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Merge branch 'dev' into c++-test-improvements
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@@ -262,11 +262,11 @@ figure > div {
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<figcaption>LOOT's header bar, divided into sidebar and panel areas. The sidebar area contains the plugins and filters tabs. From left to right in the panel area are the <q>Jump To General Information</q> button, the game menu, and the sorting, masterlist update, search and main menu buttons. The game menu, masterlist update button and sorting button have been disabled, as a plugin metadata editor is open.</figcaption>
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</figure>
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<p>The header bar provides access to LOOT's main features. Most of these features get disabled while there is at least one plugin editor open, so if you're trying to use an option that is faded out, first close any editors you have open.
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<p>The header bar provides access to LOOT's main features. Most of these features get disabled while the metadata editor is open, so if you're trying to use an option that is faded out, first close the editor.
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<h4>Game Menu</h4>
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<p>LOOT's active game can be changed by clicking on it in the header bar, and selecting another game from the menu that is displayed. Games that have no install detected are disabled have their menu items disabled.
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<p>LOOT's active game can be changed by clicking on it in the header bar, and selecting another game from the menu that is displayed. Games that have no install detected have their menu items disabled.
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<h4 id="usage-update">Masterlist Update & Sorting</h4>
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<tr><td>Enable Debug Logging<td>If enabled, writes debug output to <code>%LOCALAPPDATA%\LOOT\LOOTDebugLog.txt</code>. Debug logging can have a noticeable impact on performance, so it is off by default.
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<tr><td id="settingsUpdateMasterlist">Update masterlist before sorting<td>If checked, LOOT will update its masterlist, should an update be available, before sorting plugins.
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</table>
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<p>LOOT's game-specific settings can be customised in the games table. New game profiles can be added, making it easy to use LOOT across multiple copies of a game, including total conversion mods. LOOT ships with settings for the <q>Nehrim - At Fate's Edge</q> total conversion mod as an example. Game profiles can also be deleted, though the active game cannot have its profile deleted, and LOOT will recreate the profiles for the four base games it supports (Oblivion, Skyrim, Fallout 3, Fallout: New Vegas, Fallout 4) when it is next run.
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<p>LOOT's game-specific settings can be customised in the games table. New game profiles can be added, making it easy to use LOOT across multiple copies of a game, including total conversion mods. LOOT ships with settings for the <q>Nehrim - At Fate's Edge</q> total conversion mod as an example. Game profiles can also be deleted, though the active game cannot have its profile deleted, and LOOT will recreate the profiles for the base games it supports (Oblivion, Skyrim, Fallout 3, Fallout: New Vegas, Fallout 4) when it is next run.
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<p>The game settings are explained in the table below.
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<table>
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