t mask[],
int16_t w, int16_t h) {
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte <<= 1;
else byte = pgm_read_byte(&mask[j * bw + i / 8]);
if(byte & 0x80) {
writePixel(x+i, y, (uint8_t)pgm_read_byte(&bitmap[j * w + i]));
}
}
}
endWrite();
}
// Draw a RAM-resident 8-bit image (grayscale) with a 1-bit mask
// (set bits = opaque, unset bits = clear) at the specified (x,y) pos.
// BOTH buffers (grayscale and mask) must be RAM-resident, no mix-and-
// match. Specifically for 8-bit display devices such as IS31FL3731;
// no color reduction/expansion is performed.
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
uint8_t *bitmap, uint8_t *mask, int16_t w, int16_t h) {
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte <<= 1;
else byte = mask[j * bw + i / 8];
if(byte & 0x80) {
writePixel(x+i, y, bitmap[j * w + i]);
}
}
}
endWrite();
}
// Draw a PROGMEM-resident 16-bit image (RGB 5/6/5) at the specified (x,y)
// position. For 16-bit display devices; no color reduction performed.
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
const uint16_t bitmap[], int16_t w, int16_t h) {
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
writePixel(x+i, y, pgm_read_word(&bitmap[j * w + i]));
}
}
endWrite();
}
// Draw a RAM-resident 16-bit image (RGB 5/6/5) at the specified (x,y)
// position. For 16-bit display devices; no color reduction performed.
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
uint16_t *bitmap, int16_t w, int16_t h) {
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
writePixel(x+i, y, bitmap[j * w + i]);
}
}
endWrite();
}
// Draw a PROGMEM-resident 16-bit image (RGB 5/6/5) with a 1-bit mask
// (set bits = opaque, unset bits = clear) at the specified (x,y) position.
// BOTH buffers (color and mask) must be PROGMEM-resident.
// For 16-bit display devices; no color reduction performed.
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
const uint16_t bitmap[], const uint8_t mask[],
int16_t w, int16_t h) {
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte <<= 1;
else byte = pgm_read_byte(&mask[j * bw + i / 8]);
if(byte & 0x80) {
writePixel(x+i, y, pgm_read_word(&bitmap[j * w + i]));
}
}
}
endWrite();
}
// Draw a RAM-resident 16-bit image (RGB 5/6/5) with a 1-bit mask
// (set bits = opaque, unset bits = clear) at the specified (x,y) pos.
// BOTH buffers (color and mask) must be RAM-resident, no mix-and-match.
// For 16-bit display devices; no color reduction performed.
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
uint16_t *bitmap, uint8_t *mask, int16_t w, int16_t h) {
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
uint8_t byte = 0;
startWrite();
for(int16_t j=0; j<h; j++, y++) {
for(int16_t i=0; i<w; i++ ) {
if(i & 7) byte <<= 1;
else byte = mask[j * bw + i / 8];
if(byte & 0x80) {
writePixel(x+i, y, bitmap[j * w + i]);
}
}
}
endWrite();
}
// TEXT- AND CHARACTER-HANDLING FUNCTIONS ----------------------------------
// Draw a character
void ILI9341::drawChar(int16_t x, int16_t y, unsigned char c,
uint16_t color, uint16_t bg, uint8_t size) {
if(!gfxFont) { // 'Classic' built-in font
if((x >= _width) || // Clip right
(y >= _height) || // Clip bottom
((x + 6 * size - 1) < 0) || // Clip left
((y + 8 * size - 1) < 0)) // Clip top
return;
if(!_cp437 && (c >= 176)) c++; // Handle 'classic' charset behavior
startWrite();
for(int8_t i=0; i<5; i++ ) { // Char bitmap = 5 columns
uint8_t line = pgm_read_byte(&font[c * 5 + i]);
for(int8_t j=0; j<8; j++, line >>= 1) {
if(line & 1) {
if(size == 1)
writePixel(x+i, y+j, color);
else
writeFillRect(x+i*size, y+j*size, size, size, color);
} else if(bg != color) {
if(size == 1)
writePixel(x+i, y+j, bg);
else
writeFillRect(x+i*size, y+j*size, size, size, bg);
}
}
}
if(bg != color) { // If opaque, draw vertical line for last column
if(size == 1) writeFastVLine(x+5, y, 8, bg);
else writeFillRect(x+5*size, y, size, 8*size, bg);
}
endWrite();
} else { // Custom font
// Character is assumed previously filtered by write() to eliminate
// newlines, returns, non-printable characters, etc. Calling
// drawChar() directly with 'bad' characters of font may cause mayhem!
