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https://github.com/loot/loot-condition-interpreter.git
synced 2026-07-27 14:16:09 -07:00
Fix clippy warnings
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+2
-2
@@ -8,14 +8,14 @@ use criterion::Criterion;
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use loot_condition_interpreter::{Expression, GameType, State};
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fn generate_active_plugins() -> Vec<String> {
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let mut vec: Vec<String> = (0..255).map(|i| format!("Blank{}.esm", i)).collect();
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let mut vec: Vec<String> = (0..255).map(|i| format!("Blank{i}.esm")).collect();
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vec.push("Blank.esm".into());
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vec
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}
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fn generate_plugin_versions() -> Vec<(String, String)> {
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let mut vec: Vec<(String, String)> = (0..255)
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.map(|i| (format!("Blank{}.esm", i), "5".to_string()))
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.map(|i| (format!("Blank{i}.esm"), "5".to_string()))
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.collect();
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vec.push(("Blank.esm".into(), "5".into()));
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vec
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