Improve metadata parsing error message formatting

This commit is contained in:
Oliver Hamlet
2017-02-06 18:03:18 +00:00
parent d0bff83d17
commit d5f926a55d
+1 -1
View File
@@ -366,7 +366,7 @@ void Game::LoadMetadata() {
} catch (std::exception& e) {
BOOST_LOG_TRIVIAL(error) << "An error occurred while parsing the metadata list(s): " << e.what();
AppendMessage(Message(MessageType::error, (boost::format(boost::locale::translate(
"An error occurred while parsing the metadata list(s): %1%. "
"An error occurred while parsing the metadata list(s): %1%.\n\n"
"Try updating your masterlist to resolve the error. If the "
"error is with your user metadata, this probably happened because "
"an update to LOOT changed its metadata syntax support. Your "