c -= (uint8_t)pgm_read_byte(&gfxFont->first);
GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(&gfxFont->glyph))[c]);
uint8_t *bitmap = (uint8_t *)pgm_read_pointer(&gfxFont->bitmap);
uint16_t bo = pgm_read_word(&glyph->bitmapOffset);
uint8_t w = pgm_read_byte(&glyph->width),
h = pgm_read_byte(&glyph->height);
int8_t xo = pgm_read_byte(&glyph->xOffset),
yo = pgm_read_byte(&glyph->yOffset);
uint8_t xx, yy, bits = 0, bit = 0;
int16_t xo16 = 0, yo16 = 0;
if(size > 1) {
xo16 = xo;
yo16 = yo;
}
// Todo: Add character clipping here
// NOTE: THERE IS NO 'BACKGROUND' COLOR OPTION ON CUSTOM FONTS.
// THIS IS ON PURPOSE AND BY DESIGN. The background color feature
// has typically been used with the 'classic' font to overwrite old
// screen contents with new data. This ONLY works because the
// characters are a uniform size; it's not a sensible thing to do with
// proportionally-spaced fonts with glyphs of varying sizes (and that
// may overlap). To replace previously-drawn text when using a custom
// font, use the getTextBounds() function to determine the smallest
// rectangle encompassing a string, erase the area with fillRect(),
// then draw new text. This WILL infortunately 'blink' the text, but
// is unavoidable. Drawing 'background' pixels will NOT fix this,
// only creates a new set of problems. Have an idea to work around
// this (a canvas object type for MCUs that can afford the RAM and
// displays supporting setAddrWindow() and pushColors()), but haven't
// implemented this yet.
startWrite();
for(yy=0; yy<h; yy++) {
for(xx=0; xx<w; xx++) {
if(!(bit++ & 7)) {
bits = pgm_read_byte(&bitmap[bo++]);
}
if(bits & 0x80) {
if(size == 1) {
writePixel(x+xo+xx, y+yo+yy, color);
} else {
writeFillRect(x+(xo16+xx)*size, y+(yo16+yy)*size,
size, size, color);
}
}
bits <<= 1;
}
}
endWrite();
} // End classic vs custom font
}
#if ARDUINO >= 100
size_t ILI9341::write(uint8_t c) {
#else
void ILI9341::write(uint8_t c) {
#endif
if (hzk16Type == DontUsedHzk16)
{
if (!gfxFont) { // 'Classic' built-in font
if (c == '\n') { // Newline?
cursor_x = 0; // Reset x to zero,
cursor_y += textsize * 8; // advance y one line
}
else if (c != '\r') { // Ignore carriage returns
if (wrap && ((cursor_x + textsize * 6) > _width)) { // Off right?
cursor_x = 0; // Reset x to zero,
cursor_y += textsize * 8; // advance y one line
}
if (reversed)
{
drawChar(cursor_x, cursor_y, c, textbgcolor, textcolor, textsize);
}
else
{
drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
}
cursor_x += textsize * 6; // Advance x one char
}
}
else { // Custom font
if (c == '\n') {
cursor_x = 0;
cursor_y += (int16_t)textsize *
(uint8_t)pgm_read_byte(&gfxFont->yAdvance);
}
else if (c != '\r') {
uint8_t first = pgm_read_byte(&gfxFont->first);
if ((c >= first) && (c <= (uint8_t)pgm_read_byte(&gfxFont->last))) {
GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(
&gfxFont->glyph))[c - first]);
uint8_t w = pgm_read_byte(&glyph->width),
h = pgm_read_byte(&glyph->height);
if ((w > 0) && (h > 0)) { // Is there an associated bitmap?
