mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Some misc. code and formatting tidying.
Partially from what cppcheck is saying, partially from CodeMaid doing its thing.
This commit is contained in:
+47
-47
@@ -44,53 +44,53 @@
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#include <boost/filesystem/detail/utf8_codecvt_facet.hpp>
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#include <boost/filesystem.hpp>
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const unsigned int loot_ok = loot::error::ok;
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const unsigned int loot_error_liblo_error = loot::error::liblo_error;
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const unsigned int loot_error_file_write_fail = loot::error::path_write_fail;
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const unsigned int loot_error_parse_fail = loot::error::path_read_fail;
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const unsigned int loot_error_condition_eval_fail = loot::error::condition_eval_fail;
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const unsigned int loot_error_regex_eval_fail = loot::error::regex_eval_fail;
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const unsigned int loot_error_no_mem = loot::error::no_mem;
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const unsigned int loot_error_invalid_args = loot::error::invalid_args;
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const unsigned int loot_error_no_tag_map = loot::error::no_tag_map;
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const unsigned int loot_error_path_not_found = loot::error::path_not_found;
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const unsigned int loot_error_no_game_detected = loot::error::no_game_detected;
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const unsigned int loot_error_windows_error = loot::error::windows_error;
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const unsigned int loot_error_sorting_error = loot::error::sorting_error;
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const unsigned int loot_return_max = loot_error_sorting_error;
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const unsigned int loot_ok = loot::error::ok;
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const unsigned int loot_error_liblo_error = loot::error::liblo_error;
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const unsigned int loot_error_file_write_fail = loot::error::path_write_fail;
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const unsigned int loot_error_parse_fail = loot::error::path_read_fail;
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const unsigned int loot_error_condition_eval_fail = loot::error::condition_eval_fail;
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const unsigned int loot_error_regex_eval_fail = loot::error::regex_eval_fail;
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const unsigned int loot_error_no_mem = loot::error::no_mem;
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const unsigned int loot_error_invalid_args = loot::error::invalid_args;
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const unsigned int loot_error_no_tag_map = loot::error::no_tag_map;
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const unsigned int loot_error_path_not_found = loot::error::path_not_found;
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const unsigned int loot_error_no_game_detected = loot::error::no_game_detected;
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const unsigned int loot_error_windows_error = loot::error::windows_error;
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const unsigned int loot_error_sorting_error = loot::error::sorting_error;
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const unsigned int loot_return_max = loot_error_sorting_error;
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// The following are the games identifiers used by the API.
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const unsigned int loot_game_tes4 = loot::Game::tes4;
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const unsigned int loot_game_tes5 = loot::Game::tes5;
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const unsigned int loot_game_fo3 = loot::Game::fo3;
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const unsigned int loot_game_fonv = loot::Game::fonv;
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const unsigned int loot_game_tes4 = loot::Game::tes4;
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const unsigned int loot_game_tes5 = loot::Game::tes5;
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const unsigned int loot_game_fo3 = loot::Game::fo3;
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const unsigned int loot_game_fonv = loot::Game::fonv;
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// LOOT message types.
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const unsigned int loot_message_say = loot::Message::say;
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const unsigned int loot_message_warn = loot::Message::warn;
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const unsigned int loot_message_error = loot::Message::error;
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const unsigned int loot_message_tag = loot::Message::tag;
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const unsigned int loot_message_say = loot::Message::say;
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const unsigned int loot_message_warn = loot::Message::warn;
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const unsigned int loot_message_error = loot::Message::error;
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const unsigned int loot_message_tag = loot::Message::tag;
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// LOOT message languages.
