mirror of
https://github.com/m5stack/M5Stack.git
synced 2026-05-20 10:06:46 -07:00
e7a1f06b95
use maco " #define USE_INTERNAL_HZK" at the very begining of the sketch and call useHzk16(true) function before internal font is used. highlight feature is added.
2279 lines
64 KiB
C++
2279 lines
64 KiB
C++
/***************************************************
|
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This is our library for the Adafruit ILI9341 Breakout and Shield
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----> http://www.adafruit.com/products/1651
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Check out the links above for our tutorials and wiring diagrams
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These displays use SPI to communicate, 4 or 5 pins are required to
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||
interface (RST is optional)
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||
Adafruit invests time and resources providing this open source code,
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||
please support Adafruit and open-source hardware by purchasing
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||
products from Adafruit!
|
||
|
||
Written by Limor Fried/Ladyada for Adafruit Industries.
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||
MIT license, all text above must be included in any redistribution
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||
****************************************************/
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#include "Display.h"
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||
#include <limits.h>
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||
#include <pgmspace.h>
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||
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||
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||
#define MADCTL_MY 0x80
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#define MADCTL_MX 0x40
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#define MADCTL_MV 0x20
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#define MADCTL_ML 0x10
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#define MADCTL_RGB 0x00
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#define MADCTL_BGR 0x08
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#define MADCTL_MH 0x04
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// Many (but maybe not all) non-AVR board installs define macros
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// for compatibility with existing PROGMEM-reading AVR code.
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// Do our own checks and defines here for good measure...
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||
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#ifndef pgm_read_byte
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#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
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||
#endif
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||
#ifndef pgm_read_word
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||
#define pgm_read_word(addr) (*(const unsigned short *)(addr))
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||
#endif
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||
#ifndef pgm_read_dword
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||
#define pgm_read_dword(addr) (*(const unsigned long *)(addr))
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||
#endif
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||
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||
// Pointers are a peculiar case...typically 16-bit on AVR boards,
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||
// 32 bits elsewhere. Try to accommodate both...
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||
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||
#if !defined(__INT_MAX__) || (__INT_MAX__ > 0xFFFF)
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#define pgm_read_pointer(addr) ((void *)pgm_read_dword(addr))
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#else
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#define pgm_read_pointer(addr) ((void *)pgm_read_word(addr))
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||
#endif
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||
|
||
#ifndef min
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||
#define min(a,b) (((a) < (b)) ? (a) : (b))
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||
#endif
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||
|
||
#ifndef _swap_int16_t
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#define _swap_int16_t(a, b) { int16_t t = a; a = b; b = t; }
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||
#endif
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||
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/*
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* Control Pins
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||
* */
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||
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#ifdef USE_FAST_PINIO
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#define SPI_DC_HIGH() *dcport |= dcpinmask
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#define SPI_DC_LOW() *dcport &= ~dcpinmask
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#define SPI_CS_HIGH() *csport |= cspinmask
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#define SPI_CS_LOW() *csport &= ~cspinmask
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#else
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#define SPI_DC_HIGH() digitalWrite(_dc, HIGH)
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#define SPI_DC_LOW() digitalWrite(_dc, LOW)
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#define SPI_CS_HIGH() digitalWrite(_cs, HIGH)
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#define SPI_CS_LOW() digitalWrite(_cs, LOW)
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#endif
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||
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/*
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* Software SPI Macros
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* */
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#ifdef USE_FAST_PINIO
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#define SSPI_MOSI_HIGH() *mosiport |= mosipinmask
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#define SSPI_MOSI_LOW() *mosiport &= ~mosipinmask
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#define SSPI_SCK_HIGH() *clkport |= clkpinmask
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#define SSPI_SCK_LOW() *clkport &= ~clkpinmask
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#define SSPI_MISO_READ() ((*misoport & misopinmask) != 0)
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#else
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#define SSPI_MOSI_HIGH() digitalWrite(_mosi, HIGH)
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#define SSPI_MOSI_LOW() digitalWrite(_mosi, LOW)
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#define SSPI_SCK_HIGH() digitalWrite(_sclk, HIGH)
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#define SSPI_SCK_LOW() digitalWrite(_sclk, LOW)
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#define SSPI_MISO_READ() digitalRead(_miso)
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#endif
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#define SSPI_BEGIN_TRANSACTION()
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#define SSPI_END_TRANSACTION()
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#define SSPI_WRITE(v) spiWrite(v)
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#define SSPI_WRITE16(s) SSPI_WRITE((s) >> 8); SSPI_WRITE(s)
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#define SSPI_WRITE32(l) SSPI_WRITE((l) >> 24); SSPI_WRITE((l) >> 16); SSPI_WRITE((l) >> 8); SSPI_WRITE(l)
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#define SSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<(l); i+=2){ SSPI_WRITE(((uint8_t*)(c))[i+1]); SSPI_WRITE(((uint8_t*)(c))[i]); }
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/*
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* Hardware SPI Macros
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* */
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#define SPI_OBJECT _spi
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#define HSPI_SET_CLOCK() SPI_OBJECT.setFrequency(_freq);
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#ifdef SPI_HAS_TRANSACTION
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#define HSPI_BEGIN_TRANSACTION() SPI_OBJECT.beginTransaction(SPISettings(_freq, MSBFIRST, SPI_MODE0))
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#define HSPI_END_TRANSACTION() SPI_OBJECT.endTransaction()
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#else
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#define HSPI_BEGIN_TRANSACTION() HSPI_SET_CLOCK(); SPI_OBJECT.setBitOrder(MSBFIRST); SPI_OBJECT.setDataMode(SPI_MODE0)
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#define HSPI_END_TRANSACTION()
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#endif
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#ifdef ESP32
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#define SPI_HAS_WRITE_PIXELS
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#endif
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#if defined(ESP8266) || defined(ESP32)
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// Optimized SPI (ESP8266 and ESP32)
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#define HSPI_READ() SPI_OBJECT.transfer(0)
