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Improve metadata parsing error message formatting
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@@ -366,7 +366,7 @@ void Game::LoadMetadata() {
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} catch (std::exception& e) {
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BOOST_LOG_TRIVIAL(error) << "An error occurred while parsing the metadata list(s): " << e.what();
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AppendMessage(Message(MessageType::error, (boost::format(boost::locale::translate(
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"An error occurred while parsing the metadata list(s): %1%. "
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"An error occurred while parsing the metadata list(s): %1%.\n\n"
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"Try updating your masterlist to resolve the error. If the "
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"error is with your user metadata, this probably happened because "
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"an update to LOOT changed its metadata syntax support. Your "
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