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tests/perf_bench: Add some benchmarks from python-performance.
From https://github.com/python/pyperformance commit 6690642ddeda46fc5ee6e97c3ef4b2f292348ab8
This commit is contained in:
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# Source: https://github.com/python/pyperformance
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# License: MIT
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# create chaosgame-like fractals
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# Copyright (C) 2005 Carl Friedrich Bolz
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import math
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import random
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class GVector(object):
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def __init__(self, x=0, y=0, z=0):
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self.x = x
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self.y = y
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self.z = z
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def Mag(self):
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return math.sqrt(self.x ** 2 + self.y ** 2 + self.z ** 2)
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def dist(self, other):
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return math.sqrt((self.x - other.x) ** 2
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+ (self.y - other.y) ** 2
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+ (self.z - other.z) ** 2)
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def __add__(self, other):
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if not isinstance(other, GVector):
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raise ValueError("Can't add GVector to " + str(type(other)))
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v = GVector(self.x + other.x, self.y + other.y, self.z + other.z)
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return v
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def __sub__(self, other):
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return self + other * -1
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def __mul__(self, other):
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v = GVector(self.x * other, self.y * other, self.z * other)
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return v
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__rmul__ = __mul__
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def linear_combination(self, other, l1, l2=None):
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if l2 is None:
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l2 = 1 - l1
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v = GVector(self.x * l1 + other.x * l2,
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self.y * l1 + other.y * l2,
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self.z * l1 + other.z * l2)
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return v
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def __str__(self):
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return "<%f, %f, %f>" % (self.x, self.y, self.z)
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def __repr__(self):
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return "GVector(%f, %f, %f)" % (self.x, self.y, self.z)
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class Spline(object):
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"""Class for representing B-Splines and NURBS of arbitrary degree"""
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def __init__(self, points, degree, knots):
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"""Creates a Spline.
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points is a list of GVector, degree is the degree of the Spline.
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"""
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if len(points) > len(knots) - degree + 1:
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raise ValueError("too many control points")
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elif len(points) < len(knots) - degree + 1:
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raise ValueError("not enough control points")
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last = knots[0]
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for cur in knots[1:]:
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if cur < last:
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raise ValueError("knots not strictly increasing")
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last = cur
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self.knots = knots
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self.points = points
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self.degree = degree
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def GetDomain(self):
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"""Returns the domain of the B-Spline"""
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return (self.knots[self.degree - 1],
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self.knots[len(self.knots) - self.degree])
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def __call__(self, u):
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"""Calculates a point of the B-Spline using de Boors Algorithm"""
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dom = self.GetDomain()
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if u < dom[0] or u > dom[1]:
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raise ValueError("Function value not in domain")
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if u == dom[0]:
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return self.points[0]
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if u == dom[1]:
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return self.points[-1]
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I = self.GetIndex(u)
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d = [self.points[I - self.degree + 1 + ii]
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for ii in range(self.degree + 1)]
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U = self.knots
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for ik in range(1, self.degree + 1):
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for ii in range(I - self.degree + ik + 1, I + 2):
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ua = U[ii + self.degree - ik]
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ub = U[ii - 1]
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co1 = (ua - u) / (ua - ub)
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co2 = (u - ub) / (ua - ub)
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index = ii - I + self.degree - ik - 1
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d[index] = d[index].linear_combination(d[index + 1], co1, co2)
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return d[0]
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def GetIndex(self, u):
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dom = self.GetDomain()
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for ii in range(self.degree - 1, len(self.knots) - self.degree):
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if u >= self.knots[ii] and u < self.knots[ii + 1]:
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I = ii
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break
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else:
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I = dom[1] - 1
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return I
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def __len__(self):
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return len(self.points)
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def __repr__(self):
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return "Spline(%r, %r, %r)" % (self.points, self.degree, self.knots)
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def write_ppm(im, w, h, filename):
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with open(filename, "wb") as f:
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f.write(b'P6\n%i %i\n255\n' % (w, h))
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for j in range(h):
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for i in range(w):
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val = im[j * w + i]
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c = val * 255
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f.write(b'%c%c%c' % (c, c, c))
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class Chaosgame(object):
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def __init__(self, splines, thickness, subdivs):
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self.splines = splines
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self.thickness = thickness
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self.minx = min([p.x for spl in splines for p in spl.points])
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self.miny = min([p.y for spl in splines for p in spl.points])
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self.maxx = max([p.x for spl in splines for p in spl.points])
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self.maxy = max([p.y for spl in splines for p in spl.points])
