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Path::is_dir() already resolves symlinks before checking if the path is a directory. Passing down the resolved game path symlink to libloadorder means that when using MO2's VFS, libloadorder won't see the plugins that MO2 has "installed", because its VFS doesn't work with symlinks, so the files don't appear to be present in the symlink's target directory, they only appear to be present within the symlink directory path.