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#define HSPI_WRITE(b) SPI_OBJECT.write(b)
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#define HSPI_WRITE16(s) SPI_OBJECT.write16(s)
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#define HSPI_WRITE32(l) SPI_OBJECT.write32(l)
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#ifdef SPI_HAS_WRITE_PIXELS
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#define SPI_MAX_PIXELS_AT_ONCE 32
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#define HSPI_WRITE_PIXELS(c,l) SPI_OBJECT.writePixels(c,l)
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#else
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#define HSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<((l)/2); i++){ SPI_WRITE16(((uint16_t*)(c))[i]); }
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#endif
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#else
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// Standard Byte-by-Byte SPI
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#if defined (__AVR__) || defined(TEENSYDUINO)
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static inline uint8_t _avr_spi_read(void) __attribute__((always_inline));
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static inline uint8_t _avr_spi_read(void) {
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uint8_t r = 0;
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SPDR = r;
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while(!(SPSR & _BV(SPIF)));
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r = SPDR;
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return r;
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}
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#define HSPI_WRITE(b) {SPDR = (b); while(!(SPSR & _BV(SPIF)));}
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#define HSPI_READ() _avr_spi_read()
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#else
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#define HSPI_WRITE(b) SPI_OBJECT.transfer((uint8_t)(b))
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#define HSPI_READ() HSPI_WRITE(0)
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#endif
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#define HSPI_WRITE16(s) HSPI_WRITE((s) >> 8); HSPI_WRITE(s)
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#define HSPI_WRITE32(l) HSPI_WRITE((l) >> 24); HSPI_WRITE((l) >> 16); HSPI_WRITE((l) >> 8); HSPI_WRITE(l)
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#define HSPI_WRITE_PIXELS(c,l) for(uint32_t i=0; i<(l); i+=2){ HSPI_WRITE(((uint8_t*)(c))[i+1]); HSPI_WRITE(((uint8_t*)(c))[i]); }
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#endif
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/*
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* Final SPI Macros
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* */
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#define SPI_DEFAULT_FREQ 78000000
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#define SPI_BEGIN() if(_sclk < 0){SPI_OBJECT.begin();}
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#define SPI_BEGIN_TRANSACTION() if(_sclk < 0){HSPI_BEGIN_TRANSACTION();}
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#define SPI_END_TRANSACTION() if(_sclk < 0){HSPI_END_TRANSACTION();}
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#define SPI_WRITE16(s) if(_sclk < 0){HSPI_WRITE16(s);}else{SSPI_WRITE16(s);}
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#define SPI_WRITE32(l) if(_sclk < 0){HSPI_WRITE32(l);}else{SSPI_WRITE32(l);}
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#define SPI_WRITE_PIXELS(c,l) if(_sclk < 0){HSPI_WRITE_PIXELS(c,l);}else{SSPI_WRITE_PIXELS(c,l);}
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// Standard ASCII 5x7 font
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static const unsigned char font[] PROGMEM = {
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0x00, 0x00, 0x00, 0x00, 0x00,
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0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
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0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
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||
0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
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0x18, 0x3C, 0x7E, 0x3C, 0x18,
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||
0x1C, 0x57, 0x7D, 0x57, 0x1C,
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||
0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
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0x00, 0x18, 0x3C, 0x18, 0x00,
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0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
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0x00, 0x18, 0x24, 0x18, 0x00,
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0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
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||
0x30, 0x48, 0x3A, 0x06, 0x0E,
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||
0x26, 0x29, 0x79, 0x29, 0x26,
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0x40, 0x7F, 0x05, 0x05, 0x07,
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||
0x40, 0x7F, 0x05, 0x25, 0x3F,
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0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
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||
0x7F, 0x3E, 0x1C, 0x1C, 0x08,
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0x08, 0x1C, 0x1C, 0x3E, 0x7F,
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||
0x14, 0x22, 0x7F, 0x22, 0x14,
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||
0x5F, 0x5F, 0x00, 0x5F, 0x5F,
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||
0x06, 0x09, 0x7F, 0x01, 0x7F,
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||
0x00, 0x66, 0x89, 0x95, 0x6A,
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||
0x60, 0x60, 0x60, 0x60, 0x60,
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||
0x94, 0xA2, 0xFF, 0xA2, 0x94,
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||
0x08, 0x04, 0x7E, 0x04, 0x08,
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0x10, 0x20, 0x7E, 0x20, 0x10,
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||
0x08, 0x08, 0x2A, 0x1C, 0x08,
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0x08, 0x1C, 0x2A, 0x08, 0x08,
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||
0x1E, 0x10, 0x10, 0x10, 0x10,
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||
0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
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||
0x30, 0x38, 0x3E, 0x38, 0x30,
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||
0x06, 0x0E, 0x3E, 0x0E, 0x06,
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||
0x00, 0x00, 0x00, 0x00, 0x00,
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||
0x00, 0x00, 0x5F, 0x00, 0x00,
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||
0x00, 0x07, 0x00, 0x07, 0x00,
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||
0x14, 0x7F, 0x14, 0x7F, 0x14,
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||
0x24, 0x2A, 0x7F, 0x2A, 0x12,
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||
0x23, 0x13, 0x08, 0x64, 0x62,
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||
0x36, 0x49, 0x56, 0x20, 0x50,
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0x00, 0x08, 0x07, 0x03, 0x00,
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||
0x00, 0x1C, 0x22, 0x41, 0x00,
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0x00, 0x41, 0x22, 0x1C, 0x00,
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0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
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0x08, 0x08, 0x3E, 0x08, 0x08,
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||
0x00, 0x80, 0x70, 0x30, 0x00,
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||
0x08, 0x08, 0x08, 0x08, 0x08,
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||
0x00, 0x00, 0x60, 0x60, 0x00,
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||
0x20, 0x10, 0x08, 0x04, 0x02,
|
||
0x3E, 0x51, 0x49, 0x45, 0x3E,
|
||
0x00, 0x42, 0x7F, 0x40, 0x00,
|
||
0x72, 0x49, 0x49, 0x49, 0x46,
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||
0x21, 0x41, 0x49, 0x4D, 0x33,
|
||
0x18, 0x14, 0x12, 0x7F, 0x10,
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||
0x27, 0x45, 0x45, 0x45, 0x39,
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||
0x3C, 0x4A, 0x49, 0x49, 0x31,
|
||
0x41, 0x21, 0x11, 0x09, 0x07,
|
||
0x36, 0x49, 0x49, 0x49, 0x36,
|
||
0x46, 0x49, 0x49, 0x29, 0x1E,
|
||
0x00, 0x00, 0x14, 0x00, 0x00,
|
||
0x00, 0x40, 0x34, 0x00, 0x00,
|
||
0x00, 0x08, 0x14, 0x22, 0x41,
|
||
0x14, 0x14, 0x14, 0x14, 0x14,
|
||
0x00, 0x41, 0x22, 0x14, 0x08,
|
||
0x02, 0x01, 0x59, 0x09, 0x06,
|
||
0x3E, 0x41, 0x5D, 0x59, 0x4E,
|
||
0x7C, 0x12, 0x11, 0x12, 0x7C,
|
||
0x7F, 0x49, 0x49, 0x49, 0x36,
|
||
0x3E, 0x41, 0x41, 0x41, 0x22,
|
||
0x7F, 0x41, 0x41, 0x41, 0x3E,
|
||
0x7F, 0x49, 0x49, 0x49, 0x41,
|
||
0x7F, 0x09, 0x09, 0x09, 0x01,
|
||
0x3E, 0x41, 0x41, 0x51, 0x73,
|
||
0x7F, 0x08, 0x08, 0x08, 0x7F,
|
||
0x00, 0x41, 0x7F, 0x41, 0x00,
|
||
0x20, 0x40, 0x41, 0x3F, 0x01,
|
||
0x7F, 0x08, 0x14, 0x22, 0x41,
|
||
0x7F, 0x40, 0x40, 0x40, 0x40,
|
||
0x7F, 0x02, 0x1C, 0x02, 0x7F,
|
||
0x7F, 0x04, 0x08, 0x10, 0x7F,
|
||
0x3E, 0x41, 0x41, 0x41, 0x3E,
|
||
0x7F, 0x09, 0x09, 0x09, 0x06,
|
||
0x3E, 0x41, 0x51, 0x21, 0x5E,
|
||
0x7F, 0x09, 0x19, 0x29, 0x46,
|
||
0x26, 0x49, 0x49, 0x49, 0x32,
|
||
0x03, 0x01, 0x7F, 0x01, 0x03,
|
||
0x3F, 0x40, 0x40, 0x40, 0x3F,
|
||
0x1F, 0x20, 0x40, 0x20, 0x1F,
|
||
0x3F, 0x40, 0x38, 0x40, 0x3F,
|
||
0x63, 0x14, 0x08, 0x14, 0x63,
|
||
0x03, 0x04, 0x78, 0x04, 0x03,