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const unsigned int loot_lang_any = loot::Language::any;
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const unsigned int loot_lang_english = loot::Language::english;
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const unsigned int loot_lang_spanish = loot::Language::spanish;
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const unsigned int loot_lang_russian = loot::Language::russian;
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const unsigned int loot_lang_french = loot::Language::french;
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const unsigned int loot_lang_chinese = loot::Language::chinese;
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const unsigned int loot_lang_polish = loot::Language::polish;
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const unsigned int loot_lang_brazilian_portuguese = loot::Language::brazilian_portuguese;
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const unsigned int loot_lang_finnish = loot::Language::finnish;
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const unsigned int loot_lang_german = loot::Language::german;
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const unsigned int loot_lang_danish = loot::Language::danish;
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const unsigned int loot_lang_any = loot::Language::any;
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const unsigned int loot_lang_english = loot::Language::english;
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const unsigned int loot_lang_spanish = loot::Language::spanish;
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const unsigned int loot_lang_russian = loot::Language::russian;
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const unsigned int loot_lang_french = loot::Language::french;
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const unsigned int loot_lang_chinese = loot::Language::chinese;
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const unsigned int loot_lang_polish = loot::Language::polish;
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const unsigned int loot_lang_brazilian_portuguese = loot::Language::brazilian_portuguese;
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const unsigned int loot_lang_finnish = loot::Language::finnish;
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const unsigned int loot_lang_german = loot::Language::german;
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const unsigned int loot_lang_danish = loot::Language::danish;
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// LOOT cleanliness codes.
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const unsigned int loot_needs_cleaning_no = 0;
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const unsigned int loot_needs_cleaning_yes = 1;
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const unsigned int loot_needs_cleaning_unknown = 2;
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const unsigned int loot_needs_cleaning_no = 0;
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const unsigned int loot_needs_cleaning_yes = 1;
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const unsigned int loot_needs_cleaning_unknown = 2;
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struct _loot_db_int : public loot::Game {
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_loot_db_int(const unsigned int clientGame, const std::string gamePath)
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_loot_db_int(const unsigned int clientGame, const std::string& gamePath)
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: Game(clientGame),
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extTagMap(nullptr),
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extAddedTagIds(nullptr),
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@@ -105,13 +105,13 @@ struct _loot_db_int : public loot::Game {
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delete[] extRemovedTagIds;
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if (extTagMap != nullptr) {
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for (size_t i=0; i < bashTagMap.size(); i++)
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for (size_t i = 0; i < bashTagMap.size(); i++)
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delete[] extTagMap[i]; //Gotta clear those allocated strings.
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delete[] extTagMap;
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}
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if (extMessageArray != nullptr) {
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for (size_t i=0; i < extMessageArraySize; i++)
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for (size_t i = 0; i < extMessageArraySize; i++)
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delete[] extMessageArray[i].message; //Gotta clear those allocated strings.
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delete[] extMessageArray;
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}
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@@ -243,7 +243,7 @@ LOOT_API unsigned int loot_create_db(loot_db * const db, const unsigned int clie
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if (gamePath != nullptr)
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game_path = gamePath;
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loot_db retVal ={ 0 };
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loot_db retVal = {0};
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try {
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retVal = new _loot_db_int(clientGame, game_path);
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}
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@@ -306,13 +306,13 @@ LOOT_API unsigned int loot_load_lists(loot_db db, const char * const masterlistP
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delete[] db->extRemovedTagIds;
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if (db->extTagMap != nullptr) {
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for (size_t i=0; i < db->bashTagMap.size(); i++)
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for (size_t i = 0; i < db->bashTagMap.size(); i++)
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delete[] db->extTagMap[i]; //Gotta clear those allocated strings.
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delete[] db->extTagMap;
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}
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if (db->extMessageArray != nullptr) {
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for (size_t i=0; i < db->extMessageArraySize; i++)
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for (size_t i = 0; i < db->extMessageArraySize; i++)
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delete[] db->extMessageArray[i].message; //Gotta clear those allocated strings.
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delete[] db->extMessageArray;
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}
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@@ -374,7 +374,7 @@ LOOT_API unsigned int loot_get_tag_map(loot_db db, char *** const tagMap, size_t
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//Clear existing array allocation.
