Add UndefinedGroupError for better sorting exception handling

This commit is contained in:
Oliver Hamlet
2018-03-24 07:20:47 +00:00
parent ae081aff3b
commit eeb6ed40c7
8 changed files with 71 additions and 5 deletions
+1
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@@ -198,6 +198,7 @@ set (LOOT_API_HEADERS "${CMAKE_SOURCE_DIR}/include/loot/api.h"
"${CMAKE_SOURCE_DIR}/include/loot/exception/cyclic_interaction_error.h"
"${CMAKE_SOURCE_DIR}/include/loot/exception/file_access_error.h"
"${CMAKE_SOURCE_DIR}/include/loot/exception/git_state_error.h"
"${CMAKE_SOURCE_DIR}/include/loot/exception/undefined_group_error.h"
"${CMAKE_SOURCE_DIR}/include/loot/enum/game_type.h"
"${CMAKE_SOURCE_DIR}/include/loot/enum/log_level.h"
"${CMAKE_SOURCE_DIR}/include/loot/enum/message_type.h"
+3
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@@ -96,6 +96,9 @@ Exceptions
.. doxygenclass:: loot::FileAccessError
:members:
.. doxygenclass:: loot::UndefinedGroupError
:members:
Error Categories
================
+1
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@@ -37,6 +37,7 @@
#include "loot/exception/error_categories.h"
#include "loot/exception/file_access_error.h"
#include "loot/exception/git_state_error.h"
#include "loot/exception/undefined_group_error.h"
#include "loot/game_interface.h"
#include "loot/loot_version.h"
@@ -0,0 +1,58 @@
/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2012-2016 WrinklyNinja
This file is part of LOOT.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<https://www.gnu.org/licenses/>.
*/
#ifndef LOOT_EXCEPTION_UNDEFINED_GROUP_ERROR
#define LOOT_EXCEPTION_UNDEFINED_GROUP_ERROR
#include <stdexcept>
namespace loot {
/**
* @brief An exception class thrown if group is referenced but is undefined.
*/
class UndefinedGroupError : public std::runtime_error {
public:
/**
* @brief Construct an exception detailing a plugin graph cycle.
* @param firstPlugin A plugin in the cycle.
* @param lastPlugin Another plugin in the cycle.
* @param backCycle A string describing the path from lastPlugin to
* firstPlugin.
*/
UndefinedGroupError(const std::string& groupName) :
std::runtime_error("The group \"" + groupName + "\" does not exist"),
groupName_(groupName) {}
/**
* Get the name of the undefined group.
* @return A group name.
*/
std::string getGroupName() { return groupName_; }
private:
const std::string groupName_;
};
}
#endif
+2 -1
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@@ -29,6 +29,7 @@
#include <boost/graph/depth_first_search.hpp>
#include "loot/exception/cyclic_interaction_error.h"
#include "loot/exception/undefined_group_error.h"
namespace loot {
typedef boost::adjacency_list<boost::vecS,
@@ -104,7 +105,7 @@ std::unordered_map<std::string, std::unordered_set<std::string>> GetTransitiveAf
for (const auto& otherGroupName : group.GetAfterGroups()) {
auto otherVertex = groupVertices.find(otherGroupName);
if (otherVertex == groupVertices.end()) {
throw std::invalid_argument("The group \"" + otherGroupName + "\" does not exist");
throw UndefinedGroupError(otherGroupName);
}
auto vertex = groupVertices[group.GetName()];
+2 -2
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@@ -37,6 +37,7 @@
#include "api/metadata/condition_evaluator.h"
#include "api/sorting/group_sort.h"
#include "loot/exception/cyclic_interaction_error.h"
#include "loot/exception/undefined_group_error.h"
using std::list;
using std::string;
@@ -266,8 +267,7 @@ void PluginSorter::AddPluginVertices(Game& game) {
PluginSortingData& plugin = graph_[vertex];
auto groupsIt = groups.find(plugin.GetGroup());
if (groupsIt == groups.end()) {
throw std::invalid_argument("The group \"" + plugin.GetGroup() +
"\" set for plugin \"" + plugin.GetName() + "\" does not exist.");
throw UndefinedGroupError(plugin.GetGroup());
}
else {
plugin.SetAfterGroupPlugins(groupsIt->second);
@@ -30,6 +30,7 @@ along with LOOT. If not, see
#include <gtest/gtest.h>
#include "loot/exception/cyclic_interaction_error.h"
#include "loot/exception/undefined_group_error.h"
namespace loot {
namespace test {
@@ -52,7 +53,7 @@ TEST(GetTransitiveAfterGroups, shouldThrowIfAnAfterGroupDoesNotExist) {
Group("b", std::unordered_set<std::string>({ "a" }))
});
EXPECT_THROW(GetTransitiveAfterGroups(groups), std::invalid_argument);
EXPECT_THROW(GetTransitiveAfterGroups(groups), UndefinedGroupError);
}
TEST(GetTransitiveAfterGroups, shouldThrowIfAfterGroupsAreCyclic) {
@@ -28,6 +28,7 @@ along with LOOT. If not, see
#include "api/sorting/plugin_sorter.h"
#include "loot/exception/cyclic_interaction_error.h"
#include "loot/exception/undefined_group_error.h"
#include "tests/common_game_test_fixture.h"
namespace loot {
@@ -207,7 +208,7 @@ TEST_P(PluginSorterTest, sortingShouldThrowIfAPluginHasAGroupThatDoesNotExist) {
game_.GetDatabase()->SetPluginUserMetadata(plugin);
PluginSorter ps;
EXPECT_THROW(ps.Sort(game_), std::invalid_argument);
EXPECT_THROW(ps.Sort(game_), UndefinedGroupError);
}
TEST_P(PluginSorterTest, sortingShouldThrowIfAddingTwoGroupEdgesIntroducesACycle) {