|
||
0x61, 0x59, 0x49, 0x4D, 0x43,
|
||
0x00, 0x7F, 0x41, 0x41, 0x41,
|
||
0x02, 0x04, 0x08, 0x10, 0x20,
|
||
0x00, 0x41, 0x41, 0x41, 0x7F,
|
||
0x04, 0x02, 0x01, 0x02, 0x04,
|
||
0x40, 0x40, 0x40, 0x40, 0x40,
|
||
0x00, 0x03, 0x07, 0x08, 0x00,
|
||
0x20, 0x54, 0x54, 0x78, 0x40,
|
||
0x7F, 0x28, 0x44, 0x44, 0x38,
|
||
0x38, 0x44, 0x44, 0x44, 0x28,
|
||
0x38, 0x44, 0x44, 0x28, 0x7F,
|
||
0x38, 0x54, 0x54, 0x54, 0x18,
|
||
0x00, 0x08, 0x7E, 0x09, 0x02,
|
||
0x18, 0xA4, 0xA4, 0x9C, 0x78,
|
||
0x7F, 0x08, 0x04, 0x04, 0x78,
|
||
0x00, 0x44, 0x7D, 0x40, 0x00,
|
||
0x20, 0x40, 0x40, 0x3D, 0x00,
|
||
0x7F, 0x10, 0x28, 0x44, 0x00,
|
||
0x00, 0x41, 0x7F, 0x40, 0x00,
|
||
0x7C, 0x04, 0x78, 0x04, 0x78,
|
||
0x7C, 0x08, 0x04, 0x04, 0x78,
|
||
0x38, 0x44, 0x44, 0x44, 0x38,
|
||
0xFC, 0x18, 0x24, 0x24, 0x18,
|
||
0x18, 0x24, 0x24, 0x18, 0xFC,
|
||
0x7C, 0x08, 0x04, 0x04, 0x08,
|
||
0x48, 0x54, 0x54, 0x54, 0x24,
|
||
0x04, 0x04, 0x3F, 0x44, 0x24,
|
||
0x3C, 0x40, 0x40, 0x20, 0x7C,
|
||
0x1C, 0x20, 0x40, 0x20, 0x1C,
|
||
0x3C, 0x40, 0x30, 0x40, 0x3C,
|
||
0x44, 0x28, 0x10, 0x28, 0x44,
|
||
0x4C, 0x90, 0x90, 0x90, 0x7C,
|
||
0x44, 0x64, 0x54, 0x4C, 0x44,
|
||
0x00, 0x08, 0x36, 0x41, 0x00,
|
||
0x00, 0x00, 0x77, 0x00, 0x00,
|
||
0x00, 0x41, 0x36, 0x08, 0x00,
|
||
0x02, 0x01, 0x02, 0x04, 0x02,
|
||
0x3C, 0x26, 0x23, 0x26, 0x3C,
|
||
0x1E, 0xA1, 0xA1, 0x61, 0x12,
|
||
0x3A, 0x40, 0x40, 0x20, 0x7A,
|
||
0x38, 0x54, 0x54, 0x55, 0x59,
|
||
0x21, 0x55, 0x55, 0x79, 0x41,
|
||
0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut
|
||
0x21, 0x55, 0x54, 0x78, 0x40,
|
||
0x20, 0x54, 0x55, 0x79, 0x40,
|
||
0x0C, 0x1E, 0x52, 0x72, 0x12,
|
||
0x39, 0x55, 0x55, 0x55, 0x59,
|
||
0x39, 0x54, 0x54, 0x54, 0x59,
|
||
0x39, 0x55, 0x54, 0x54, 0x58,
|
||
0x00, 0x00, 0x45, 0x7C, 0x41,
|
||
0x00, 0x02, 0x45, 0x7D, 0x42,
|
||
0x00, 0x01, 0x45, 0x7C, 0x40,
|
||
0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut
|
||
0xF0, 0x28, 0x25, 0x28, 0xF0,
|
||
0x7C, 0x54, 0x55, 0x45, 0x00,
|
||
0x20, 0x54, 0x54, 0x7C, 0x54,
|
||
0x7C, 0x0A, 0x09, 0x7F, 0x49,
|
||
0x32, 0x49, 0x49, 0x49, 0x32,
|
||
0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut
|
||
0x32, 0x4A, 0x48, 0x48, 0x30,
|
||
0x3A, 0x41, 0x41, 0x21, 0x7A,
|
||
0x3A, 0x42, 0x40, 0x20, 0x78,
|
||
0x00, 0x9D, 0xA0, 0xA0, 0x7D,
|
||
0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut
|
||
0x3D, 0x40, 0x40, 0x40, 0x3D,
|
||
0x3C, 0x24, 0xFF, 0x24, 0x24,
|
||
0x48, 0x7E, 0x49, 0x43, 0x66,
|
||
0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
|
||
0xFF, 0x09, 0x29, 0xF6, 0x20,
|
||
0xC0, 0x88, 0x7E, 0x09, 0x03,
|
||
0x20, 0x54, 0x54, 0x79, 0x41,
|
||
0x00, 0x00, 0x44, 0x7D, 0x41,
|
||
0x30, 0x48, 0x48, 0x4A, 0x32,
|
||
0x38, 0x40, 0x40, 0x22, 0x7A,
|
||
0x00, 0x7A, 0x0A, 0x0A, 0x72,
|
||
0x7D, 0x0D, 0x19, 0x31, 0x7D,
|
||
0x26, 0x29, 0x29, 0x2F, 0x28,
|
||
0x26, 0x29, 0x29, 0x29, 0x26,
|
||
0x30, 0x48, 0x4D, 0x40, 0x20,
|
||
0x38, 0x08, 0x08, 0x08, 0x08,
|
||
0x08, 0x08, 0x08, 0x08, 0x38,
|
||
0x2F, 0x10, 0xC8, 0xAC, 0xBA,
|
||
0x2F, 0x10, 0x28, 0x34, 0xFA,
|
||
0x00, 0x00, 0x7B, 0x00, 0x00,
|
||
0x08, 0x14, 0x2A, 0x14, 0x22,
|
||
0x22, 0x14, 0x2A, 0x14, 0x08,
|
||
0x55, 0x00, 0x55, 0x00, 0x55, // #176 (25% block) missing in old code
|
||
0xAA, 0x55, 0xAA, 0x55, 0xAA, // 50% block
|
||
0xFF, 0x55, 0xFF, 0x55, 0xFF, // 75% block
|
||
0x00, 0x00, 0x00, 0xFF, 0x00,
|
||
0x10, 0x10, 0x10, 0xFF, 0x00,
|
||
0x14, 0x14, 0x14, 0xFF, 0x00,
|
||
0x10, 0x10, 0xFF, 0x00, 0xFF,
|
||
0x10, 0x10, 0xF0, 0x10, 0xF0,
|
||
0x14, 0x14, 0x14, 0xFC, 0x00,
|
||
0x14, 0x14, 0xF7, 0x00, 0xFF,
|
||
0x00, 0x00, 0xFF, 0x00, 0xFF,
|
||
0x14, 0x14, 0xF4, 0x04, 0xFC,
|
||
0x14, 0x14, 0x17, 0x10, 0x1F,
|
||
0x10, 0x10, 0x1F, 0x10, 0x1F,
|
||
0x14, 0x14, 0x14, 0x1F, 0x00,
|
||
0x10, 0x10, 0x10, 0xF0, 0x00,
|
||
0x00, 0x00, 0x00, 0x1F, 0x10,
|
||
0x10, 0x10, 0x10, 0x1F, 0x10,
|
||
0x10, 0x10, 0x10, 0xF0, 0x10,
|
||
0x00, 0x00, 0x00, 0xFF, 0x10,
|
||
0x10, 0x10, 0x10, 0x10, 0x10,
|
||
0x10, 0x10, 0x10, 0xFF, 0x10,
|
||
0x00, 0x00, 0x00, 0xFF, 0x14,
|
||
0x00, 0x00, 0xFF, 0x00, 0xFF,
|
||
0x00, 0x00, 0x1F, 0x10, 0x17,
|
||
0x00, 0x00, 0xFC, 0x04, 0xF4,
|
||
0x14, 0x14, 0x17, 0x10, 0x17,
|
||
0x14, 0x14, 0xF4, 0x04, 0xF4,
|
||
0x00, 0x00, 0xFF, 0x00, 0xF7,
|
||
0x14, 0x14, 0x14, 0x14, 0x14,
|
||
0x14, 0x14, 0xF7, 0x00, 0xF7,
|
||
0x14, 0x14, 0x14, 0x17, 0x14,
|
||
0x10, 0x10, 0x1F, 0x10, 0x1F,
|
||
0x14, 0x14, 0x14, 0xF4, 0x14,
|
||
0x10, 0x10, 0xF0, 0x10, 0xF0,
|
||
0x00, 0x00, 0x1F, 0x10, 0x1F,
|
||
0x00, 0x00, 0x00, 0x1F, 0x14,
|
||
0x00, 0x00, 0x00, 0xFC, 0x14,
|
||
0x00, 0x00, 0xF0, 0x10, 0xF0,
|
||
0x10, 0x10, 0xFF, 0x10, 0xFF,
|
||
0x14, 0x14, 0x14, 0xFF, 0x14,
|
||
0x10, 0x10, 0x10, 0x1F, 0x00,
|
||
0x00, 0x00, 0x00, 0xF0, 0x10,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
|
||
0xFF, 0xFF, 0xFF, 0x00, 0x00,
|
||
0x00, 0x00, 0x00, 0xFF, 0xFF,
|
||
0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
|
||
0x38, 0x44, 0x44, 0x38, 0x44,
|
||
0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta
|
||
0x7E, 0x02, 0x02, 0x06, 0x06,
|
||
0x02, 0x7E, 0x02, 0x7E, 0x02,
|
||
0x63, 0x55, 0x49, 0x41, 0x63,
|
||
0x38, 0x44, 0x44, 0x3C, 0x04,
|
||
0x40, 0x7E, 0x20, 0x1E, 0x20,
|
||
0x06, 0x02, 0x7E, 0x02, 0x02,
|
||
0x99, 0xA5, 0xE7, 0xA5, 0x99,
|
||
0x1C, 0x2A, 0x49, 0x2A, 0x1C,
|
||
0x4C, 0x72, 0x01, 0x72, 0x4C,
|
||
0x30, 0x4A, 0x4D, 0x4D, 0x30,
|
||
0x30, 0x48, 0x78, 0x48, 0x30,
|
||
0xBC, 0x62, 0x5A, 0x46, 0x3D,
|
||
0x3E, 0x49, 0x49, 0x49, 0x00,
|
||
0x7E, 0x01, 0x01, 0x01, 0x7E,
|
||
0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
|
||
0x44, 0x44, 0x5F, 0x44, 0x44,
|
||
0x40, 0x51, 0x4A, 0x44, 0x40,
|
||
0x40, 0x44, 0x4A, 0x51, 0x40,
|
||
0x00, 0x00, 0xFF, 0x01, 0x03,
|
||
0xE0, 0x80, 0xFF, 0x00, 0x00,
|
||
0x08, 0x08, 0x6B, 0x6B, 0x08,
|
||
0x36, 0x12, 0x36, 0x24, 0x36,
|
||
0x06, 0x0F, 0x09, 0x0F, 0x06,
|
||
0x00, 0x00, 0x18, 0x18, 0x00,
|
||
0x00, 0x00, 0x10, 0x10, 0x00,
|
||
0x30, 0x40, 0xFF, 0x01, 0x01,
|
||
0x00, 0x1F, 0x01, 0x01, 0x1E,
|
||
0x00, 0x19, 0x1D, 0x17, 0x12,
|
||
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
|
||
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
|
||
};
|
||
|
||
|
||
// Pass 8-bit (each) R,G,B, get back 16-bit packed color
|
||
uint16_t ILI9341::color565(uint8_t r, uint8_t g, uint8_t b) {
|
||
return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3);
|
||
}
|
||
|
||
ILI9341::ILI9341(int8_t cs, int8_t dc, int8_t rst) : WIDTH(ILI9341_TFTWIDTH), HEIGHT(ILI9341_TFTHEIGHT) {
|
||
_width = WIDTH;
|
||
_height = HEIGHT;
|
||
rotation = 0;
|
||
cursor_y = cursor_x = 0;
|
||
textsize = 1;
|
||
textcolor = textbgcolor = 0xFFFF;
|
||
wrap = true;
|
||
_cp437 = false;
|
||
gfxFont = NULL;
|
||
//
|
||
_cs = cs;
|
||
_dc = dc;
|
||
_rst = rst;
|
||
_sclk = -1;
|
||
_mosi = -1;
|
||
_miso = -1;
|
||
_freq = 0;
|
||
|
||
|
||
#ifdef USE_FAST_PINIO
|
||
csport = portOutputRegister(digitalPinToPort(_cs));
|
||
cspinmask = digitalPinToBitMask(_cs);
|
||
dcport = portOutputRegister(digitalPinToPort(_dc));
|
||
dcpinmask = digitalPinToBitMask(_dc);
|
||
clkport = 0;
|
||
clkpinmask = 0;
|
||
mosiport = 0;
|
||
mosipinmask = 0;
|
||
misoport = 0;
|
||
misopinmask = 0;
|
||
#endif
|
||
}
|
||
|
||
|
||
#ifdef ESP32
|
||
void ILI9341::begin(uint32_t freq, SPIClass &spi)
|
||
#else
|
||
void ILI9341::begin(uint32_t freq)
|
||
#endif
|
||
{
|
||
#ifdef ESP32
|
||
_spi = spi;
|
||
#endif
|
||
if(!freq){
|
||
freq = SPI_DEFAULT_FREQ;
|
||
}
|
||
_freq = freq;
|
||
|
||
// LED Control
|
||
setBrightness(0);
|
||
|
||
// Control Pins
|
||
pinMode(_dc, OUTPUT);
|
||
digitalWrite(_dc, LOW);
|
||
pinMode(_cs, OUTPUT);
|
||
digitalWrite(_cs, HIGH);
|
||
|
||
// Software SPI
|
||
if(_sclk >= 0){
|
||
pinMode(_mosi, OUTPUT);
|
||
digitalWrite(_mosi, LOW);
|
||
pinMode(_sclk, OUTPUT);
|
||
digitalWrite(_sclk, HIGH);
|
||
if(_miso >= 0){
|
||
pinMode(_miso, INPUT);
|
||
}
|
||
}
|
||
|
||
// Hardware SPI
|
||
SPI_BEGIN();
|
||
|
||
// toggle RST low to reset
|
||
if (_rst >= 0) {
|
||
pinMode(_rst, OUTPUT);
|
||
digitalWrite(_rst, HIGH);
|
||
delay(100);
|
||
digitalWrite(_rst, LOW);
|
||
delay(100);
|
||
digitalWrite(_rst, HIGH);
|
||
delay(200);
|
||
}
|
||
|
||
startWrite();
|
||
|
||
writeCommand(0xEF);
|
||
spiWrite(0x03);
|
||
spiWrite(0x80);
|
||
spiWrite(0x02);
|
||
|
||
writeCommand(0xCF);
|
||
spiWrite(0x00);
|
||
spiWrite(0XC1);
|
||
spiWrite(0X30);
|
||
|
||
writeCommand(0xED);
|
||
spiWrite(0x64);
|
||
spiWrite(0x03);
|
||
spiWrite(0X12);
|
||
spiWrite(0X81);
|
||
|
||
writeCommand(0xE8);
|
||
spiWrite(0x85);
|
||
spiWrite(0x00);
|
||
spiWrite(0x78);
|
||
|
||
writeCommand(0xCB);
|
||
spiWrite(0x39);
|
||
spiWrite(0x2C);
|
||
spiWrite(0x00);
|
||
spiWrite(0x34);
|
||
spiWrite(0x02);
|
||
|
||
writeCommand(0xF7);
|
||
spiWrite(0x20);
|
||
|
||
writeCommand(0xEA);
|
||
spiWrite(0x00);
|
||
spiWrite(0x00);
|
||
|
||
writeCommand(ILI9341_PWCTR1); //Power control
|
||
spiWrite(0x23); //VRH[5:0]
|
||
|
||
writeCommand(ILI9341_PWCTR2); //Power control
|
||
spiWrite(0x10); //SAP[2:0];BT[3:0]
|
||
|
||
writeCommand(ILI9341_VMCTR1); //VCM control
|
||
spiWrite(0x3e);
|
||
spiWrite(0x28);
|
||
|
||
writeCommand(ILI9341_VMCTR2); //VCM control2
|
||
spiWrite(0x86); //--
|
||
|
||
writeCommand(ILI9341_MADCTL); // Memory Access Control
|
||
// spiWrite(0x48);
|
||
spiWrite(0x48);
|
||
|
||
writeCommand(ILI9341_VSCRSADD); // Vertical scroll
|
||
SPI_WRITE16(0); // Zero
|
||
|
||
writeCommand(ILI9341_PIXFMT);
|
||
spiWrite(0x55);
|
||
|
||
writeCommand(ILI9341_FRMCTR1);
|
||
spiWrite(0x00);
|
||
spiWrite(0x18);
|
||
|
||
writeCommand(ILI9341_DFUNCTR); // Display Function Control
|
||
spiWrite(0x08);
|
||
spiWrite(0x82);
|
||
spiWrite(0x27);
|
||
|
||
writeCommand(0xF2); // 3Gamma Function Disable
|
||
spiWrite(0x00);
|
||
|
||
writeCommand(ILI9341_GAMMASET); //Gamma curve selected
|
||
spiWrite(0x01);
|
||
|
||
writeCommand(ILI9341_GMCTRP1); //Set Gamma
|
||
spiWrite(0x0F);
