change(skills): remove redundant title fields

This commit is contained in:
zhouli
2026-04-19 14:13:53 +08:00
parent a476c57e3e
commit 70b3c77075
15 changed files with 0 additions and 16 deletions
@@ -3,7 +3,6 @@
{
"id": "cap_lua_edit",
"file": "cap_lua_edit.md",
"title": "cap_lua_edit",
"summary": "Rules for writing Lua scripts with the registered module skills and relative script paths.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "memory_ops",
"file": "memory_ops.md",
"title": "Long-term Memory",
"summary": "Use on-device long-term memory tools to remember, recall, list, update, and forget structured memories.",
"cap_groups": [
"claw_memory"
@@ -12,7 +11,6 @@
{
"id": "profile_memory_ops",
"file": "profile_memory_ops.md",
"title": "Editable Profile Memory",
"summary": "Use the editable profile markdown files to persist changes to the agent's soul, identity card, persona, role, and the user's standing profile.",
"cap_groups": [
"cap_files"
@@ -3,7 +3,6 @@
{
"id": "lua_module_audio",
"file": "lua_module_audio.md",
"title": "lua_module_audio",
"summary": "How to create audio input/output handles and play, record, or inspect audio from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_board_manager",
"file": "lua_module_board_manager.md",
"title": "lua_module_board_manager",
"summary": "How to query board information and resolve device handles and parameters from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_button",
"file": "lua_module_button.md",
"title": "lua_module_button",
"summary": "How to create button handles, subscribe to events, and dispatch button state from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_camera",
"file": "lua_module_camera.md",
"title": "lua_module_camera",
"summary": "How to open a camera, inspect stream info, capture frames, and close it from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_delay",
"file": "lua_module_delay.md",
"title": "lua_module_delay",
"summary": "How to call delay.delay_ms(ms) from Lua after loading the delay module.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_display",
"file": "lua_module_display.md",
"title": "lua_module_display",
"summary": "How to draw shapes, text, bitmaps, and images on the display from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_esp_heap",
"file": "lua_module_esp_heap.md",
"title": "lua_module_esp_heap",
"summary": "How to query heap capability flags, memory usage, and task watermarks from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_event_publisher",
"file": "lua_module_event_publisher.md",
"title": "lua_module_event_publisher",
"summary": "How to publish message, trigger, and custom events from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_gpio",
"file": "lua_module_gpio.md",
"title": "lua_module_gpio",
"summary": "How to set GPIO direction, write level, and read level from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_lcd_touch",
"file": "lua_module_lcd_touch.md",
"title": "lua_module_lcd_touch",
"summary": "How to sync, read, and poll LCD touch state from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_led_strip",
"file": "lua_module_led_strip.md",
"title": "lua_module_led_strip",
"summary": "How to create and control an LED strip from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_storage",
"file": "lua_module_storage.md",
"title": "lua_module_storage",
"summary": "How to create directories and read or write files from Lua.",
"cap_groups": [
"cap_lua"
@@ -3,7 +3,6 @@
{
"id": "lua_module_system",
"file": "lua_module_system.md",
"title": "lua_module_system",
"summary": "How to access time, uptime, memory, and Wi-Fi info from Lua through the system module.",
"cap_groups": [
"cap_lua"