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Typos & Adjustments (#75)
* Typo - Change to to do. * Adjustment - Move period outside link.
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@@ -66,7 +66,7 @@ url: [ 'http://oblivion.nexusmods.com/mods/15256' ]</code></pre>
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<p>Before you add a new entry for a plugin, make sure that there isn't already an existing entry for it. LOOT will attempt to merge entries if there are more than one for a plugin, but some metadata may be lost in the process, so it's always safer to only have one entry per plugin.</p>
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<p><em>Don't</em> open the masterlist and to a <code>Ctrl-F</code> search for the plugin filename, or anything similar. Instead, use the online <a href="https://loot.github.io/search/">Masterlist Search</a> page to perform a search of the masterlist. This search utility has the following features:</p>
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<p><em>Don't</em> open the masterlist and do a <code>Ctrl-F</code> search for the plugin filename, or anything similar. Instead, use the online <a href="https://loot.github.io/search/">Masterlist Search</a> page to perform a search of the masterlist. This search utility has the following features:</p>
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<ul>
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<li>Accounts for syntax variation.</li>
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@@ -5,7 +5,7 @@ title: Dirty Edits, Mod Cleaning & CRCs
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<p>Dirty edits are often a side-effect of mod creation, and are often due to bugs in the utilities Bethesda has provided to create mods, rather than bad practice by mod authors. Dirty edits can cause a wide range of issues, including incorrect game settings, missing content, broken quests and crashing to desktop. The more dirty edits there are in a mod, and the more mods with dirty edits you use, the more likely you are to experience issues.</p>
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<p>Thankfully there is a way to remove dirty edits from mods relatively easily, a process known as <em>mod cleaning</em>, using TES4Edit, FO3Edit, FNVEdit, TES5Edit, FO4Edit or SSEEdit (for Oblivion, Fallout 3, Fallout: New Vegas, Skyrim, Fallout 4 and Skyrim: Special Edition respectively). Detailed instructions and information on mod cleaning are available at xEdit's <a href="https://tes5edit.github.io/docs/7-mod-cleaning-and-error-checking.html">cleaning guide.</a></p>
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<p>Thankfully there is a way to remove dirty edits from mods relatively easily, a process known as <em>mod cleaning</em>, using TES4Edit, FO3Edit, FNVEdit, TES5Edit, FO4Edit or SSEEdit (for Oblivion, Fallout 3, Fallout: New Vegas, Skyrim, Fallout 4 and Skyrim: Special Edition respectively). Detailed instructions and information on mod cleaning are available at xEdit's <a href="https://tes5edit.github.io/docs/7-mod-cleaning-and-error-checking.html">cleaning guide</a>.</p>
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<p>The problem of dirty edits is largely a problem of ignorance on the part of mod authors and users alike of the problems dirty mods can cause. As such, there are community efforts to raise awareness of dirty edits and cleaning. LOOT plays a key role in these efforts, as it holds the complete list of all known dirty mods (as does BOSS), and it uses this information to provide notification messages to users for any dirty mods they have installed.</p>
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