3796 Commits
Author SHA1 Message Date
zhuabaobao123 4c0c9c31fc Update Particle Patch ENB Helper condition for KiLoader distribution (#3230)
Some distributions of ENB Helper SE install the DLL to `KiLoader/Plugins/ENBHelperSE.dll` instead of the standard `SKSE/Plugins/` path. One example is the KiLoader distribution on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/99406

This updates the `Particle Patch` recommendation message condition so it does not appear when ENB Helper is installed via KiLoader.
2026-07-23 15:26:24 +02:00
sibir 04b11eacad Update Unique Region Names (#3226)
* Replace messages
  * Patches are outdated with currently available RW2.

* Update plugin
  * Expand location to all plugins on page.
  * Add name to location.
2026-07-02 07:50:14 -07:00
sibir 43b9da35c3 Update Convenient Carriages (#3225)
* Remove patch messages
  * Outdated & unnecessary with FOMOD.
2026-07-02 07:11:21 -07:00
sibir a02f7a9e6d Update Pandorable's NPCs series (#3224)
* Add `deletePluginPanAIO` anchor
  * For Pandorable's NPCs mods merged into AIO.

* Add plugins
  * Pandorable's NPCs - males 1, 2, & 3.
  * https://www.nexusmods.com/skyrimspecialedition/mods/42043
  * https://www.nexusmods.com/skyrimspecialedition/mods/50617
  * https://www.nexusmods.com/skyrimspecialedition/mods/110533

* Add `deletePluginPanAIO` messages
  * For plugins merged into AIO.
  * Resources should remain installed.
2026-07-01 22:55:09 -07:00
sibir 4d6bd6c93b Update Elianora's Breezehome Overhaul (#3222)
* Update `alreadyInX` message
  * Fix condition, would show even when 3-way patch not installed.
  * Only show if ELE & RS installed.

* Add `useInstead` message
  * Use 3-way patch instead of 2-way patches if ELE & RS installed.
2026-07-01 09:03:24 -07:00
sibir 0d7c9f7967 Update Skyrim Landscape and Water Fixes (#3221)
* Remove patch messages
  * Not necessary with mod's FOMOD & have caused confusion in the past.

* Add load after
  * LFfGM & GotT 3way patch needs to load after Quaint Raven Rock to
    resolve various landscape issues.
2026-06-29 02:06:29 -07:00
Mick ab8e07beb1 Add Favor Quests Separated - Headhunter Patch (#3219)
This adds an entry for a patch I made, which should load after other
plugins editing bounty quests and also has an incompatibility with an
optional file from Favor Quests Separated.

Reference: https://www.nexusmods.com/skyrimspecialedition/mods/180452
2026-06-19 17:41:51 -07:00
MacSplody 7984d4cfd4 Add group for Standing stone effects (#3213)
* Add group
- Standing Stone Effects.

* Add files to group
- Andromeda.
- Evenstar.
- Freyr.
- Mundus.
- Remove load after rules, not required.

* Add inc
- Mark standing stone overhauls as incompatible.
2026-04-29 14:07:41 +01:00
MacSplody 55da16c423 Update Racial Body Morphs
- Separate obsolete messages.
2026-04-29 08:22:44 +01:00
MacSplody 1d7ddd2869 Update Racial Body Morphs (#3212)
* Remove metadata
- Old version data.

* Add location
- https://www.nexusmods.com/skyrimspecialedition/mods/65047/

* Add cleaning data
- Version: 1.0.0.

* Add messages
- Mark old files as obsolete.

* Add message
- Use only one version.

* Add inc
- Diverse Racial Skeletons for Mu Skeleton Editor.
2026-04-29 08:19:35 +01:00
MacSplody 5c2e125415 Update Armor and Clothing Extension (#3211)
* Update cleaning data
- Version 1.6.1.

* Replace message
- Patch available for Requiem 6.0.0+.

* Add sorting rule
- No longer a requirement.
- Load after WACCF.
- Can sort earlier depending on installed mods.

* Update tags
- Keep stats tag, one record conflict with Cutting room floor.
2026-04-28 14:23:38 +01:00
MacSplody abf2407c3f Add Better Stealth AI for Followers (#3210)
* Add location
- https://www.nexusmods.com/skyrimspecialedition/mods/17600/

* Add cleaning data
- Version 3.5.

* Add sorting rule
- Load after EBQO, changes included.
2026-04-28 03:48:20 +01:00
MacSplody 3480020538 Update Ambriel (#3209)
* Update cleaning data
- Version: AQSE1.06

* Add cleaning data
- The Lost Navmesh Patch
- Version: AQSE1.06

* Add tags
- Alters faction relations and npc factions.

* Update location
- Add mod name.
- Add new location.
- https://www.nexusmods.com/skyrimspecialedition/mods/89469/

* Update sorting rules
- Place early in new content group.
2026-04-27 10:36:24 +01:00
MacSplody 4f03b8e775 Update Ambient Templates for Lighting Mods
- Add condition to requirement.
- Hide if old version is used.
2026-04-27 00:47:36 +01:00
MacSplody 6e5ee59494 Update Farmhouse Chimneys (#3208)
* Move file
- To environment section.

* Update cleaning data
- Version 4.3.1.