int16_t xo = (int8_t)pgm_read_byte(&glyph->xOffset); // sic
if (wrap && ((cursor_x + textsize * (xo + w)) > _width)) {
cursor_x = 0;
cursor_y += (int16_t)textsize *
(uint8_t)pgm_read_byte(&gfxFont->yAdvance);
}
//drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
if (reversed)
{
drawChar(cursor_x, cursor_y, c, textbgcolor, textcolor, textsize);
}
else
{
drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
}
}
cursor_x += (uint8_t)pgm_read_byte(&glyph->xAdvance) * (int16_t)textsize;
}
}
}
}
else
{
if (c < 0xA1)
{// ASCII
writeHzkAsc(c);
}
else
{// GBK
hzkBuf[hzkBufCount++] = c;
if (hzkBufCount == 2)
{
writeHzkGbk(hzkBuf);
hzkBufCount = 0;
}
}
}
#if ARDUINO >= 100
return 1;
#endif
}
void ILI9341::setCursor(int16_t x, int16_t y) {
cursor_x = x;
cursor_y = y;
}
int16_t ILI9341::getCursorX(void) const {
return cursor_x;
}
int16_t ILI9341::getCursorY(void) const {
return cursor_y;
}
void ILI9341::setTextSize(uint8_t s) {
textsize = (s > 0) ? s : 1;
}
void ILI9341::setTextColor(uint16_t c) {
// For 'transparent' background, we'll set the bg
// to the same as fg instead of using a flag
textcolor = textbgcolor = c;
}
void ILI9341::setTextColor(uint16_t c, uint16_t b) {
textcolor = c;
textbgcolor = b;
}
void ILI9341::setTextWrap(boolean w) {
wrap = w;
}
uint8_t ILI9341::getRotation(void) const {
return rotation;
}
void ILI9341::fillScreen(uint16_t color) {
// Update in subclasses if desired!
fillRect(0, 0, _width, _height, color);
}
// void ILI9341::setRotation(uint8_t x) {
// rotation = (x & 3);
// switch(rotation) {
// case 0:
// case 2:
// _width = WIDTH;
// _height = HEIGHT;
// break;
// case 1:
// case 3:
// _width = HEIGHT;
// _height = WIDTH;
// break;
// }
// }
// Enable (or disable) Code Page 437-compatible charset.
// There was an error in glcdfont.c for the longest time -- one character
// (#176, the 'light shade' block) was missing -- this threw off the index
// of every character that followed it. But a TON of code has been written
// with the erroneous character indices. By default, the library uses the
// original 'wrong' behavior and old sketches will still work. Pass 'true'
// to this function to use correct CP437 character values in your code.
void ILI9341::cp437(boolean x) {
_cp437 = x;
}
void ILI9341::setFont(const GFXfont *f) {
if(f) { // Font struct pointer passed in?
if(!gfxFont) { // And no current font struct?
// Switching from classic to new font behavior.
// Move cursor pos down 6 pixels so it's on baseline.
cursor_y += 6;
}
} else if(gfxFont) { // NULL passed. Current font struct defined?
// Switching from new to classic font behavior.
// Move cursor pos up 6 pixels so it's at top-left of char.
cursor_y -= 6;
}
gfxFont = (GFXfont *)f;
}
// Broke this out as it's used by both the PROGMEM- and RAM-resident
// getTextBounds() functions.
void ILI9341::charBounds(char c, int16_t *x, int16_t *y,
int16_t *minx, int16_t *miny, int16_t *maxx, int16_t *maxy) {
if(gfxFont) {
if(c == '\n') { // Newline?
*x = 0; // Reset x to zero, advance y by one line
*y += textsize * (uint8_t)pgm_read_byte(&gfxFont->yAdvance);
} else if(c != '\r') { // Not a carriage return; is normal char
uint8_t first = pgm_read_byte(&gfxFont->first),
last = pgm_read_byte(&gfxFont->last);
if((c >= first) && (c <= last)) { // Char present in this font?
GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(
&gfxFont->glyph))[c - first]);
uint8_t gw = pgm_read_byte(&glyph->width),
gh = pgm_read_byte(&glyph->height),
xa = pgm_read_byte(&glyph->xAdvance);
int8_t xo = pgm_read_byte(&glyph->xOffset),
yo = pgm_read_byte(&glyph->yOffset);
if(wrap && ((*x+(((int16_t)xo+gw)*textsize)) > _width)) {
*x = 0; // Reset x to zero, advance y by one line
*y += textsize * (uint8_t)pgm_read_byte(&gfxFont->yAdvance);
}
int16_t ts = (int16_t)textsize,
x1 = *x + xo * ts,
y1 = *y + yo * ts,
x2 = x1 + gw * ts - 1,
y2 = y1 + gh * ts - 1;
if(x1 < *minx) *minx = x1;
if(y1 < *miny) *miny = y1;
if(x2 > *maxx) *maxx = x2;
if(y2 > *maxy) *maxy = y2;
*x += xa * ts;
}
}
} else { // Default font
if(c == '\n') { // Newline?
