Remove groups (#10)

Removing any groups that where added for specific mod or record type.
With the exception of dynamic patches, the remaining groups are generic and could be used for any files.
Mainly to make things simpler and prevent any future issues.
This commit is contained in:
MacSplody
2023-09-17 02:59:03 +01:00
committed by GitHub
parent 0a19051c18
commit 26f25a89d9
+4 -61
View File
@@ -265,78 +265,21 @@ groups:
description: 'A group for modules that must load after most other mods.'
after: [ default ]
- name: &racesGroup Races & Classes
description: 'A group for modules that modify character Races & Classes.'
- name: &coreGroup Core Mods
after: [ *lowPriorityGroup ]
- name: &economyGroup Economy
description: 'A group for mods that alter the Economy of the game.'
after: [ *racesGroup ]
- name: &craftingGroup Crafting
description: 'A group for modules that modify or expand crafting systems.'
after: [ *economyGroup ]
- name: &resourcesOverhaulsGroup Resource Overhauls
description: 'A group for modules that overhaul resources.'
after: [ *craftingGroup ]
- name: &perksGroup Skills & Perks
description: 'A group for modules that modify or add new Skills and Perks.'
after: [ *resourcesOverhaulsGroup ]
- name: &gameplayGroup Gameplay Overhauls
description: 'A group for modules that overhauls gameplay.'
after: [ *perksGroup ]
- name: &coreGroup Core Mods
after: [ *gameplayGroup ]
- name: &altStartGroup Alternate Start
description: 'A group for mods that provide alternative starting choices.'
- name: &highPriorityGroup High Priority Overrides
after: [ *coreGroup ]
- name: &followerFrameworksGroup Follower Frameworks
description: 'A group for mods that extend the follower system.'
after: [ *altStartGroup ]
- name: &cellEncZonesGroup Cell Encounter Zones
description: 'A group for modules that modify cell encounter zones.'
after: [ *followerFrameworksGroup ]
- name: &interiorLightingGroup Interior Lighting
description: 'A group for modules that add/remove and/or fix light bulbs in interiors.'
after: [ *cellEncZonesGroup ]
- name: &highPriorityGroup High Priority Overrides
after: [ *interiorLightingGroup ]
- name: &cellSettingsGroup Cell Settings
description: 'A group for modules that only modify cell settings.'
- name: &lateLoadersGroup Late Loaders
after: [ *highPriorityGroup ]
- name: &lightingEnhancerGroup Lighting Enhancers
after: [ *cellSettingsGroup ]
- name: &lateLoadersGroup Late Loaders
after: [ *lightingEnhancerGroup ]
- name: &lvlListsGroup Leveled List Modifiers
after: [ *lateLoadersGroup ]
- name: &worldSettingsGroup Worldspace Settings
description: 'A group for modules that need to be loaded late to preserve worldspace settings.'
after: [ *lvlListsGroup ]
- name: &dynamicPatchGroup Dynamic Patches
after: [ *worldSettingsGroup ]
after: [ *lateLoadersGroup ]
- name: &lateChangesGroup Late Fixes & Changes
after: [ *dynamicPatchGroup ]
- name: &dynamicLODGroup Dynamic LOD
after: [ *lateChangesGroup ]
plugins:
###### Official Game Files ######
- name: 'Starfield.esm'