Update for dependency include path changes.

Libespm and libloadorder now use "include" folders for their API
headers.
This commit is contained in:
Oliver Hamlet
2015-10-26 07:50:34 +00:00
parent bee7e788a2
commit e00ea3000c
3 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -207,11 +207,11 @@ source_group("Header Files" FILES ${LOOT_HEADERS} ${LOOT_GUI_HEADERS} ${LOOT_API
# Include source and library directories.
include_directories ("${CMAKE_SOURCE_DIR}/src"
"${LIBLOADORDER_ROOT}/src"
"${CMAKE_SOURCE_DIR}/include"
"${LIBLOADORDER_ROOT}/include"
"${LIBGIT2_ROOT}/include"
${CEF_ROOT}
${LIBESPM_ROOT}
"${LIBESPM_ROOT}/include"
${Boost_INCLUDE_DIRS}
${YAML_CPP_INCLUDE_DIR}
${GTEST_INCLUDE_DIRS}
+1 -1
View File
@@ -33,7 +33,7 @@
#include <boost/filesystem.hpp>
#include <api/libloadorder.h>
#include <libloadorder/libloadorder.h>
namespace loot {
class LoadOrderHandler {
+1 -1
View File
@@ -26,7 +26,7 @@
#include "../game/game.h"
#include "../helpers/helpers.h"
#include <src/libespm.h>
#include <libespm/libespm.h>
#include <boost/algorithm/string.hpp>
#include <boost/filesystem.hpp>