*x = 0; // Reset x to zero,
*y += textsize * 8; // advance y one line
// min/max x/y unchaged -- that waits for next 'normal' character
} else if(c != '\r') { // Normal char; ignore carriage returns
if(wrap && ((*x + textsize * 6) > _width)) { // Off right?
*x = 0; // Reset x to zero,
*y += textsize * 8; // advance y one line
}
int x2 = *x + textsize * 6 - 1, // Lower-right pixel of char
y2 = *y + textsize * 8 - 1;
if(x2 > *maxx) *maxx = x2; // Track max x, y
if(y2 > *maxy) *maxy = y2;
if(*x < *minx) *minx = *x; // Track min x, y
if(*y < *miny) *miny = *y;
*x += textsize * 6; // Advance x one char
}
}
}
// Pass string and a cursor position, returns UL corner and W,H.
void ILI9341::getTextBounds(char *str, int16_t x, int16_t y,
int16_t *x1, int16_t *y1, uint16_t *w, uint16_t *h) {
uint8_t c; // Current character
*x1 = x;
*y1 = y;
*w = *h = 0;
int16_t minx = _width, miny = _height, maxx = -1, maxy = -1;
while((c = *str++))
charBounds(c, &x, &y, &minx, &miny, &maxx, &maxy);
if(maxx >= minx) {
*x1 = minx;
*w = maxx - minx + 1;
}
if(maxy >= miny) {
*y1 = miny;
*h = maxy - miny + 1;
}
}
// Same as above, but for PROGMEM strings
void ILI9341::getTextBounds(const __FlashStringHelper *str,
int16_t x, int16_t y, int16_t *x1, int16_t *y1, uint16_t *w, uint16_t *h) {
uint8_t *s = (uint8_t *)str, c;
*x1 = x;
*y1 = y;
*w = *h = 0;
int16_t minx = _width, miny = _height, maxx = -1, maxy = -1;
while((c = pgm_read_byte(s++)))
charBounds(c, &x, &y, &minx, &miny, &maxx, &maxy);
if(maxx >= minx) {
*x1 = minx;
*w = maxx - minx + 1;
}
if(maxy >= miny) {
*y1 = miny;
*h = maxy - miny + 1;
}
}
// Return the size of the display (per current rotation)
int16_t ILI9341::width(void) const {
return _width;
}
int16_t ILI9341::height(void) const {
return _height;
}
// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.
uint16_t read16(File &f) {
uint16_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read(); // MSB
return result;
}
uint32_t read32(File &f) {
uint32_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read();
((uint8_t *)&result)[2] = f.read();
((uint8_t *)&result)[3] = f.read(); // MSB
return result;
}
void ILI9341::bmpDraw(char *filename, uint8_t x, uint16_t y) {
#define BUFFPIXEL 20
File bmpFile;
int bmpWidth, bmpHeight; // W+H in pixels
uint8_t bmpDepth; // Bit depth (currently must be 24)
uint32_t bmpImageoffset; // Start of image data in file
uint32_t rowSize; // Not always = bmpWidth; may have padding
uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
boolean goodBmp = false; // Set to true on valid header parse
boolean flip = true; // BMP is stored bottom-to-top
int w, h, row, col;
uint8_t r, g, b;
uint32_t pos = 0, startTime = millis();
uint16_t awColors[320]; // hold colors for one row at a time...