* Update location
- Add mod name.
- Apply to all mod files.

* Add sorting rule
- Loading early to avoid reverting cell changes in other mods.
2026-04-27 00:32:14 +01:00
MacSplody 22380d50e0 Update Even Better Quest Objectives SE (#3207)
* Remove message
- Patch is obsolete.

* Remove messages
- Patches auto install, so not as big of an issue.
- Could possibly add a new message for mods with auto select in fomod.

* Update cleaning data
- Version 1.11.0.
- Removed for patches and optional files.

* Update sorting rules
- Order with QuestsAreInSkyrim.esp shouldn't matter now with provided patch.
- Removed load afters that are not required.

* Refactor
- Combine already in x message metadata.

* Update location
- Split main file and patches.
- Make regex a bit more strict.
2026-04-26 09:28:34 +01:00
MacSplody 4992026cab Add Ambient Templates for Lighting Mods (#3205)
* Add location
- https://www.nexusmods.com/skyrimspecialedition/mods/153425/

* Add requirement
- Luma Utility.

* Add sorting rule
- Order not really important, placing it in resources group.

* Add inc
- Listed on mod page.

* Update mod requirements
- Other mods requiring this mod.
- Window Shadows Ultimate and True Light.
2026-04-25 20:43:42 +01:00
MacSplody 33d2b6922c Add group for grass removal mods (#3204)
* Add group
- For mods that remove grass.
- Either by altering landscape textures records or flag settings in WRLD.

* Update sorting rules
- Move No Grassias to new group.
- Resets landscape textures to vanilla settings.

* Update sorting rules
- Move No Grass in caves and cities to no grass group.
2026-04-24 19:50:56 +01:00
MacSplody 9fc52d0c53 Update Open Cities Skyrim (#3203)
* Update sorting rules
- Move to City Worldspace Movers group.

* Update messages
- Amend name of creation club subs.
- Update and add LotD patches.
- Add patch message for Dawnfang & Duskfang (Creation Club).

* Update cleaning data
- Version: 3.2.3.
2026-04-21 00:44:09 +01:00
MacSplody c3670e9545 Update Elianora's Breezehome Overhaul (EBO) (#3202)
* Add Group
- Elianora's Breezehome Overhaul.

* Update sorting rules
- Move to new group.
- Places it after OCS, SREX and LUX.
- Tested and remaining conflicts are resolved with provided patches.

- Removed rules that are no longer required.

* Update format
- Split main file, addons and patch location metadata.

* Add sorting rules
- Sort patches after addons.

* Add sorting rule
- Sort lighting patches after other files.

* Correction
- Add escape to regex.

* Add message
- Relighting Skyrim & ELE patches included in combo patch.

* Update cleaning data
- Version 3.4.
2026-04-20 21:50:23 +01:00
MacSplody 2a96a54e81 Update Flat World Map Framework (#3201)
* Add sorting rules
- For RWT patches.

* Add cleaning data
- Version: 1.9.985. main files.

* Update format
- Split main files and optional versions.
- Separate main files and patches.

* Add file
- MCM for FWMF.
2026-04-20 13:20:13 +01:00
MacSplody ac900293e7 Update Realistic Water Two SE (RWT) (#3200)
* Update sorting rules
- Add resource file to Resources group.

* Update sorting rules
- Main file.
- Move to water overhauls group.
- Will swap its order with open cities and lighting mods.
- Ultimately bad tagging has become too prevalent, due to an xEdit script which auto adds tags to file header.
- So bash is not as reliable for water mod patching. It works fine if water mods are later.

* Update location
- Mod name changed slightly.
2026-04-20 12:14:25 +01:00
MacSplody e021027a91 Update Update Water for ENB (#3199)
* Update sorting rules
- Move to water overhauls group.
- Will swap its order with open cities and lighting mods.
- Ultimately bad tagging has become too prevalent, due to an xEdit script which auto adds tags to file header.
- So bash is not as reliable for water mod patching. It works fine if water mods are later.
- Synthesis script should work fine, but it does not cover all versions of the mod, Only works for Community Shader version currently.
2026-04-20 11:17:24 +01:00
MacSplody 59a757a478 Update sorting for some early loaders (#3198)
* Update sorting rule
- Blowing in the Wind - ELFX Exteriors Patch.
- Needs to load after ELFX Exteriors, so should be in the same group.

* Move some early mods to new content
- bee hives.
- Carriage Stops of Skyrim.
- DLC Integration.
- Ducks and Swans.
- Immersive College NPCs.
- Immersive Farms
- HFDecorativeDolls.
- Immersive Wenches.
- Laundry.
- Lore Weapon Expansion.
- s6o6t LORE - Oblivion gates.
- WARZONES.
2026-04-20 01:14:56 +01:00
MacSplody db3e89c5fd Update sorting for some Weather mods (#3197)
- TrueStormsSE.esp.
- Realistic Lighting Overhaul - Weathers.
- Natural and Atmospheric Tamriel.
- Dolomite Weathers.

- Moved to default group.
- Allows for loading after lighting mods if users prefers wether lighting.

- Removed some load afters involving landscape mods. Should really be solved with cleaning or patch.
- May just be fundamentally incompatible.
2026-04-19 21:27:51 +01:00