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if (db->extTagMap != nullptr) {
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for (size_t i=0, max=db->bashTagMap.size(); i < max; ++i) {
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for (size_t i = 0, max = db->bashTagMap.size(); i < max; ++i) {
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delete[] db->extTagMap[i];
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}
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delete[] db->extTagMap;
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@@ -410,8 +410,8 @@ LOOT_API unsigned int loot_get_tag_map(loot_db db, char *** const tagMap, size_t
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return c_error(loot_error_no_mem, e.what());
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}
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unsigned int UID = 0;
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try {
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unsigned int UID = 0;
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for (const auto &tag : allTags) {
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db->bashTagMap.emplace(tag, UID);
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//Also allocate memory.
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@@ -502,12 +502,12 @@ LOOT_API unsigned int loot_get_plugin_tags(loot_db db, const char * const plugin
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try {
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if (numAdded != 0) {
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db->extAddedTagIds = new uint32_t[numAdded];
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for (size_t i=0; i < numAdded; i++)
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for (size_t i = 0; i < numAdded; i++)
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db->extAddedTagIds[i] = tagsAddedIDs[i];
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}
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if (numRemoved != 0) {
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db->extRemovedTagIds = new uint32_t[numRemoved];
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for (size_t i=0; i < numRemoved; i++)
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for (size_t i = 0; i < numRemoved; i++)
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db->extRemovedTagIds[i] = tagsRemovedIDs[i];
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}
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}
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@@ -535,7 +535,7 @@ LOOT_API unsigned int loot_get_plugin_messages(loot_db db, const char * const pl
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//Clear existing array allocation.
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if (db->extMessageArray != nullptr) {
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for (size_t i=0; i < db->extMessageArraySize; ++i) {
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for (size_t i = 0; i < db->extMessageArraySize; ++i) {
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delete[] db->extMessageArray[i].message;
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}
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delete[] db->extMessageArray;
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+16
-18
@@ -20,7 +20,7 @@
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You should have received a copy of the GNU General Public License
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along with LOOT. If not, see
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<http://www.gnu.org/licenses/>.
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*/
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*/
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#ifndef __LOOT_ERROR__
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#define __LOOT_ERROR__
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@@ -29,7 +29,6 @@
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#include <string>
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namespace loot {
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class error : public std::exception {
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public:
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error(const unsigned int code_arg, const std::string& what_arg) : _code(code_arg), _what(what_arg) {}
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@@ -39,26 +38,25 @@ namespace loot {
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const char * what() const throw() { return _what.c_str(); }
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/* These must not be changed for API stability. */
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static const unsigned int ok = 0;
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static const unsigned int liblo_error = 1;
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static const unsigned int path_write_fail = 2;
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static const unsigned int path_read_fail = 3;
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static const unsigned int condition_eval_fail = 4;
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static const unsigned int regex_eval_fail = 5;
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static const unsigned int no_mem = 6;
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static const unsigned int invalid_args = 7;
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static const unsigned int no_tag_map = 8;
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static const unsigned int path_not_found = 9;
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static const unsigned int no_game_detected = 10;
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static const unsigned int ok = 0;
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static const unsigned int liblo_error = 1;
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static const unsigned int path_write_fail = 2;
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static const unsigned int path_read_fail = 3;
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static const unsigned int condition_eval_fail = 4;
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static const unsigned int regex_eval_fail = 5;
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static const unsigned int no_mem = 6;
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static const unsigned int invalid_args = 7;
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static const unsigned int no_tag_map = 8;
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static const unsigned int path_not_found = 9;
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static const unsigned int no_game_detected = 10;
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//11 was subversion_error, and was removed along with svn support.