if((x >= width()) || (y >= height())) return;
Serial.println();
Serial.print(F("Loading image '"));
Serial.print(filename);
Serial.println('\'');
// Open requested file on SD card
if ((bmpFile = SD.open(filename)) == NULL) {
Serial.print(F("File not found"));
return;
}
// Parse BMP header
if(read16(bmpFile) == 0x4D42) { // BMP signature
Serial.print(F("File size: ")); Serial.println(read32(bmpFile));
(void)read32(bmpFile); // Read & ignore creator bytes
bmpImageoffset = read32(bmpFile); // Start of image data
Serial.print(F("Image Offset: ")); Serial.println(bmpImageoffset, DEC);
// Read DIB header
Serial.print(F("Header size: ")); Serial.println(read32(bmpFile));
bmpWidth = read32(bmpFile);
bmpHeight = read32(bmpFile);
if(read16(bmpFile) == 1) { // # planes -- must be '1'
bmpDepth = read16(bmpFile); // bits per pixel
Serial.print(F("Bit Depth: ")); Serial.println(bmpDepth);
if((bmpDepth == 24) && (read32(bmpFile) == 0)) { // 0 = uncompressed
goodBmp = true; // Supported BMP format -- proceed!
Serial.print(F("Image size: "));
Serial.print(bmpWidth);
Serial.print('x');
Serial.println(bmpHeight);
// BMP rows are padded (if needed) to 4-byte boundary
rowSize = (bmpWidth * 3 + 3) & ~3;
// If bmpHeight is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if(bmpHeight < 0) {
bmpHeight = -bmpHeight;
flip = false;
}
// Crop area to be loaded
w = bmpWidth;
h = bmpHeight;
if((x+w-1) >= width()) w = width() - x;
if((y+h-1) >= height()) h = height() - y;
for (row=0; row<h; row++) { // For each scanline...
// Seek to start of scan line. It might seem labor-
// intensive to be doing this on every line, but this
// method covers a lot of gritty details like cropping
// and scanline padding. Also, the seek only takes
// place if the file position actually needs to change
// (avoids a lot of cluster math in SD library).
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
else // Bitmap is stored top-to-bottom
pos = bmpImageoffset + row * rowSize;
if(bmpFile.position() != pos) { // Need seek?
bmpFile.seek(pos);
buffidx = sizeof(sdbuffer); // Force buffer reload
}
for (col=0; col<w; col++) { // For each pixel...
// Time to read more pixel data?
if (buffidx >= sizeof(sdbuffer)) { // Indeed
bmpFile.read(sdbuffer, sizeof(sdbuffer));
buffidx = 0; // Set index to beginning
}
// Convert pixel from BMP to TFT format, push to display
b = sdbuffer[buffidx++];
g = sdbuffer[buffidx++];
r = sdbuffer[buffidx++];
awColors[col] = color565(r,g,b);
} // end pixel
// writeRect(0, row, w, 1, awColors);
// drawBitmap(0, row, w, 1, awColors);
drawBitmap(x, row+y, w, 1, awColors);
} // end scanline
Serial.print(F("Loaded in "));
Serial.print(millis() - startTime);
Serial.println(" ms");
} // end goodBmp
}
}
bmpFile.close();
if(!goodBmp) Serial.println(F("BMP format not recognized."));
}
void ILI9341::initHzk16(boolean use)
{
if (use == false)
{// ��ʹ�� HZK16 �� ASC16 ����
hzk16Type = DontUsedHzk16;
Serial.println("Use default font.");
}
else if (pAscCharMatrix == NULL || pGbkCharMatrix == NULL)
{// ʹ�����õ� HZK16 �� ASC16 ����
// �������õ������ļ��Ƿ�����
if (SD.exists("/HZK16") && SD.exists("/ASC16"))
{// ����
hzk16Type = ExternalHzk16;
Serial.println("Use external HZK16 and ASC16 font.");
}
else
{// ������
hzk16Type = DontUsedHzk16;