|
||
spiWrite(0x31);
|
||
spiWrite(0x2B);
|
||
spiWrite(0x0C);
|
||
spiWrite(0x0E);
|
||
spiWrite(0x08);
|
||
spiWrite(0x4E);
|
||
spiWrite(0xF1);
|
||
spiWrite(0x37);
|
||
spiWrite(0x07);
|
||
spiWrite(0x10);
|
||
spiWrite(0x03);
|
||
spiWrite(0x0E);
|
||
spiWrite(0x09);
|
||
spiWrite(0x00);
|
||
|
||
writeCommand(ILI9341_GMCTRN1); //Set Gamma
|
||
spiWrite(0x00);
|
||
spiWrite(0x0E);
|
||
spiWrite(0x14);
|
||
spiWrite(0x03);
|
||
spiWrite(0x11);
|
||
spiWrite(0x07);
|
||
spiWrite(0x31);
|
||
spiWrite(0xC1);
|
||
spiWrite(0x48);
|
||
spiWrite(0x08);
|
||
spiWrite(0x0F);
|
||
spiWrite(0x0C);
|
||
spiWrite(0x31);
|
||
spiWrite(0x36);
|
||
spiWrite(0x0F);
|
||
|
||
writeCommand(ILI9341_SLPOUT); //Exit Sleep
|
||
delay(120);
|
||
writeCommand(ILI9341_DISPON); //Display on
|
||
delay(120);
|
||
endWrite();
|
||
|
||
_width = ILI9341_TFTWIDTH;
|
||
_height = ILI9341_TFTHEIGHT;
|
||
setRotation(0);
|
||
|
||
// HZK16 is not used by default
|
||
hzk16Type = DontUsedHzk16;
|
||
pHzk16File = NULL;
|
||
pAsc16File = NULL;
|
||
}
|
||
|
||
void ILI9341::setRotation(uint8_t m) {
|
||
rotation = m % 4; // can't be higher than 3
|
||
switch (rotation) {
|
||
case 0:
|
||
// m = (MADCTL_MX | MADCTL_BGR);
|
||
m = ( MADCTL_BGR);
|
||
_width = ILI9341_TFTWIDTH;
|
||
_height = ILI9341_TFTHEIGHT;
|
||
break;
|
||
case 1:
|
||
m = (MADCTL_MX | MADCTL_MV | MADCTL_BGR);
|
||
_width = ILI9341_TFTHEIGHT;
|
||
_height = ILI9341_TFTWIDTH;
|
||
break;
|
||
case 2:
|
||
m = (MADCTL_MX | MADCTL_MY | MADCTL_BGR);
|
||
_width = ILI9341_TFTWIDTH;
|
||
_height = ILI9341_TFTHEIGHT;
|
||
break;
|
||
case 3:
|
||
// m = (MADCTL_MX | MADCTL_MY | MADCTL_MV | MADCTL_BGR);
|
||
m = (MADCTL_MY | MADCTL_MV | MADCTL_BGR);
|
||
_width = ILI9341_TFTHEIGHT;
|
||
_height = ILI9341_TFTWIDTH;
|
||
break;
|
||
}
|
||
|
||
startWrite();
|
||
writeCommand(ILI9341_MADCTL);
|
||
spiWrite(m);
|
||
endWrite();
|
||
}
|
||
|
||
void ILI9341::invertDisplay(boolean i) {
|
||
startWrite();
|
||
writeCommand(i ? ILI9341_INVON : ILI9341_INVOFF);
|
||
endWrite();
|
||
}
|
||
|
||
void ILI9341::scrollTo(uint16_t y) {
|
||
startWrite();
|
||
writeCommand(ILI9341_VSCRSADD);
|
||
SPI_WRITE16(y);
|
||
endWrite();
|
||
}
|
||
|
||
uint8_t ILI9341::spiRead() {
|
||
if(_sclk < 0){
|
||
return HSPI_READ();
|
||
}
|
||
if(_miso < 0){
|
||
return 0;
|
||
}
|
||
uint8_t r = 0;
|
||
for (uint8_t i=0; i<8; i++) {
|
||
SSPI_SCK_LOW();
|
||
SSPI_SCK_HIGH();
|
||
r <<= 1;
|
||
if (SSPI_MISO_READ()){
|
||
r |= 0x1;
|
||
}
|
||
}
|
||
return r;
|
||
}
|
||
|
||
void ILI9341::spiWrite(uint8_t b) {
|
||
if(_sclk < 0){
|
||
HSPI_WRITE(b);
|
||
return;
|
||
}
|
||
for(uint8_t bit = 0x80; bit; bit >>= 1){
|
||
if((b) & bit){
|
||
SSPI_MOSI_HIGH();
|
||
} else {
|
||
SSPI_MOSI_LOW();
|
||
}
|
||
SSPI_SCK_LOW();
|
||
SSPI_SCK_HIGH();
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
* Transaction API
|
||
* */
|
||
|
||
void ILI9341::startWrite(void){
|
||
SPI_BEGIN_TRANSACTION();
|
||
SPI_CS_LOW();
|
||
}
|
||
|
||
void ILI9341::endWrite(void){
|
||
SPI_CS_HIGH();
|
||
SPI_END_TRANSACTION();
|
||
}
|
||
|
||
void ILI9341::writeCommand(uint8_t cmd){
|
||
SPI_DC_LOW();
|
||
spiWrite(cmd);
|
||
SPI_DC_HIGH();
|
||
}
|
||
|
||
void ILI9341::setAddrWindow(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
|
||
// x = ILI9341_TFTWIDTH - x;
|
||
uint32_t xa = ((uint32_t)x << 16) | (x+w-1);
|
||
uint32_t ya = ((uint32_t)y << 16) | (y+h-1);
|
||
writeCommand(ILI9341_CASET); // Column addr set
|
||
SPI_WRITE32(xa);
|
||
writeCommand(ILI9341_PASET); // Row addr set
|
||
SPI_WRITE32(ya);
|
||
writeCommand(ILI9341_RAMWR); // write to RAM
|
||
}
|
||
|
||
void ILI9341::pushColor(uint16_t color) {
|
||
startWrite();
|
||
SPI_WRITE16(color);
|
||
endWrite();
|
||
}
|
||
|
||
|
||
void ILI9341::writePixel(uint16_t color){
|
||
SPI_WRITE16(color);
|
||
}
|
||
|
||
void ILI9341::writePixels(uint16_t * colors, uint32_t len){
|
||
SPI_WRITE_PIXELS((uint8_t*)colors , len * 2);
|
||
}
|
||
|
||
void ILI9341::writeColor(uint16_t color, uint32_t len){
|
||
#ifdef SPI_HAS_WRITE_PIXELS
|
||
if(_sclk >= 0){
|
||
for (uint32_t t=0; t<len; t++){
|
||
writePixel(color);
|
||
}
|
||
return;
|
||
}
|
||
static uint16_t temp[SPI_MAX_PIXELS_AT_ONCE];
|
||
size_t blen = (len > SPI_MAX_PIXELS_AT_ONCE)?SPI_MAX_PIXELS_AT_ONCE:len;
|
||
uint16_t tlen = 0;
|
||
|
||
for (uint32_t t=0; t<blen; t++){
|
||
temp[t] = color;
|
||
}
|
||
|
||
while(len){
|
||
tlen = (len>blen)?blen:len;
|
||
writePixels(temp, tlen);
|
||
len -= tlen;
|
||
}
|
||
#else
|
||
uint8_t hi = color >> 8, lo = color;
|
||
if(_sclk < 0){ //AVR Optimization
|
||
for (uint32_t t=len; t; t--){
|
||
HSPI_WRITE(hi);
|
||
HSPI_WRITE(lo);
|
||
}
|
||
return;
|
||
}
|
||
for (uint32_t t=len; t; t--){
|
||
spiWrite(hi);
|
||
spiWrite(lo);
|
||
}
|
||
#endif
|
||
}
|
||
|
||
void ILI9341::writePixel(int16_t x, int16_t y, uint16_t color) {
|
||
if((x < 0) ||(x >= _width) || (y < 0) || (y >= _height)) return;
|
||
setAddrWindow(x,y,1,1);
|
||
writePixel(color);
|
||
}
|
||
|
||
void ILI9341::writeFillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color){
|
||
if((x >= _width) || (y >= _height)) return;
|
||
int16_t x2 = x + w - 1, y2 = y + h - 1;
|
||
if((x2 < 0) || (y2 < 0)) return;
|
||
|
||
// Clip left/top
|
||
if(x < 0) {
|
||
x = 0;
|
||
w = x2 + 1;
|
||
}
|
||
if(y < 0) {
|
||
y = 0;
|
||
h = y2 + 1;
|
||
}
|
||
|
||
// Clip right/bottom
|
||
if(x2 >= _width) w = _width - x;
|
||
if(y2 >= _height) h = _height - y;
|
||
|
||
int32_t len = (int32_t)w * h;
|
||
setAddrWindow(x, y, w, h);
|
||
writeColor(color, len);
|
||
}
|
||
|
||
uint8_t ILI9341::readcommand8(uint8_t c, uint8_t index) {
|
||
uint32_t freq = _freq;
|
||
if(_freq > 24000000){
|
||
_freq = 24000000;
|
||
}
|
||
startWrite();
|
||
writeCommand(0xD9); // woo sekret command?
|
||
spiWrite(0x10 + index);
|
||
writeCommand(c);
|
||
uint8_t r = spiRead();
|
||
endWrite();
|
||
_freq = freq;
|
||
return r;
|
||
}
|
||
|
||
void ILI9341::drawPixel(int16_t x, int16_t y, uint16_t color){
|
||
startWrite();
|
||
writePixel(x, y, color);
|
||
endWrite();
|
||
}
|
||
|
||
void ILI9341::drawFastVLine(
|
||
int16_t x, int16_t y,
|
||
int16_t h, uint16_t color) {
|
||
startWrite();
|
||
writeFastVLine(x, y, h, color);
|
||
endWrite();
|
||
}
|
||
|
||
void ILI9341::drawFastHLine(int16_t x, int16_t y,
|
||
int16_t w, uint16_t color) {
|
||
startWrite();
|
||
writeFastHLine(x, y, w, color);
|
||
endWrite();
|
||
}
|
||
|
||
void ILI9341::writeFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color){
|
||
writeFillRect(x, y, 1, h, color);
|
||
}
|
||
|
||
void ILI9341::writeFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color){
|
||
writeFillRect(x, y, w, 1, color);
|
||
}
|
||
|
||
void ILI9341::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
|
||
uint16_t color) {
|
||
startWrite();
|
||
writeFillRect(x,y,w,h,color);
|
||
endWrite();
|
||
}
|
||
|
||
// This code was ported/adapted from https://github.com/PaulStoffregen/ILI9341_t3
|
||
// by Marc MERLIN. See examples/pictureEmbed to use this.
|
||
void ILI9341::drawBitmap(int16_t x, int16_t y, int16_t w, int16_t h,
|
||
const uint16_t *pcolors) {
|
||
|
||
int16_t x2, y2; // Lower-right coord
|
||
if(( x >= _width ) || // Off-edge right
|
||
( y >= _height) || // " top
|
||
((x2 = (x+w-1)) < 0 ) || // " left
|
||
((y2 = (y+h-1)) < 0) ) return; // " bottom
|
||
|
||
int16_t bx1=0, by1=0, // Clipped top-left within bitmap
|
||
saveW=w; // Save original bitmap width value
|
||
if(x < 0) { // Clip left
|
||
w += x;
|
||
bx1 = -x;
|
||
x = 0;
|
||
}
|
||
if(y < 0) { // Clip top
|
||
h += y;
|
||
by1 = -y;
|
||
y = 0;
|
||
}
|
||
if(x2 >= _width ) w = _width - x; // Clip right
|
||
if(y2 >= _height) h = _height - y; // Clip bottom
|
||
|
||
pcolors += by1 * saveW + bx1; // Offset bitmap ptr to clipped top-left
|
||
startWrite();
|
||
setAddrWindow(x, y, w, h); // Clipped area
|
||
while(h--) { // For each (clipped) scanline...
|
||
writePixels((uint16_t*)pcolors, w); // Push one (clipped) row
|
||
pcolors += saveW; // Advance pointer by one full (unclipped) line
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
void ILI9341::drawBitmap(int16_t x, int16_t y, int16_t w, int16_t h, const uint8_t *pcolors) {
|
||
drawBitmap(x, y, w, h, (uint16_t*)pcolors);
|
||
}
|
||
|
||
void ILI9341::progressBar(int x, int y, int w, int h, uint8_t val) {
|
||
drawRect(x, y, w, h, 0x09F1);
|
||
fillRect(x+1, y+1, w*(((float)val)/100.0), h-1, 0x09F1);
|
||
}
|
||
|
||
void ILI9341::setBrightness(uint8_t brightness) {
|
||
ledcSetup(2, 10000, 8);
|
||
ledcAttachPin(TFT_LED_PIN, 2);
|
||
ledcWrite(2, brightness);
|
||
// pinMode(TFT_LED_PIN, OUPUT);
|
||
// digitalWrite(TFT_LED_PIN, 1);
|
||
}
|
||
|
||
void ILI9341::putChar(int x, int y, char ch) {
|
||
setCursor(x, y);
|
||
print(ch);
|
||
}
|
||
|
||
void ILI9341::putStr(int x, int y, String str) {
|
||
setCursor(x, y);
|
||
print(str);
|
||
}
|
||
|
||
//-----------------------------
|
||
// Bresenham's algorithm - thx wikpedia
|
||
void ILI9341::writeLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
|
||
uint16_t color) {
|
||
int16_t steep = abs(y1 - y0) > abs(x1 - x0);
|
||
if (steep) {
|
||
_swap_int16_t(x0, y0);
|
||
_swap_int16_t(x1, y1);
|
||
}
|
||
|
||
if (x0 > x1) {
|
||
_swap_int16_t(x0, x1);
|
||
_swap_int16_t(y0, y1);
|
||
}
|
||
|
||
int16_t dx, dy;
|
||
dx = x1 - x0;
|
||
dy = abs(y1 - y0);
|
||
|
||
int16_t err = dx / 2;
|
||
int16_t ystep;
|
||
|
||
if (y0 < y1) {
|
||
ystep = 1;
|
||
} else {
|
||
ystep = -1;
|
||
}
|
||
|
||
for (; x0<=x1; x0++) {
|
||
if (steep) {
|
||
writePixel(y0, x0, color);
|
||
} else {
|
||
writePixel(x0, y0, color);
|
||
}
|
||
err -= dy;
|
||
if (err < 0) {
|
||
y0 += ystep;
|
||
err += dx;
|
||
}
|
||
}
|
||
}
|
||
|
||
void ILI9341::drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
|
||
uint16_t color) {
|
||
// Update in subclasses if desired!
