Changed misleading variable name.

This commit is contained in:
WrinklyNinja
2014-03-28 10:43:53 +00:00
parent 5a8530a69c
commit dec34a6b60
2 changed files with 9 additions and 9 deletions
+8 -8
View File
@@ -224,20 +224,20 @@ namespace loot {
Construct(code);
}
Language::Language(const std::string& nameOrISOCode) {
if (nameOrISOCode == Language(Language::english).Name() || nameOrISOCode == Language(Language::english).Locale())
Language::Language(const std::string& nameOrCode) {
if (nameOrCode == Language(Language::english).Name() || nameOrCode == Language(Language::english).Locale())
Construct(Language::english);
else if (nameOrISOCode == Language(Language::spanish).Name() || nameOrISOCode == Language(Language::spanish).Locale())
else if (nameOrCode == Language(Language::spanish).Name() || nameOrCode == Language(Language::spanish).Locale())
Construct(Language::spanish);
else if (nameOrISOCode == Language(Language::russian).Name() || nameOrISOCode == Language(Language::russian).Locale())
else if (nameOrCode == Language(Language::russian).Name() || nameOrCode == Language(Language::russian).Locale())
Construct(Language::russian);
else if (nameOrISOCode == Language(Language::french).Name() || nameOrISOCode == Language(Language::french).Locale())
else if (nameOrCode == Language(Language::french).Name() || nameOrCode == Language(Language::french).Locale())
Construct(Language::french);
else if (nameOrISOCode == Language(Language::chinese).Name() || nameOrISOCode == Language(Language::chinese).Locale())
else if (nameOrCode == Language(Language::chinese).Name() || nameOrCode == Language(Language::chinese).Locale())
Construct(Language::chinese);
else if (nameOrISOCode == Language(Language::polish).Name() || nameOrISOCode == Language(Language::polish).Locale())
else if (nameOrCode == Language(Language::polish).Name() || nameOrCode == Language(Language::polish).Locale())
Construct(Language::polish);
else if (nameOrISOCode == Language(Language::brazilian_portuguese).Name() || nameOrISOCode == Language(Language::brazilian_portuguese).Locale())
else if (nameOrCode == Language(Language::brazilian_portuguese).Name() || nameOrCode == Language(Language::brazilian_portuguese).Locale())
Construct(Language::brazilian_portuguese);
else
Construct(Language::any);
+1 -1
View File
@@ -64,7 +64,7 @@ namespace loot {
class Language {
public:
Language(const unsigned int code);
Language(const std::string& nameOrISOCode);
Language(const std::string& nameOrCode);
unsigned int Code() const;
std::string Name() const;