Serial.println("External font file HZK16/ASC16 lost, use default font.");
}
}
else
{// ʹ�����õ� HZK16 �� ASC16 ����
hzk16Type = InternalHzk16;
Serial.println("Use internal HZK16 and ASC16 font.");
}
switch (hzk16Type)
{
case ExternalHzk16:
{
if (pHzk16File == NULL)
{
Hzk16File = SD.open("/HZK16");
pHzk16File = &Hzk16File;
}
if (pAsc16File == NULL)
{
Asc16File = SD.open("/ASC16");
pAsc16File = &Asc16File;
}
hzkBufCount = 0;
break;
}
case InternalHzk16:
{
if (pAscCharMatrix == NULL || pGbkCharMatrix == NULL)
{
hzk16Type = DontUsedHzk16;
}
if (pHzk16File != NULL)
{
pHzk16File->close();
pHzk16File = NULL;
}
if(pAsc16File!=NULL)
{
pAsc16File->close();
pAsc16File = NULL;
}
hzkBufCount = 0;
break;
}
case DontUsedHzk16:
{
if (pHzk16File != NULL)
{
pHzk16File->close();
pHzk16File = NULL;
}
if(pAsc16File!=NULL)
{
pAsc16File->close();
pAsc16File = NULL;
}
break;
}
}
}
void ILI9341::writeHzkAsc(const char c)
{
if (c == '\n')
{
cursor_x = 0;
cursor_y += 20;
}
else if(c!='\r')
{
uint32_t offset;
uint8_t mask;
uint16_t posX = cursor_x, posY = cursor_y;
uint8_t charMatrix[16];
uint8_t* pCharMatrix;
offset = (uint32_t)c * 16;
if (hzk16Type == ExternalHzk16)
{
pAsc16File->seek(offset, SeekSet);
pAsc16File->readBytes((char*)&charMatrix[0], 16);
pCharMatrix = &charMatrix[0];
}
else
{
if (pAscCharMatrix == NULL)
{
return;
}
pCharMatrix = pAscCharMatrix + offset;
}
if (reversed)
{
for (uint8_t i = 0; i < 16; i++)
{
mask = 0x80;
posX = cursor_x;
for (uint8_t j = 0; j < 8; j++)
{
if ((*pCharMatrix & mask) != 0)
{
drawPixel(posX, posY, textbgcolor);
}
else
{
drawPixel(posX, posY, textcolor);
}
mask >>= 1;
posX++;
}
posY++;
pCharMatrix++;
}
}
else
{
for (uint8_t i = 0; i < 16; i++)
{
mask = 0x80;
posX = cursor_x;
for (uint8_t j = 0; j < 8; j++)
{
if ((*pCharMatrix & mask) != 0)
{
drawPixel(posX, posY, textcolor);
}
mask >>= 1;
posX++;
}
posY++;
pCharMatrix++;
}
}
cursor_x += 8;
if (wrap && ((cursor_x + 8) > _width))
{
cursor_x = 0;
cursor_y += 20;
}
}
}
void ILI9341::writeHzkGbk(const uint8_t* c)
{
uint32_t offset;
uint8_t mask;
uint16_t posX = cursor_x, posY = cursor_y;
uint8_t charMatrix[32];
uint8_t* pCharMatrix;
offset = (uint32_t)(94 * (uint32_t)(c[0] - 0xA1) + (uint32_t)(c[1] - 0xA1)) * 32;
if (hzk16Type == ExternalHzk16)
{
pHzk16File->seek(offset, SeekSet);
pHzk16File->readBytes((char*)&charMatrix[0], 32);
pCharMatrix = &charMatrix[0];
}
else
{
if (pGbkCharMatrix == NULL)
{
return;
}
pCharMatrix = pGbkCharMatrix + offset;
}
if (reversed)
{
for (uint8_t i = 0; i < 16; i++)
{
posX = cursor_x;
mask = 0x80;
for (uint8_t j = 0; j < 8; j++)
{
if ((*pCharMatrix & mask) != 0)
{
drawPixel(posX, posY, textbgcolor);
}
else
{
drawPixel(posX, posY, textcolor);
}
if ((*(pCharMatrix + 1) & mask) != 0)
{
drawPixel(posX + 8, posY, textbgcolor);
}
else
{
drawPixel(posX + 8, posY, textcolor);
}
mask >>= 1;
posX++;
}
posY++;
pCharMatrix += 2;
}
}
else
{
for (uint8_t i = 0; i < 16; i++)
{
posX = cursor_x;
mask = 0x80;
for (uint8_t j = 0; j < 8; j++)
{
if ((*pCharMatrix & mask) != 0)
{
drawPixel(posX, posY, textcolor);
}
if ((*(pCharMatrix + 1) & mask) != 0)
{
drawPixel(posX + 8, posY, textcolor);
}
mask >>= 1;
posX++;
}
posY++;
pCharMatrix += 2;
}
}
cursor_x += 16;
if (wrap && ((cursor_x + 16) > _width))
{
cursor_x = 0;
cursor_y += 20;
}
}