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Remove groups (#10)
Removing any groups that where added for specific mod or record type. With the exception of dynamic patches, the remaining groups are generic and could be used for any files. Mainly to make things simpler and prevent any future issues.
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+4
-61
@@ -265,78 +265,21 @@ groups:
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description: 'A group for modules that must load after most other mods.'
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after: [ default ]
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- name: &racesGroup Races & Classes
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description: 'A group for modules that modify character Races & Classes.'
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- name: &coreGroup Core Mods
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after: [ *lowPriorityGroup ]
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- name: &economyGroup Economy
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description: 'A group for mods that alter the Economy of the game.'
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after: [ *racesGroup ]
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- name: &craftingGroup Crafting
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description: 'A group for modules that modify or expand crafting systems.'
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after: [ *economyGroup ]
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- name: &resourcesOverhaulsGroup Resource Overhauls
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description: 'A group for modules that overhaul resources.'
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after: [ *craftingGroup ]
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- name: &perksGroup Skills & Perks
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description: 'A group for modules that modify or add new Skills and Perks.'
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after: [ *resourcesOverhaulsGroup ]
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- name: &gameplayGroup Gameplay Overhauls
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description: 'A group for modules that overhauls gameplay.'
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after: [ *perksGroup ]
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- name: &coreGroup Core Mods
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after: [ *gameplayGroup ]
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- name: &altStartGroup Alternate Start
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description: 'A group for mods that provide alternative starting choices.'
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- name: &highPriorityGroup High Priority Overrides
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after: [ *coreGroup ]
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- name: &followerFrameworksGroup Follower Frameworks
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description: 'A group for mods that extend the follower system.'
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after: [ *altStartGroup ]
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- name: &cellEncZonesGroup Cell Encounter Zones
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description: 'A group for modules that modify cell encounter zones.'
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after: [ *followerFrameworksGroup ]
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- name: &interiorLightingGroup Interior Lighting
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description: 'A group for modules that add/remove and/or fix light bulbs in interiors.'
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after: [ *cellEncZonesGroup ]
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- name: &highPriorityGroup High Priority Overrides
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after: [ *interiorLightingGroup ]
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- name: &cellSettingsGroup Cell Settings
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description: 'A group for modules that only modify cell settings.'
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- name: &lateLoadersGroup Late Loaders
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after: [ *highPriorityGroup ]
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- name: &lightingEnhancerGroup Lighting Enhancers
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after: [ *cellSettingsGroup ]
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- name: &lateLoadersGroup Late Loaders
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after: [ *lightingEnhancerGroup ]
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- name: &lvlListsGroup Leveled List Modifiers
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after: [ *lateLoadersGroup ]
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- name: &worldSettingsGroup Worldspace Settings
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description: 'A group for modules that need to be loaded late to preserve worldspace settings.'
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after: [ *lvlListsGroup ]
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- name: &dynamicPatchGroup Dynamic Patches
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after: [ *worldSettingsGroup ]
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after: [ *lateLoadersGroup ]
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- name: &lateChangesGroup Late Fixes & Changes
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after: [ *dynamicPatchGroup ]
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- name: &dynamicLODGroup Dynamic LOD
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after: [ *lateChangesGroup ]
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plugins:
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###### Official Game Files ######
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- name: 'Starfield.esm'
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