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self.height = self.maxy - self.miny
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self.width = self.maxx - self.minx
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self.num_trafos = []
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maxlength = thickness * self.width / self.height
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for spl in splines:
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length = 0
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curr = spl(0)
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for i in range(1, subdivs + 1):
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last = curr
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t = 1 / subdivs * i
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curr = spl(t)
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length += curr.dist(last)
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self.num_trafos.append(max(1, int(length / maxlength * 1.5)))
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self.num_total = sum(self.num_trafos)
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def get_random_trafo(self):
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r = random.randrange(int(self.num_total) + 1)
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l = 0
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for i in range(len(self.num_trafos)):
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if r >= l and r < l + self.num_trafos[i]:
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return i, random.randrange(self.num_trafos[i])
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l += self.num_trafos[i]
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return len(self.num_trafos) - 1, random.randrange(self.num_trafos[-1])
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def transform_point(self, point, trafo=None):
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x = (point.x - self.minx) / self.width
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y = (point.y - self.miny) / self.height
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if trafo is None:
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trafo = self.get_random_trafo()
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start, end = self.splines[trafo[0]].GetDomain()
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length = end - start
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seg_length = length / self.num_trafos[trafo[0]]
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t = start + seg_length * trafo[1] + seg_length * x
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basepoint = self.splines[trafo[0]](t)
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if t + 1 / 50000 > end:
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neighbour = self.splines[trafo[0]](t - 1 / 50000)
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derivative = neighbour - basepoint
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else:
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neighbour = self.splines[trafo[0]](t + 1 / 50000)
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derivative = basepoint - neighbour
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if derivative.Mag() != 0:
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basepoint.x += derivative.y / derivative.Mag() * (y - 0.5) * \
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self.thickness
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basepoint.y += -derivative.x / derivative.Mag() * (y - 0.5) * \
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self.thickness
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else:
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# can happen, especially with single precision float
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pass
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self.truncate(basepoint)
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return basepoint
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def truncate(self, point):
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if point.x >= self.maxx:
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point.x = self.maxx
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if point.y >= self.maxy:
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point.y = self.maxy
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if point.x < self.minx:
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point.x = self.minx
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if point.y < self.miny:
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point.y = self.miny
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def create_image_chaos(self, w, h, iterations, rng_seed):
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# Always use the same sequence of random numbers
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# to get reproductible benchmark
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random.seed(rng_seed)
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im = bytearray(w * h)
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point = GVector((self.maxx + self.minx) / 2,
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(self.maxy + self.miny) / 2, 0)
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for _ in range(iterations):
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point = self.transform_point(point)
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x = (point.x - self.minx) / self.width * w
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y = (point.y - self.miny) / self.height * h
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x = int(x)
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y = int(y)
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if x == w:
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x -= 1
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if y == h:
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y -= 1
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im[(h - y - 1) * w + x] = 1
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return im
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###########################################################################
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# Benchmark interface
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bm_params = {
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(100, 50): (0.25, 100, 50, 50, 50, 1234),
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(1000, 1000): (0.25, 200, 400, 400, 1000, 1234),
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(5000, 1000): (0.25, 400, 500, 500, 7000, 1234),
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}
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def bm_setup(params):
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splines = [
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Spline([
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GVector(1.597, 3.304, 0.0),
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GVector(1.576, 4.123, 0.0),
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GVector(1.313, 5.288, 0.0),
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GVector(1.619, 5.330, 0.0),
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GVector(2.890, 5.503, 0.0),
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GVector(2.373, 4.382, 0.0),
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GVector(1.662, 4.360, 0.0)],
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3, [0, 0, 0, 1, 1, 1, 2, 2, 2]),
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Spline([
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GVector(2.805, 4.017, 0.0),
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GVector(2.551, 3.525, 0.0),
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GVector(1.979, 2.620, 0.0),
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GVector(1.979, 2.620, 0.0)],
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3, [0, 0, 0, 1, 1, 1]),
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Spline([
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GVector(2.002, 4.011, 0.0),
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GVector(2.335, 3.313, 0.0),
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GVector(2.367, 3.233, 0.0),
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GVector(2.367, 3.233, 0.0)],
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3, [0, 0, 0, 1, 1, 1])
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]
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chaos = Chaosgame(splines, params[0], params[1])
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image = None
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def run():
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nonlocal image
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_, _, width, height, iter, rng_seed = params
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image = chaos.create_image_chaos(width, height, iter, rng_seed)
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def result():
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norm = params[4]
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# Images are not the same when floating point behaviour is different,
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# so return percentage of pixels that are set (rounded to int).
