This commit adds the math.factorial function in two variants:
- squared difference, which is faster than the naive version, relatively
compact, and non-recursive;
- a mildly optimised recursive version, faster than the above one.
There are some more optimisations that could be done, but they tend to take
more code, and more storage space. The recursive version seems like a
sensible compromise.
The new function is disabled by default, and uses the non-optimised version
by default if it is enabled. The options are MICROPY_PY_MATH_FACTORIAL
and MICROPY_OPT_MATH_FACTORIAL.
Configuring clocks is a critical operation and is best to avoid when
possible. If the clocks really need to be reset to the same values then
one can pass in a slightly higher value, eg 168000001 Hz to get 168MHz.
This ensures that on first boot the most optimal settings are used for the
voltage scaling and flash latency (for F7 MCUs).
This commit also provides more fine-grained control for the flash latency
settings.
Power and clock control is low-level functionality and it makes sense to
have it in a dedicated file, at least so it can be reused by other parts of
the code.
On F7s PLLSAI is used as a 48MHz clock source if the main PLL cannot
provide such a frequency, and on L4s PLLSAI1 is always used as a clock
source for the peripherals. This commit makes sure these PLLs are
re-enabled upon waking from stop mode so the peripherals work.
See issues #4022 and #4178 (L4 specific).
There appears to be an issue on Windows with CPython >= 3.6,
sys.stdout.flush() raises an exception:
OSError: [WinError 87] The parameter is incorrect
It works fine to just catch and ignore the error on the flush line. Tested
on Windows 10 x64 1803 (Build 17134.228), Python 3.6.4 amd64.
This patches avoids multiplying with negative powers-of-10 when parsing
floating-point values, when those powers-of-10 can be exactly represented
as a positive power. When represented as a positive power and used to
divide, the resulting float will not have any rounding errors.
The issue is that mp_parse_num_decimal will sometimes not give the closest
floating representation of the input string. Eg for "0.3", which can't be
represented exactly in floating point, mp_parse_num_decimal gives a
slightly high (by 1LSB) result. This is because it computes the answer as
3 * 0.1, and since 0.1 also can't be represented exactly, multiplying by 3
multiplies up the rounding error in the 0.1. Computing it as 3 / 10, as
now done by the change in this commit, gives an answer which is as close to
the true value of "0.3" as possible.