|
||
if(x0 == x1){
|
||
if(y0 > y1) _swap_int16_t(y0, y1);
|
||
drawFastVLine(x0, y0, y1 - y0 + 1, color);
|
||
} else if(y0 == y1){
|
||
if(x0 > x1) _swap_int16_t(x0, x1);
|
||
drawFastHLine(x0, y0, x1 - x0 + 1, color);
|
||
} else {
|
||
startWrite();
|
||
writeLine(x0, y0, x1, y1, color);
|
||
endWrite();
|
||
}
|
||
}
|
||
|
||
// Draw a circle outline
|
||
void ILI9341::drawCircle(int16_t x0, int16_t y0, int16_t r,
|
||
uint16_t color) {
|
||
int16_t f = 1 - r;
|
||
int16_t ddF_x = 1;
|
||
int16_t ddF_y = -2 * r;
|
||
int16_t x = 0;
|
||
int16_t y = r;
|
||
|
||
startWrite();
|
||
writePixel(x0 , y0+r, color);
|
||
writePixel(x0 , y0-r, color);
|
||
writePixel(x0+r, y0 , color);
|
||
writePixel(x0-r, y0 , color);
|
||
|
||
while (x<y) {
|
||
if (f >= 0) {
|
||
y--;
|
||
ddF_y += 2;
|
||
f += ddF_y;
|
||
}
|
||
x++;
|
||
ddF_x += 2;
|
||
f += ddF_x;
|
||
|
||
writePixel(x0 + x, y0 + y, color);
|
||
writePixel(x0 - x, y0 + y, color);
|
||
writePixel(x0 + x, y0 - y, color);
|
||
writePixel(x0 - x, y0 - y, color);
|
||
writePixel(x0 + y, y0 + x, color);
|
||
writePixel(x0 - y, y0 + x, color);
|
||
writePixel(x0 + y, y0 - x, color);
|
||
writePixel(x0 - y, y0 - x, color);
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
void ILI9341::drawCircleHelper( int16_t x0, int16_t y0,
|
||
int16_t r, uint8_t cornername, uint16_t color) {
|
||
int16_t f = 1 - r;
|
||
int16_t ddF_x = 1;
|
||
int16_t ddF_y = -2 * r;
|
||
int16_t x = 0;
|
||
int16_t y = r;
|
||
|
||
while (x<y) {
|
||
if (f >= 0) {
|
||
y--;
|
||
ddF_y += 2;
|
||
f += ddF_y;
|
||
}
|
||
x++;
|
||
ddF_x += 2;
|
||
f += ddF_x;
|
||
if (cornername & 0x4) {
|
||
writePixel(x0 + x, y0 + y, color);
|
||
writePixel(x0 + y, y0 + x, color);
|
||
}
|
||
if (cornername & 0x2) {
|
||
writePixel(x0 + x, y0 - y, color);
|
||
writePixel(x0 + y, y0 - x, color);
|
||
}
|
||
if (cornername & 0x8) {
|
||
writePixel(x0 - y, y0 + x, color);
|
||
writePixel(x0 - x, y0 + y, color);
|
||
}
|
||
if (cornername & 0x1) {
|
||
writePixel(x0 - y, y0 - x, color);
|
||
writePixel(x0 - x, y0 - y, color);
|
||
}
|
||
}
|
||
}
|
||
|
||
void ILI9341::fillCircle(int16_t x0, int16_t y0, int16_t r,
|
||
uint16_t color) {
|
||
startWrite();
|
||
writeFastVLine(x0, y0-r, 2*r+1, color);
|
||
fillCircleHelper(x0, y0, r, 3, 0, color);
|
||
endWrite();
|
||
}
|
||
|
||
// Used to do circles and roundrects
|
||
void ILI9341::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
|
||
uint8_t cornername, int16_t delta, uint16_t color) {
|
||
|
||
int16_t f = 1 - r;
|
||
int16_t ddF_x = 1;
|
||
int16_t ddF_y = -2 * r;
|
||
int16_t x = 0;
|
||
int16_t y = r;
|
||
|
||
while (x<y) {
|
||
if (f >= 0) {
|
||
y--;
|
||
ddF_y += 2;
|
||
f += ddF_y;
|
||
}
|
||
x++;
|
||
ddF_x += 2;
|
||
f += ddF_x;
|
||
|
||
if (cornername & 0x1) {
|
||
writeFastVLine(x0+x, y0-y, 2*y+1+delta, color);
|
||
writeFastVLine(x0+y, y0-x, 2*x+1+delta, color);
|
||
}
|
||
if (cornername & 0x2) {
|
||
writeFastVLine(x0-x, y0-y, 2*y+1+delta, color);
|
||
writeFastVLine(x0-y, y0-x, 2*x+1+delta, color);
|
||
}
|
||
}
|
||
}
|
||
|
||
// Draw a rectangle
|
||
void ILI9341::drawRect(int16_t x, int16_t y, int16_t w, int16_t h,
|
||
uint16_t color) {
|
||
startWrite();
|
||
writeFastHLine(x, y, w, color);
|
||
writeFastHLine(x, y+h-1, w, color);
|
||
writeFastVLine(x, y, h, color);
|
||
writeFastVLine(x+w-1, y, h, color);
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a rounded rectangle
|
||
void ILI9341::drawRoundRect(int16_t x, int16_t y, int16_t w,
|
||
int16_t h, int16_t r, uint16_t color) {
|
||
// smarter version
|
||
startWrite();
|
||
writeFastHLine(x+r , y , w-2*r, color); // Top
|
||
writeFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
|
||
writeFastVLine(x , y+r , h-2*r, color); // Left
|
||
writeFastVLine(x+w-1, y+r , h-2*r, color); // Right
|
||
// draw four corners
|
||
drawCircleHelper(x+r , y+r , r, 1, color);
|
||
drawCircleHelper(x+w-r-1, y+r , r, 2, color);
|
||
drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
|
||
drawCircleHelper(x+r , y+h-r-1, r, 8, color);
|
||
endWrite();
|
||
}
|
||
|
||
// Fill a rounded rectangle
|
||
void ILI9341::fillRoundRect(int16_t x, int16_t y, int16_t w,
|
||
int16_t h, int16_t r, uint16_t color) {
|
||
// smarter version
|
||
startWrite();
|
||
writeFillRect(x+r, y, w-2*r, h, color);
|
||
|
||
// draw four corners
|
||
fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
|
||
fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a triangle
|
||
void ILI9341::drawTriangle(int16_t x0, int16_t y0,
|
||
int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) {
|
||
drawLine(x0, y0, x1, y1, color);
|
||
drawLine(x1, y1, x2, y2, color);
|
||
drawLine(x2, y2, x0, y0, color);
|
||
}
|
||
|
||
// Fill a triangle
|
||
void ILI9341::fillTriangle(int16_t x0, int16_t y0,
|
||
int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) {
|
||
|
||
int16_t a, b, y, last;
|
||
|
||
// Sort coordinates by Y order (y2 >= y1 >= y0)
|
||
if (y0 > y1) {
|
||
_swap_int16_t(y0, y1); _swap_int16_t(x0, x1);
|
||
}
|
||
if (y1 > y2) {
|
||
_swap_int16_t(y2, y1); _swap_int16_t(x2, x1);
|
||
}
|
||
if (y0 > y1) {
|
||
_swap_int16_t(y0, y1); _swap_int16_t(x0, x1);
|
||
}
|
||
|
||
startWrite();
|
||
if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
|
||
a = b = x0;
|
||
if(x1 < a) a = x1;
|
||
else if(x1 > b) b = x1;
|
||
if(x2 < a) a = x2;
|
||
else if(x2 > b) b = x2;
|
||
writeFastHLine(a, y0, b-a+1, color);
|
||
endWrite();
|
||
return;
|
||
}
|
||
|
||
int16_t
|
||
dx01 = x1 - x0,
|
||
dy01 = y1 - y0,
|
||
dx02 = x2 - x0,
|
||
dy02 = y2 - y0,
|
||
dx12 = x2 - x1,
|
||
dy12 = y2 - y1;
|
||
int32_t
|
||
sa = 0,
|
||
sb = 0;
|
||
|
||
// For upper part of triangle, find scanline crossings for segments
|
||
// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
|
||
// is included here (and second loop will be skipped, avoiding a /0
|
||
// error there), otherwise scanline y1 is skipped here and handled
|
||
// in the second loop...which also avoids a /0 error here if y0=y1
|
||
// (flat-topped triangle).
|
||
if(y1 == y2) last = y1; // Include y1 scanline
|
||
else last = y1-1; // Skip it
|
||
|
||
for(y=y0; y<=last; y++) {
|
||
a = x0 + sa / dy01;
|
||
b = x0 + sb / dy02;
|
||
sa += dx01;
|
||
sb += dx02;
|
||
/* longhand:
|
||
a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
|
||
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
|
||
*/
|
||
if(a > b) _swap_int16_t(a,b);
|
||
writeFastHLine(a, y, b-a+1, color);
|
||
}
|
||
|
||
// For lower part of triangle, find scanline crossings for segments
|
||
// 0-2 and 1-2. This loop is skipped if y1=y2.
|
||
sa = dx12 * (y - y1);
|
||
sb = dx02 * (y - y0);
|
||
for(; y<=y2; y++) {
|
||
a = x1 + sa / dy12;
|
||
b = x0 + sb / dy02;
|
||
sa += dx12;
|
||
sb += dx02;
|
||
/* longhand:
|
||
a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
|
||
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
|
||
*/
|
||
if(a > b) _swap_int16_t(a,b);
|
||
writeFastHLine(a, y, b-a+1, color);
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// BITMAP / XBITMAP / GRAYSCALE / RGB BITMAP FUNCTIONS ---------------------
|
||
|
||
// Draw a PROGMEM-resident 1-bit image at the specified (x,y) position,
|
||
// using the specified foreground color (unset bits are transparent).
|
||
void ILI9341::drawBitmap(int16_t x, int16_t y,
|
||
const uint8_t bitmap[], int16_t w, int16_t h, uint16_t color) {
|
||
|
||
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = pgm_read_byte(&bitmap[j * byteWidth + i / 8]);
|
||
if(byte & 0x80) writePixel(x+i, y, color);
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a PROGMEM-resident 1-bit image at the specified (x,y) position,
|
||
// using the specified foreground (for set bits) and background (unset
|
||
// bits) colors.
|
||
void ILI9341::drawBitmap(int16_t x, int16_t y,
|
||
const uint8_t bitmap[], int16_t w, int16_t h,
|
||
uint16_t color, uint16_t bg) {
|
||
|
||
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = pgm_read_byte(&bitmap[j * byteWidth + i / 8]);
|
||
writePixel(x+i, y, (byte & 0x80) ? color : bg);
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a RAM-resident 1-bit image at the specified (x,y) position,
|
||
// using the specified foreground color (unset bits are transparent).
|
||
void ILI9341::drawBitmap(int16_t x, int16_t y,
|
||
uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
|
||
|
||
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = bitmap[j * byteWidth + i / 8];
|
||
if(byte & 0x80) writePixel(x+i, y, color);
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a RAM-resident 1-bit image at the specified (x,y) position,
|
||
// using the specified foreground (for set bits) and background (unset
|
||
// bits) colors.
|
||
void ILI9341::drawBitmap(int16_t x, int16_t y,
|
||
uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) {
|
||
|
||
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = bitmap[j * byteWidth + i / 8];
|
||
writePixel(x+i, y, (byte & 0x80) ? color : bg);
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw PROGMEM-resident XBitMap Files (*.xbm), exported from GIMP,
|
||
// Usage: Export from GIMP to *.xbm, rename *.xbm to *.c and open in editor.