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#write_ppm(image, params[2], params[3], 'out-.ppm')
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pix = int(100 * sum(image) / len(image))
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return norm, pix
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return run, result
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@@ -0,0 +1,67 @@
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# Source: https://github.com/python/pyperformance
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# License: MIT
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# The Computer Language Benchmarks Game
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# http://benchmarksgame.alioth.debian.org/
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# Contributed by Sokolov Yura, modified by Tupteq.
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def fannkuch(n):
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count = list(range(1, n + 1))
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max_flips = 0
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m = n - 1
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r = n
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check = 0
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perm1 = list(range(n))
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perm = list(range(n))
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perm1_ins = perm1.insert
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perm1_pop = perm1.pop
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while 1:
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if check < 30:
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check += 1
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while r != 1:
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count[r - 1] = r
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r -= 1
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if perm1[0] != 0 and perm1[m] != m:
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perm = perm1[:]
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flips_count = 0
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k = perm[0]
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while k:
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perm[:k + 1] = perm[k::-1]
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flips_count += 1
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k = perm[0]
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if flips_count > max_flips:
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max_flips = flips_count
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while r != n:
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perm1_ins(r, perm1_pop(0))
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count[r] -= 1
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if count[r] > 0:
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break
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r += 1
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else:
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return max_flips
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###########################################################################
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# Benchmark interface
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bm_params = {
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(50, 10): (5,),
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(100, 10): (6,),
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(500, 10): (7,),
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(1000, 10): (8,),
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(5000, 10): (9,),
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}
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def bm_setup(params):
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state = None
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def run():
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nonlocal state
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state = fannkuch(params[0])
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def result():
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return params[0], state
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return run, result
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@@ -0,0 +1,70 @@
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# Source: https://github.com/python/pyperformance
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# License: MIT
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# Artificial, floating point-heavy benchmark originally used by Factor.
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from math import sin, cos, sqrt
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class Point(object):
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__slots__ = ('x', 'y', 'z')
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def __init__(self, i):
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self.x = x = sin(i)
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self.y = cos(i) * 3
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self.z = (x * x) / 2
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def __repr__(self):
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return "<Point: x=%s, y=%s, z=%s>" % (self.x, self.y, self.z)
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def normalize(self):
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x = self.x
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y = self.y
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z = self.z
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norm = sqrt(x * x + y * y + z * z)
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self.x /= norm
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self.y /= norm
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self.z /= norm
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def maximize(self, other):
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self.x = self.x if self.x > other.x else other.x
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self.y = self.y if self.y > other.y else other.y
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self.z = self.z if self.z > other.z else other.z
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return self
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def maximize(points):
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next = points[0]
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for p in points[1:]:
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next = next.maximize(p)
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return next
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def benchmark(n):
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points = [None] * n
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for i in range(n):
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points[i] = Point(i)
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for p in points:
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p.normalize()
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return maximize(points)
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###########################################################################
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# Benchmark interface
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bm_params = {
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(50, 25): (1, 150),
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(100, 100): (1, 250),
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(1000, 1000): (10, 1500),
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(5000, 1000): (20, 3000),
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}
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def bm_setup(params):
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state = None
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def run():
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nonlocal state
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for _ in range(params[0]):
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state = benchmark(params[1])
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def result():
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return params[0] * params[1], 'Point(%.4f, %.4f, %.4f)' % (state.x, state.y, state.z)
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return run, result
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,62 @@
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# Source: https://github.com/python/pyperformance
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# License: MIT
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# Simple, brute-force N-Queens solver.
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# author: collinwinter@google.com (Collin Winter)
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# n_queens function: Copyright 2009 Raymond Hettinger
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# Pure-Python implementation of itertools.permutations().
