mirror of
https://github.com/loot/loot-condition-interpreter.git
synced 2026-07-27 14:16:09 -07:00
84a8ef55d103e72c1cf9465cd1c8264493d78f5d
It was only used for a single type alias that's currently usize on all platforms, so using it was overkill. This removes libc from the dependency tree on Windows, but not on Linux, though there it's only needed for dev dependencies.
loot-condition-interpreter
A library for parsing and evaluating LOOT's metadata condition strings. It provides:
- Support for metadata syntax v0.26 condition strings.
- Condition string parsing without evaluation, for checking syntax.
- Evaluation of parsed condition strings.
- Efficient and safe concurrent condition evaluation thanks to Rust's safety guarantees.
- Caching of individual function evaluation results and calculated CRCs.
- Executable version parsing without any external runtime dependencies.
- Lots of tests, and benchmarks.
- A C FFI library that wraps the Rust library.
Build
Make sure you have Rust installed.
To build the Rust and C FFI libraries, run:
cargo build --release --package loot-condition-interpreter-ffi
Use cbindgen to generate a C++ header file:
cbindgen ffi/ -o ffi/include/loot_condition_interpreter.h
Tests & Benchmarks
The tests and benchmarks need the testing-plugins and the LOOT API v0.13.8 Windows archives to be extracted and present in the repo root. See the GitHub Actions CI workflow for examples on what should be extracted where.
To run the Rust tests:
cargo test --workspace
To run the benchmarks:
cargo bench
There are also C++ tests for the FFI library, they require a C++ toolchain and CMake to be installed. To run the C++ tests:
mkdir ffi/build
cd ffi/build
cmake ..
cmake --build .
ctest
Languages
Rust
97.2%
C++
2.5%
CMake
0.3%