|
||
// C Array can be directly used with this function.
|
||
// There is no RAM-resident version of this function; if generating bitmaps
|
||
// in RAM, use the format defined by drawBitmap() and call that instead.
|
||
void ILI9341::drawXBitmap(int16_t x, int16_t y,
|
||
const uint8_t bitmap[], int16_t w, int16_t h, uint16_t color) {
|
||
|
||
int16_t byteWidth = (w + 7) / 8; // Bitmap scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte >>= 1;
|
||
else byte = pgm_read_byte(&bitmap[j * byteWidth + i / 8]);
|
||
// Nearly identical to drawBitmap(), only the bit order
|
||
// is reversed here (left-to-right = LSB to MSB):
|
||
if(byte & 0x01) writePixel(x+i, y, color);
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a PROGMEM-resident 8-bit image (grayscale) at the specified (x,y)
|
||
// pos. Specifically for 8-bit display devices such as IS31FL3731;
|
||
// no color reduction/expansion is performed.
|
||
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
|
||
const uint8_t bitmap[], int16_t w, int16_t h) {
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
writePixel(x+i, y, (uint8_t)pgm_read_byte(&bitmap[j * w + i]));
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a RAM-resident 8-bit image (grayscale) at the specified (x,y)
|
||
// pos. Specifically for 8-bit display devices such as IS31FL3731;
|
||
// no color reduction/expansion is performed.
|
||
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
|
||
uint8_t *bitmap, int16_t w, int16_t h) {
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
writePixel(x+i, y, bitmap[j * w + i]);
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a PROGMEM-resident 8-bit image (grayscale) with a 1-bit mask
|
||
// (set bits = opaque, unset bits = clear) at the specified (x,y) position.
|
||
// BOTH buffers (grayscale and mask) must be PROGMEM-resident.
|
||
// Specifically for 8-bit display devices such as IS31FL3731;
|
||
// no color reduction/expansion is performed.
|
||
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
|
||
const uint8_t bitmap[], const uint8_t mask[],
|
||
int16_t w, int16_t h) {
|
||
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = pgm_read_byte(&mask[j * bw + i / 8]);
|
||
if(byte & 0x80) {
|
||
writePixel(x+i, y, (uint8_t)pgm_read_byte(&bitmap[j * w + i]));
|
||
}
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a RAM-resident 8-bit image (grayscale) with a 1-bit mask
|
||
// (set bits = opaque, unset bits = clear) at the specified (x,y) pos.
|
||
// BOTH buffers (grayscale and mask) must be RAM-resident, no mix-and-
|
||
// match. Specifically for 8-bit display devices such as IS31FL3731;
|
||
// no color reduction/expansion is performed.
|
||
void ILI9341::drawGrayscaleBitmap(int16_t x, int16_t y,
|
||
uint8_t *bitmap, uint8_t *mask, int16_t w, int16_t h) {
|
||
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = mask[j * bw + i / 8];
|
||
if(byte & 0x80) {
|
||
writePixel(x+i, y, bitmap[j * w + i]);
|
||
}
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a PROGMEM-resident 16-bit image (RGB 5/6/5) at the specified (x,y)
|
||
// position. For 16-bit display devices; no color reduction performed.
|
||
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
|
||
const uint16_t bitmap[], int16_t w, int16_t h) {
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
writePixel(x+i, y, pgm_read_word(&bitmap[j * w + i]));
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a RAM-resident 16-bit image (RGB 5/6/5) at the specified (x,y)
|
||
// position. For 16-bit display devices; no color reduction performed.
|
||
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
|
||
uint16_t *bitmap, int16_t w, int16_t h) {
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
writePixel(x+i, y, bitmap[j * w + i]);
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a PROGMEM-resident 16-bit image (RGB 5/6/5) with a 1-bit mask
|
||
// (set bits = opaque, unset bits = clear) at the specified (x,y) position.
|
||
// BOTH buffers (color and mask) must be PROGMEM-resident.
|
||
// For 16-bit display devices; no color reduction performed.
|
||
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
|
||
const uint16_t bitmap[], const uint8_t mask[],
|
||
int16_t w, int16_t h) {
|
||
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = pgm_read_byte(&mask[j * bw + i / 8]);
|
||
if(byte & 0x80) {
|
||
writePixel(x+i, y, pgm_read_word(&bitmap[j * w + i]));
|
||
}
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// Draw a RAM-resident 16-bit image (RGB 5/6/5) with a 1-bit mask
|
||
// (set bits = opaque, unset bits = clear) at the specified (x,y) pos.
|
||
// BOTH buffers (color and mask) must be RAM-resident, no mix-and-match.
|
||
// For 16-bit display devices; no color reduction performed.
|
||
void ILI9341::drawRGBBitmap(int16_t x, int16_t y,
|
||
uint16_t *bitmap, uint8_t *mask, int16_t w, int16_t h) {
|
||
int16_t bw = (w + 7) / 8; // Bitmask scanline pad = whole byte
|
||
uint8_t byte = 0;
|
||
startWrite();
|
||
for(int16_t j=0; j<h; j++, y++) {
|
||
for(int16_t i=0; i<w; i++ ) {
|
||
if(i & 7) byte <<= 1;
|
||
else byte = mask[j * bw + i / 8];
|
||
if(byte & 0x80) {
|
||
writePixel(x+i, y, bitmap[j * w + i]);
|
||
}
|
||
}
|
||
}
|
||
endWrite();
|
||
}
|
||
|
||
// TEXT- AND CHARACTER-HANDLING FUNCTIONS ----------------------------------
|
||
|
||
// Draw a character
|
||
void ILI9341::drawChar(int16_t x, int16_t y, unsigned char c,
|
||
uint16_t color, uint16_t bg, uint8_t size) {
|
||
|
||
if(!gfxFont) { // 'Classic' built-in font
|
||
|
||
if((x >= _width) || // Clip right
|
||
(y >= _height) || // Clip bottom
|
||
((x + 6 * size - 1) < 0) || // Clip left
|
||
((y + 8 * size - 1) < 0)) // Clip top
|
||
return;
|
||
|
||
if(!_cp437 && (c >= 176)) c++; // Handle 'classic' charset behavior
|
||
|
||
startWrite();
|
||
for(int8_t i=0; i<5; i++ ) { // Char bitmap = 5 columns
|
||
uint8_t line = pgm_read_byte(&font[c * 5 + i]);
|
||
for(int8_t j=0; j<8; j++, line >>= 1) {
|
||
if(line & 1) {
|
||
if(size == 1)
|
||
writePixel(x+i, y+j, color);
|
||
else
|
||
writeFillRect(x+i*size, y+j*size, size, size, color);
|
||
} else if(bg != color) {
|
||
if(size == 1)
|
||
writePixel(x+i, y+j, bg);
|
||
else
|
||
writeFillRect(x+i*size, y+j*size, size, size, bg);
|
||
}
|
||
}
|
||
}
|
||
if(bg != color) { // If opaque, draw vertical line for last column
|
||
if(size == 1) writeFastVLine(x+5, y, 8, bg);
|
||
else writeFillRect(x+5*size, y, size, 8*size, bg);
|
||
}
|
||
endWrite();
|
||
|
||
} else { // Custom font
|
||
|
||
// Character is assumed previously filtered by write() to eliminate
|
||
// newlines, returns, non-printable characters, etc. Calling
|
||
// drawChar() directly with 'bad' characters of font may cause mayhem!
|
||
|
||
c -= (uint8_t)pgm_read_byte(&gfxFont->first);
|
||
GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(&gfxFont->glyph))[c]);
|
||
uint8_t *bitmap = (uint8_t *)pgm_read_pointer(&gfxFont->bitmap);
|
||
|
||
uint16_t bo = pgm_read_word(&glyph->bitmapOffset);
|
||
uint8_t w = pgm_read_byte(&glyph->width),
|
||
h = pgm_read_byte(&glyph->height);
|
||
int8_t xo = pgm_read_byte(&glyph->xOffset),
|
||
yo = pgm_read_byte(&glyph->yOffset);
|
||
uint8_t xx, yy, bits = 0, bit = 0;
|
||
int16_t xo16 = 0, yo16 = 0;
|
||
|
||
if(size > 1) {
|
||
xo16 = xo;
|
||
yo16 = yo;
|
||
}
|
||
|
||
// Todo: Add character clipping here
|
||
|
||
// NOTE: THERE IS NO 'BACKGROUND' COLOR OPTION ON CUSTOM FONTS.
|
||
// THIS IS ON PURPOSE AND BY DESIGN. The background color feature
|
||
// has typically been used with the 'classic' font to overwrite old
|
||
// screen contents with new data. This ONLY works because the
|
||
// characters are a uniform size; it's not a sensible thing to do with
|
||
// proportionally-spaced fonts with glyphs of varying sizes (and that
|
||
// may overlap). To replace previously-drawn text when using a custom
|
||
// font, use the getTextBounds() function to determine the smallest
|
||
// rectangle encompassing a string, erase the area with fillRect(),
|
||
// then draw new text. This WILL infortunately 'blink' the text, but
|
||
// is unavoidable. Drawing 'background' pixels will NOT fix this,
|
||
// only creates a new set of problems. Have an idea to work around
|
||
// this (a canvas object type for MCUs that can afford the RAM and
|
||
// displays supporting setAddrWindow() and pushColors()), but haven't
|
||
// implemented this yet.
|
||
|
||
startWrite();
|
||
for(yy=0; yy<h; yy++) {
|
||
for(xx=0; xx<w; xx++) {
|
||
if(!(bit++ & 7)) {
|
||
bits = pgm_read_byte(&bitmap[bo++]);
|
||
}
|
||
if(bits & 0x80) {
|
||
if(size == 1) {
|
||
writePixel(x+xo+xx, y+yo+yy, color);
|
||
} else {
|
||
writeFillRect(x+(xo16+xx)*size, y+(yo16+yy)*size,
|
||
size, size, color);
|
||
}
|
||
}
|
||
bits <<= 1;
|
||
}
|
||
}
|
||
endWrite();
|
||
|
||
} // End classic vs custom font
|
||
}
|
||
|
||
#if ARDUINO >= 100
|
||
size_t ILI9341::write(uint8_t c) {
|
||
#else
|
||
void ILI9341::write(uint8_t c) {
|
||
#endif
|
||
|
||
if (hzk16Type == DontUsedHzk16)
|
||
{
|
||
if (!gfxFont) { // 'Classic' built-in font
|
||
|
||
if (c == '\n') { // Newline?
|
||
cursor_x = 0; // Reset x to zero,
|
||
cursor_y += textsize * 8; // advance y one line
|
||
}
|
||
else if (c != '\r') { // Ignore carriage returns
|
||
if (wrap && ((cursor_x + textsize * 6) > _width)) { // Off right?
|
||
cursor_x = 0; // Reset x to zero,
|
||
cursor_y += textsize * 8; // advance y one line
|
||
}
|
||
if (reversed)
|
||
{
|
||
drawChar(cursor_x, cursor_y, c, textbgcolor, textcolor, textsize);
|
||
}
|
||
else
|
||
{
|
||
drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
|
||
}
|
||
cursor_x += textsize * 6; // Advance x one char
|
||
}
|
||
|
||
}
|
||
else { // Custom font
|
||
|
||
if (c == '\n') {
|
||
cursor_x = 0;
|
||
cursor_y += (int16_t)textsize *
|
||
(uint8_t)pgm_read_byte(&gfxFont->yAdvance);
|
||
}
|
||
else if (c != '\r') {
|
||
uint8_t first = pgm_read_byte(&gfxFont->first);
|
||
if ((c >= first) && (c <= (uint8_t)pgm_read_byte(&gfxFont->last))) {
|
||
GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(
|
||
&gfxFont->glyph))[c - first]);
|
||
uint8_t w = pgm_read_byte(&glyph->width),
|
||
h = pgm_read_byte(&glyph->height);
|
||
if ((w > 0) && (h > 0)) { // Is there an associated bitmap?