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def permutations(iterable, r=None):
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"""permutations(range(3), 2) --> (0,1) (0,2) (1,0) (1,2) (2,0) (2,1)"""
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pool = tuple(iterable)
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n = len(pool)
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if r is None:
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r = n
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indices = list(range(n))
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cycles = list(range(n - r + 1, n + 1))[::-1]
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yield tuple(pool[i] for i in indices[:r])
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while n:
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for i in reversed(range(r)):
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cycles[i] -= 1
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if cycles[i] == 0:
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indices[i:] = indices[i + 1:] + indices[i:i + 1]
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cycles[i] = n - i
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else:
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j = cycles[i]
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indices[i], indices[-j] = indices[-j], indices[i]
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yield tuple(pool[i] for i in indices[:r])
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break
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else:
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return
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# From http://code.activestate.com/recipes/576647/
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def n_queens(queen_count):
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"""N-Queens solver.
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Args: queen_count: the number of queens to solve for, same as board size.
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Yields: Solutions to the problem, each yielded value is a N-tuple.
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||||
"""
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cols = range(queen_count)
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for vec in permutations(cols):
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if (queen_count == len(set(vec[i] + i for i in cols))
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||||
== len(set(vec[i] - i for i in cols))):
|
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yield vec
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||||
|
||||
###########################################################################
|
||||
# Benchmark interface
|
||||
|
||||
bm_params = {
|
||||
(50, 25): (1, 5),
|
||||
(100, 25): (1, 6),
|
||||
(1000, 100): (1, 7),
|
||||
(5000, 100): (1, 8),
|
||||
}
|
||||
|
||||
def bm_setup(params):
|
||||
res = None
|
||||
def run():
|
||||
nonlocal res
|
||||
for _ in range(params[0]):
|
||||
res = len(list(n_queens(params[1])))
|
||||
def result():
|
||||
return params[0] * 10 ** (params[1] - 3), res
|
||||
return run, result
|
||||
@@ -0,0 +1,62 @@
|
||||
# Source: https://github.com/python/pyperformance
|
||||
# License: MIT
|
||||
|
||||
# Calculating some of the digits of π.
|
||||
# This benchmark stresses big integer arithmetic.
|
||||
# Adapted from code on: http://benchmarksgame.alioth.debian.org/
|
||||
|
||||
|
||||
def compose(a, b):
|
||||
aq, ar, as_, at = a
|
||||
bq, br, bs, bt = b
|
||||
return (aq * bq,
|
||||
aq * br + ar * bt,
|
||||
as_ * bq + at * bs,
|
||||
as_ * br + at * bt)
|
||||
|
||||
|
||||
def extract(z, j):
|
||||
q, r, s, t = z
|
||||
return (q * j + r) // (s * j + t)
|
||||
|
||||
|
||||
def gen_pi_digits(n):
|
||||
z = (1, 0, 0, 1)
|
||||
k = 1
|
||||
digs = []
|
||||
for _ in range(n):
|
||||
y = extract(z, 3)
|
||||
while y != extract(z, 4):
|
||||
z = compose(z, (k, 4 * k + 2, 0, 2 * k + 1))
|
||||
k += 1
|
||||
y = extract(z, 3)
|
||||
z = compose((10, -10 * y, 0, 1), z)
|
||||
digs.append(y)
|
||||
return digs
|
||||
|
||||
|
||||
###########################################################################
|
||||
# Benchmark interface
|
||||
|
||||
bm_params = {
|
||||
(50, 25): (1, 35),
|
||||
(100, 100): (1, 65),
|
||||
(1000, 1000): (2, 250),
|
||||
(5000, 1000): (3, 350),
|
||||
}
|
||||
|
||||
def bm_setup(params):
|
||||
state = None
|
||||
|
||||
def run():
|
||||
nonlocal state
|
||||
nloop, ndig = params
|
||||
ndig = params[1]
|
||||
for _ in range(nloop):
|
||||
state = None # free previous result
|
||||
state = gen_pi_digits(ndig)
|
||||
|
||||
def result():
|
||||
return params[0] * params[1], ''.join(str(d) for d in state)
|
||||
|
||||
return run, result
|
||||
Reference in New Issue
Block a user