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static const unsigned int git_error = 12;
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static const unsigned int windows_error = 13;
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static const unsigned int sorting_error = 14;
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static const unsigned int git_error = 12;
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static const unsigned int windows_error = 13;
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static const unsigned int sorting_error = 14;
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private:
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std::string _what;
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unsigned int _code;
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std::string _what;
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};
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}
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#endif
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@@ -262,7 +262,7 @@ namespace loot {
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}
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catch (...) {}
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}
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throw e;
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throw;
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}
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}
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@@ -478,6 +478,8 @@ namespace loot {
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ret = lo_create_handle(&gh, LIBLO_GAME_FO3, gamePath.string().c_str());
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else if (Id() == Game::fonv)
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ret = lo_create_handle(&gh, LIBLO_GAME_FNV, gamePath.string().c_str());
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else
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ret = LIBLO_ERROR_INVALID_ARGS;
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if (ret != LIBLO_OK && ret != LIBLO_WARN_LO_MISMATCH) {
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const char * e = nullptr;
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@@ -559,6 +561,8 @@ namespace loot {
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ret = lo_create_handle(&gh, LIBLO_GAME_FO3, gamePath.string().c_str());
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else if (Id() == Game::fonv)
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ret = lo_create_handle(&gh, LIBLO_GAME_FNV, gamePath.string().c_str());
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else
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ret = LIBLO_ERROR_INVALID_ARGS;
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if (ret != LIBLO_OK && ret != LIBLO_WARN_LO_MISMATCH) {
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const char * e = nullptr;
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@@ -635,6 +639,8 @@ namespace loot {
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ret = lo_create_handle(&gh, LIBLO_GAME_FO3, gamePath.string().c_str());
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else if (Id() == Game::fonv)
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ret = lo_create_handle(&gh, LIBLO_GAME_FNV, gamePath.string().c_str());
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else
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ret = LIBLO_ERROR_INVALID_ARGS;
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if (ret != LIBLO_OK && ret != LIBLO_WARN_LO_MISMATCH) {
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const char * e = nullptr;
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@@ -227,7 +227,6 @@ namespace loot {
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// Clone the remote repository.
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BOOST_LOG_TRIVIAL(info) << "Repository doesn't exist, cloning the remote repository.";
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bool wasEmpty = true;
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fs::path temp_path = repo_path.string() + ".temp";
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if (!fs::is_empty(repo_path)) {
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// Clear any read-only flags first.
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@@ -247,7 +246,6 @@ namespace loot {
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fs::rename(repo_path, temp_path);
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// Recreate the game folder so that we don't inadvertently cause any other errors (everything past LOOT init assumes it exists).
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fs::create_directory(repo_path);
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wasEmpty = false;
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}
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//First set up clone options.
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+9
-12
@@ -133,12 +133,12 @@ namespace loot {
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//Calculate the CRC of the given file for comparison purposes.
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uint32_t GetCrc32(const fs::path& filename) {
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uint32_t chksum = 0;
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static const size_t buffer_size = 8192;
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char buffer[buffer_size];
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loot::ifstream ifile(filename, ios::binary);
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BOOST_LOG_TRIVIAL(trace) << "Calculating CRC for: " << filename.string();
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boost::crc_32_type result;
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if (ifile) {
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static const size_t buffer_size = 8192;
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char buffer[buffer_size];
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do {
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ifile.read(buffer, buffer_size);
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result.process_bytes(buffer, ifile.gcount());
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@@ -347,7 +347,6 @@ namespace loot {
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LPBYTE point = new BYTE[size];
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UINT uLen;
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VS_FIXEDFILEINFO *info;
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string ver;
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GetFileVersionInfo(ToWinWide(file.string()).c_str(), 0, size, point);
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|
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@@ -382,15 +381,13 @@ namespace loot {
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#endif
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}
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Version::Version(const Plugin& plugin) {
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verString = plugin.Version();
|
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}
|
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Version::Version(const Plugin& plugin) : verString(plugin.Version()) {}
|
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|
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string Version::AsString() const {
|
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return verString;
|
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}
|
||||
|
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bool Version::operator < (Version ver) {
|
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bool Version::operator < (const Version& ver) const {
|
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//Version string could have a wide variety of formats. Use regex to choose specific comparison types.
|
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|
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regex reg1("(\\d+\\.?)+"); //a.b.c.d.e.f.... where the letters are all integers, and 'a' is the shortest possible match.