|
||
int16_t xo = (int8_t)pgm_read_byte(&glyph->xOffset); // sic
|
||
if (wrap && ((cursor_x + textsize * (xo + w)) > _width)) {
|
||
cursor_x = 0;
|
||
cursor_y += (int16_t)textsize *
|
||
(uint8_t)pgm_read_byte(&gfxFont->yAdvance);
|
||
}
|
||
|
||
//drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
|
||
if (reversed)
|
||
{
|
||
drawChar(cursor_x, cursor_y, c, textbgcolor, textcolor, textsize);
|
||
}
|
||
else
|
||
{
|
||
drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
|
||
}
|
||
}
|
||
cursor_x += (uint8_t)pgm_read_byte(&glyph->xAdvance) * (int16_t)textsize;
|
||
}
|
||
}
|
||
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (c < 0xA1)
|
||
{// ASCII
|
||
writeHzkAsc(c);
|
||
}
|
||
else
|
||
{// GBK
|
||
hzkBuf[hzkBufCount++] = c;
|
||
if (hzkBufCount == 2)
|
||
{
|
||
writeHzkGbk(hzkBuf);
|
||
hzkBufCount = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
#if ARDUINO >= 100
|
||
return 1;
|
||
#endif
|
||
}
|
||
|
||
void ILI9341::setCursor(int16_t x, int16_t y) {
|
||
cursor_x = x;
|
||
cursor_y = y;
|
||
}
|
||
|
||
int16_t ILI9341::getCursorX(void) const {
|
||
return cursor_x;
|
||
}
|
||
|
||
int16_t ILI9341::getCursorY(void) const {
|
||
return cursor_y;
|
||
}
|
||
|
||
void ILI9341::setTextSize(uint8_t s) {
|
||
textsize = (s > 0) ? s : 1;
|
||
}
|
||
|
||
void ILI9341::setTextColor(uint16_t c) {
|
||
// For 'transparent' background, we'll set the bg
|
||
// to the same as fg instead of using a flag
|
||
textcolor = textbgcolor = c;
|
||
}
|
||
|
||
void ILI9341::setTextColor(uint16_t c, uint16_t b) {
|
||
textcolor = c;
|
||
textbgcolor = b;
|
||
}
|
||
|
||
void ILI9341::setTextWrap(boolean w) {
|
||
wrap = w;
|
||
}
|
||
|
||
uint8_t ILI9341::getRotation(void) const {
|
||
return rotation;
|
||
}
|
||
|
||
void ILI9341::fillScreen(uint16_t color) {
|
||
// Update in subclasses if desired!
|
||
fillRect(0, 0, _width, _height, color);
|
||
}
|
||
// void ILI9341::setRotation(uint8_t x) {
|
||
// rotation = (x & 3);
|
||
// switch(rotation) {
|
||
// case 0:
|
||
// case 2:
|
||
// _width = WIDTH;
|
||
// _height = HEIGHT;
|
||
// break;
|
||
// case 1:
|
||
// case 3:
|
||
// _width = HEIGHT;
|
||
// _height = WIDTH;
|
||
// break;
|
||
// }
|
||
// }
|
||
|
||
// Enable (or disable) Code Page 437-compatible charset.
|
||
// There was an error in glcdfont.c for the longest time -- one character
|
||
// (#176, the 'light shade' block) was missing -- this threw off the index
|
||
// of every character that followed it. But a TON of code has been written
|
||
// with the erroneous character indices. By default, the library uses the
|
||
// original 'wrong' behavior and old sketches will still work. Pass 'true'
|
||
// to this function to use correct CP437 character values in your code.
|
||
void ILI9341::cp437(boolean x) {
|
||
_cp437 = x;
|
||
}
|
||
|
||
void ILI9341::setFont(const GFXfont *f) {
|
||
if(f) { // Font struct pointer passed in?
|
||
if(!gfxFont) { // And no current font struct?
|
||
// Switching from classic to new font behavior.
|
||
// Move cursor pos down 6 pixels so it's on baseline.
|
||
cursor_y += 6;
|
||
}
|
||
} else if(gfxFont) { // NULL passed. Current font struct defined?
|
||
// Switching from new to classic font behavior.
|
||
// Move cursor pos up 6 pixels so it's at top-left of char.
|
||
cursor_y -= 6;
|
||
}
|
||
gfxFont = (GFXfont *)f;
|
||
}
|
||
|
||
// Broke this out as it's used by both the PROGMEM- and RAM-resident
|
||
// getTextBounds() functions.
|
||
void ILI9341::charBounds(char c, int16_t *x, int16_t *y,
|
||
int16_t *minx, int16_t *miny, int16_t *maxx, int16_t *maxy) {
|
||
|
||
if(gfxFont) {
|
||
|
||
if(c == '\n') { // Newline?
|
||
*x = 0; // Reset x to zero, advance y by one line
|
||
*y += textsize * (uint8_t)pgm_read_byte(&gfxFont->yAdvance);
|
||
} else if(c != '\r') { // Not a carriage return; is normal char
|
||
uint8_t first = pgm_read_byte(&gfxFont->first),
|
||
last = pgm_read_byte(&gfxFont->last);
|
||
if((c >= first) && (c <= last)) { // Char present in this font?
|
||
GFXglyph *glyph = &(((GFXglyph *)pgm_read_pointer(
|
||
&gfxFont->glyph))[c - first]);
|
||
uint8_t gw = pgm_read_byte(&glyph->width),
|
||
gh = pgm_read_byte(&glyph->height),
|
||
xa = pgm_read_byte(&glyph->xAdvance);
|
||
int8_t xo = pgm_read_byte(&glyph->xOffset),
|
||
yo = pgm_read_byte(&glyph->yOffset);
|
||
if(wrap && ((*x+(((int16_t)xo+gw)*textsize)) > _width)) {
|
||
*x = 0; // Reset x to zero, advance y by one line
|
||
*y += textsize * (uint8_t)pgm_read_byte(&gfxFont->yAdvance);
|
||
}
|
||
int16_t ts = (int16_t)textsize,
|
||
x1 = *x + xo * ts,
|
||
y1 = *y + yo * ts,
|
||
x2 = x1 + gw * ts - 1,
|
||
y2 = y1 + gh * ts - 1;
|
||
if(x1 < *minx) *minx = x1;
|
||
if(y1 < *miny) *miny = y1;
|
||
if(x2 > *maxx) *maxx = x2;
|
||
if(y2 > *maxy) *maxy = y2;
|
||
*x += xa * ts;
|
||
}
|
||
}
|
||
|
||
} else { // Default font
|
||
|
||
if(c == '\n') { // Newline?
|
||
*x = 0; // Reset x to zero,
|
||
*y += textsize * 8; // advance y one line
|
||
// min/max x/y unchaged -- that waits for next 'normal' character
|
||
} else if(c != '\r') { // Normal char; ignore carriage returns
|
||
if(wrap && ((*x + textsize * 6) > _width)) { // Off right?
|
||
*x = 0; // Reset x to zero,
|
||
*y += textsize * 8; // advance y one line
|
||
}
|
||
int x2 = *x + textsize * 6 - 1, // Lower-right pixel of char
|
||
y2 = *y + textsize * 8 - 1;
|
||
if(x2 > *maxx) *maxx = x2; // Track max x, y
|
||
if(y2 > *maxy) *maxy = y2;
|
||
if(*x < *minx) *minx = *x; // Track min x, y
|
||
if(*y < *miny) *miny = *y;
|
||
*x += textsize * 6; // Advance x one char
|
||
}
|
||
}
|
||
}
|
||
|
||
// Pass string and a cursor position, returns UL corner and W,H.
|
||
void ILI9341::getTextBounds(char *str, int16_t x, int16_t y,
|
||
int16_t *x1, int16_t *y1, uint16_t *w, uint16_t *h) {
|
||
uint8_t c; // Current character
|
||
|
||
*x1 = x;
|
||
*y1 = y;
|
||
*w = *h = 0;
|
||
|
||
int16_t minx = _width, miny = _height, maxx = -1, maxy = -1;
|
||
|
||
while((c = *str++))
|
||
charBounds(c, &x, &y, &minx, &miny, &maxx, &maxy);
|
||
|
||
if(maxx >= minx) {
|
||
*x1 = minx;
|
||
*w = maxx - minx + 1;
|
||
}
|
||
if(maxy >= miny) {
|
||
*y1 = miny;
|
||
*h = maxy - miny + 1;
|
||
}
|
||
}
|
||
|
||
// Same as above, but for PROGMEM strings
|
||
void ILI9341::getTextBounds(const __FlashStringHelper *str,
|
||
int16_t x, int16_t y, int16_t *x1, int16_t *y1, uint16_t *w, uint16_t *h) {
|
||
uint8_t *s = (uint8_t *)str, c;
|
||
|
||
*x1 = x;
|
||
*y1 = y;
|
||
*w = *h = 0;
|
||
|
||
int16_t minx = _width, miny = _height, maxx = -1, maxy = -1;
|
||
|
||
while((c = pgm_read_byte(s++)))
|
||
charBounds(c, &x, &y, &minx, &miny, &maxx, &maxy);
|
||
|
||
if(maxx >= minx) {
|
||
*x1 = minx;
|
||
*w = maxx - minx + 1;
|
||
}
|
||
if(maxy >= miny) {
|
||
*y1 = miny;
|
||
*h = maxy - miny + 1;
|
||
}
|
||
}
|
||
|
||
// Return the size of the display (per current rotation)
|
||
int16_t ILI9341::width(void) const {
|
||
return _width;
|
||
}
|
||
|
||
int16_t ILI9341::height(void) const {
|
||
return _height;
|
||
}
|
||
|
||
|
||
// These read 16- and 32-bit types from the SD card file.
|
||
// BMP data is stored little-endian, Arduino is little-endian too.
|
||
// May need to reverse subscript order if porting elsewhere.
|
||
|
||
uint16_t read16(File &f) {
|
||
uint16_t result;
|
||
((uint8_t *)&result)[0] = f.read(); // LSB
|
||
((uint8_t *)&result)[1] = f.read(); // MSB
|
||
return result;
|
||
}
|
||
|
||
uint32_t read32(File &f) {
|
||
uint32_t result;
|
||
((uint8_t *)&result)[0] = f.read(); // LSB
|
||
((uint8_t *)&result)[1] = f.read();
|
||
((uint8_t *)&result)[2] = f.read();
|
||
((uint8_t *)&result)[3] = f.read(); // MSB
|
||
return result;
|
||
}
|
||
|
||
void ILI9341::bmpDraw(char *filename, uint8_t x, uint16_t y) {
|
||
#define BUFFPIXEL 20
|
||
File bmpFile;
|
||
int bmpWidth, bmpHeight; // W+H in pixels
|
||
uint8_t bmpDepth; // Bit depth (currently must be 24)
|
||
uint32_t bmpImageoffset; // Start of image data in file
|
||
uint32_t rowSize; // Not always = bmpWidth; may have padding
|
||
uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
|
||
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
|
||
boolean goodBmp = false; // Set to true on valid header parse
|
||
boolean flip = true; // BMP is stored bottom-to-top
|
||
int w, h, row, col;
|
||
uint8_t r, g, b;
|
||
uint32_t pos = 0, startTime = millis();
|
||
|
||
uint16_t awColors[320]; // hold colors for one row at a time...
|
||
|
||
if((x >= width()) || (y >= height())) return;
|
||
|
||
Serial.println();
|
||
Serial.print(F("Loading image '"));
|
||
Serial.print(filename);
|
||
Serial.println('\'');
|
||
|
||
// Open requested file on SD card
|
||
if ((bmpFile = SD.open(filename)) == NULL) {
|
||
Serial.print(F("File not found"));
|
||
return;
|
||
}
|
||
|
||
// Parse BMP header
|
||
if(read16(bmpFile) == 0x4D42) { // BMP signature
|
||
Serial.print(F("File size: ")); Serial.println(read32(bmpFile));
|
||
(void)read32(bmpFile); // Read & ignore creator bytes
|
||
bmpImageoffset = read32(bmpFile); // Start of image data
|
||
Serial.print(F("Image Offset: ")); Serial.println(bmpImageoffset, DEC);
|
||
// Read DIB header
|
||
Serial.print(F("Header size: ")); Serial.println(read32(bmpFile));
|
||
bmpWidth = read32(bmpFile);
|
||
bmpHeight = read32(bmpFile);
|
||
if(read16(bmpFile) == 1) { // # planes -- must be '1'
|
||
bmpDepth = read16(bmpFile); // bits per pixel
|
||
Serial.print(F("Bit Depth: ")); Serial.println(bmpDepth);
|
||
if((bmpDepth == 24) && (read32(bmpFile) == 0)) { // 0 = uncompressed
|
||
|
||
goodBmp = true; // Supported BMP format -- proceed!
|
||
Serial.print(F("Image size: "));
|
||
Serial.print(bmpWidth);
|
||
Serial.print('x');
|
||
Serial.println(bmpHeight);
|
||
|
||
// BMP rows are padded (if needed) to 4-byte boundary
|
||
rowSize = (bmpWidth * 3 + 3) & ~3;
|
||
|
||
// If bmpHeight is negative, image is in top-down order.
|
||
// This is not canon but has been observed in the wild.
|
||
if(bmpHeight < 0) {
|
||
bmpHeight = -bmpHeight;
|
||
flip = false;
|
||
}
|
||
|
||
// Crop area to be loaded
|
||
w = bmpWidth;
|
||
h = bmpHeight;
|
||
if((x+w-1) >= width()) w = width() - x;
|
||
if((y+h-1) >= height()) h = height() - y;
|
||
|
||
for (row=0; row<h; row++) { // For each scanline...
|
||
|
||
// Seek to start of scan line. It might seem labor-
|
||
// intensive to be doing this on every line, but this
|
||
// method covers a lot of gritty details like cropping
|
||
// and scanline padding. Also, the seek only takes
|
||
// place if the file position actually needs to change
|
||
// (avoids a lot of cluster math in SD library).
|
||
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
|
||
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
|
||
else // Bitmap is stored top-to-bottom
|
||
pos = bmpImageoffset + row * rowSize;
|
||
if(bmpFile.position() != pos) { // Need seek?
|
||
bmpFile.seek(pos);
|
||
buffidx = sizeof(sdbuffer); // Force buffer reload
|
||
}
|
||
|
||
for (col=0; col<w; col++) { // For each pixel...
|
||
// Time to read more pixel data?
|
||
if (buffidx >= sizeof(sdbuffer)) { // Indeed
|
||
bmpFile.read(sdbuffer, sizeof(sdbuffer));
|
||
buffidx = 0; // Set index to beginning
|
||
}
|
||
|
||
// Convert pixel from BMP to TFT format, push to display
|
||
b = sdbuffer[buffidx++];
|
||
g = sdbuffer[buffidx++];
|
||
r = sdbuffer[buffidx++];
|
||
awColors[col] = color565(r,g,b);
|
||
} // end pixel
|
||
// writeRect(0, row, w, 1, awColors);
|
||
// drawBitmap(0, row, w, 1, awColors);
|
||
drawBitmap(x, row+y, w, 1, awColors);
|
||
} // end scanline
|
||
Serial.print(F("Loaded in "));
|
||
Serial.print(millis() - startTime);
|
||
Serial.println(" ms");
|
||
} // end goodBmp
|
||
}
|
||
}
|
||
|
||
bmpFile.close();
|
||
if(!goodBmp) Serial.println(F("BMP format not recognized."));
|
||
}
|
||
|
||
void ILI9341::initHzk16(boolean use)
|
||
{
|
||
if (use == false)
|
||
{// ��ʹ�� HZK16 �� ASC16 ����
|
||
hzk16Type = DontUsedHzk16;
|
||
Serial.println("Use default font.");
|
||
}
|
||
else if (pAscCharMatrix == NULL || pGbkCharMatrix == NULL)
|
||
{// ʹ�����õ� HZK16 �� ASC16 ����
|
||
|
||
// �������õ������ļ��Ƿ�����
|
||
if (SD.exists("/HZK16") && SD.exists("/ASC16"))
|
||
{// ����
|
||
hzk16Type = ExternalHzk16;
|
||
Serial.println("Use external HZK16 and ASC16 font.");
|
||
}
|
||
else
|
||
{// ������
|
||
hzk16Type = DontUsedHzk16;
|
||
Serial.println("External font file HZK16/ASC16 lost, use default font.");
|
||
}
|
||
|
||
}
|
||
else
|
||
{// ʹ�����õ� HZK16 �� ASC16 ����
|
||
hzk16Type = InternalHzk16;
|
||
Serial.println("Use internal HZK16 and ASC16 font.");
|
||
}
|
||
|
||
switch (hzk16Type)
|
||
{
|
||
case ExternalHzk16:
|
||
{
|
||
if (pHzk16File == NULL)
|
||
{
|
||
Hzk16File = SD.open("/HZK16");
|
||
pHzk16File = &Hzk16File;
|
||
}
|
||
if (pAsc16File == NULL)
|
||
{
|
||
Asc16File = SD.open("/ASC16");
|
||
pAsc16File = &Asc16File;
|
||
}
|
||
hzkBufCount = 0;
|
||
break;
|
||
}
|
||
case InternalHzk16:
|
||
{
|
||
if (pAscCharMatrix == NULL || pGbkCharMatrix == NULL)
|
||
{
|
||
hzk16Type = DontUsedHzk16;
|
||
}
|
||
|
||
if (pHzk16File != NULL)
|
||
{
|
||
pHzk16File->close();
|
||
pHzk16File = NULL;
|
||
}
|
||
if(pAsc16File!=NULL)
|
||
{
|
||
pAsc16File->close();
|
||
pAsc16File = NULL;
|
||
}
|
||
hzkBufCount = 0;
|
||
break;
|
||
}
|
||
case DontUsedHzk16:
|
||
{
|
||
if (pHzk16File != NULL)
|
||
{
|
||
pHzk16File->close();
|
||
pHzk16File = NULL;
|
||
}
|
||
if(pAsc16File!=NULL)
|
||
{
|
||
pAsc16File->close();
|
||
pAsc16File = NULL;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
void ILI9341::writeHzkAsc(const char c)
|
||
{
|
||
if (c == '\n')
|
||
{
|
||
cursor_x = 0;
|
||
cursor_y += 20;
|
||
}
|
||
else if(c!='\r')
|
||
{
|
||
uint32_t offset;
|
||
uint8_t mask;
|
||
uint16_t posX = cursor_x, posY = cursor_y;
|
||
uint8_t charMatrix[16];
|
||
uint8_t* pCharMatrix;
|
||
|
||
offset = (uint32_t)c * 16;
|
||
|
||
if (hzk16Type == ExternalHzk16)
|
||
{
|
||
pAsc16File->seek(offset, SeekSet);
|
||
pAsc16File->readBytes((char*)&charMatrix[0], 16);
|
||
pCharMatrix = &charMatrix[0];
|
||
}
|
||
else
|
||
{
|
||
if (pAscCharMatrix == NULL)
|
||
{
|
||
return;
|
||
}
|
||
pCharMatrix = pAscCharMatrix + offset;
|
||
}
|
||
|
||
|
||
if (reversed)
|
||
{
|
||
for (uint8_t i = 0; i < 16; i++)
|
||
{
|
||
mask = 0x80;
|
||
posX = cursor_x;
|
||
for (uint8_t j = 0; j < 8; j++)
|
||
{
|
||
if ((*pCharMatrix & mask) != 0)
|
||
{
|
||
drawPixel(posX, posY, textbgcolor);
|
||
}
|
||
else
|
||
{
|
||
drawPixel(posX, posY, textcolor);
|
||
}
|
||
mask >>= 1;
|
||
posX++;
|
||
}
|
||
posY++;
|
||
pCharMatrix++;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (uint8_t i = 0; i < 16; i++)
|
||
{
|
||
mask = 0x80;
|
||
posX = cursor_x;
|
||
for (uint8_t j = 0; j < 8; j++)
|
||
{
|
||
if ((*pCharMatrix & mask) != 0)
|
||
{
|
||
drawPixel(posX, posY, textcolor);
|
||
}
|
||
mask >>= 1;
|
||
posX++;
|
||
}
|
||
posY++;
|
||
pCharMatrix++;
|
||
}
|
||
}
|
||
|
||
cursor_x += 8;
|
||
if (wrap && ((cursor_x + 8) > _width))
|
||
{
|
||
cursor_x = 0;
|
||
cursor_y += 20;
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
void ILI9341::writeHzkGbk(const uint8_t* c)
|
||
{
|
||
|
||
uint32_t offset;
|
||
uint8_t mask;
|
||
uint16_t posX = cursor_x, posY = cursor_y;
|
||
uint8_t charMatrix[32];
|
||
uint8_t* pCharMatrix;
|
||
|
||
offset = (uint32_t)(94 * (uint32_t)(c[0] - 0xA1) + (uint32_t)(c[1] - 0xA1)) * 32;
|
||
if (hzk16Type == ExternalHzk16)
|
||
{
|
||
pHzk16File->seek(offset, SeekSet);
|
||
pHzk16File->readBytes((char*)&charMatrix[0], 32);
|
||
pCharMatrix = &charMatrix[0];
|
||
}
|
||
else
|
||
{
|
||
if (pGbkCharMatrix == NULL)
|
||
{
|
||
return;
|
||
}
|
||
pCharMatrix = pGbkCharMatrix + offset;
|
||
}
|
||
|
||
|
||
if (reversed)
|
||
{
|
||
for (uint8_t i = 0; i < 16; i++)
|
||
{
|
||
posX = cursor_x;
|
||
mask = 0x80;
|
||
for (uint8_t j = 0; j < 8; j++)
|
||
{
|
||
if ((*pCharMatrix & mask) != 0)
|
||
{
|
||
drawPixel(posX, posY, textbgcolor);
|
||
}
|
||
else
|
||
{
|
||
drawPixel(posX, posY, textcolor);
|
||
}
|
||
if ((*(pCharMatrix + 1) & mask) != 0)
|
||
{
|
||
drawPixel(posX + 8, posY, textbgcolor);
|
||
}
|
||
else
|
||
{
|
||
drawPixel(posX + 8, posY, textcolor);
|
||
}
|
||
mask >>= 1;
|
||
posX++;
|
||
}
|
||
posY++;
|
||
pCharMatrix += 2;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (uint8_t i = 0; i < 16; i++)
|
||
{
|
||
posX = cursor_x;
|
||
mask = 0x80;
|
||
for (uint8_t j = 0; j < 8; j++)
|
||
{
|
||
if ((*pCharMatrix & mask) != 0)
|
||
{
|
||
drawPixel(posX, posY, textcolor);
|
||
}
|
||
if ((*(pCharMatrix + 1) & mask) != 0)
|
||
{
|
||
drawPixel(posX + 8, posY, textcolor);
|
||
}
|
||
mask >>= 1;
|
||
posX++;
|
||
}
|
||
posY++;
|
||
pCharMatrix += 2;
|
||
}
|
||
}
|
||
|
||
|
||
cursor_x += 16;
|
||
if (wrap && ((cursor_x + 16) > _width))
|
||
{
|
||
cursor_x = 0;
|
||
cursor_y += 20;
|
||
}
|
||
}
|