|
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@@ -430,23 +427,23 @@ namespace loot {
|
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}
|
||||
}
|
||||
|
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bool Version::operator > (Version ver) {
|
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bool Version::operator > (const Version& ver) const {
|
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return (*this != ver && !(*this < ver));
|
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}
|
||||
|
||||
bool Version::operator >= (Version ver) {
|
||||
bool Version::operator >= (const Version& ver) const {
|
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return (*this == ver || *this > ver);
|
||||
}
|
||||
|
||||
bool Version::operator <= (Version ver) {
|
||||
bool Version::operator <= (const Version& ver) const {
|
||||
return (*this == ver || *this < ver);
|
||||
}
|
||||
|
||||
bool Version::operator == (Version ver) {
|
||||
bool Version::operator == (const Version& ver) const {
|
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return (verString == ver.AsString());
|
||||
}
|
||||
|
||||
bool Version::operator != (Version ver) {
|
||||
bool Version::operator != (const Version& ver) const {
|
||||
return !(*this == ver);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with LOOT. If not, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
*/
|
||||
|
||||
#ifndef __LOOT_HELPERS__
|
||||
#define __LOOT_HELPERS__
|
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@@ -33,7 +33,6 @@
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
namespace loot {
|
||||
|
||||
/// Array used to try each of the expressions defined using
|
||||
/// an iteration for each of them.
|
||||
extern const std::regex version_checks[7];
|
||||
@@ -125,12 +124,12 @@ namespace loot {
|
||||
|
||||
std::string AsString() const;
|
||||
|
||||
bool operator > (Version);
|
||||
bool operator < (Version);
|
||||
bool operator >= (Version);
|
||||
bool operator <= (Version);
|
||||
bool operator == (Version);
|
||||
bool operator != (Version);
|
||||
bool operator > (const Version&) const;
|
||||
bool operator < (const Version&) const;
|
||||
bool operator >= (const Version&) const;
|
||||
bool operator <= (const Version&) const;
|
||||
bool operator == (const Version&) const;
|
||||
bool operator != (const Version&) const;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -206,7 +206,7 @@ namespace loot {
|
||||
return (_language == rhs.Language() && boost::iequals(_str, rhs.Str()));
|
||||
}
|
||||
|
||||
Message::Message() {}
|
||||
Message::Message() : _type(Message::say) {}
|
||||
|
||||
Message::Message(const unsigned int type, const std::string& content,
|
||||
const std::string& condition) : _type(type), ConditionStruct(condition) {
|
||||
@@ -330,8 +330,8 @@ namespace loot {
|
||||
return _name;
|
||||
}
|
||||
|
||||
Plugin::Plugin() : enabled(true), priority(0), isMaster(false), crc(0), numOverrideRecords(0), _isPriorityExplicit(false) {}
|
||||
Plugin::Plugin(const std::string& n) : name(n), enabled(true), priority(0), isMaster(false), crc(0), numOverrideRecords(0), _isPriorityExplicit(false) {
|
||||
Plugin::Plugin() : enabled(true), _isPriorityExplicit(false), priority(0), isMaster(false), crc(0), numOverrideRecords(0) {}
|
||||
Plugin::Plugin(const std::string& n) : name(n), enabled(true), _isPriorityExplicit(false), priority(0), isMaster(false), crc(0), numOverrideRecords(0) {
|
||||
//If the name passed ends in '.ghost', that should be trimmed.
|
||||
if (boost::iends_with(name, ".ghost"))
|
||||
name = name.substr(0, name.length() - 6);
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with LOOT. If not, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
*/
|
||||
#ifndef __LOOT_METADATA__
|
||||
#define __LOOT_METADATA__
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
#include <boost/locale.hpp>
|
||||
|
||||
namespace loot {
|
||||
|
||||
const unsigned int max_priority = 1000000;
|
||||
|
||||
class Game;
|
||||
@@ -123,10 +122,9 @@ namespace loot {
|
||||
std::vector<MessageContent> Content() const;
|
||||
MessageContent ChooseContent(const unsigned int language) const;
|
||||
|
||||
static const unsigned int say = 0;
|
||||
static const unsigned int warn = 1;
|
||||
static const unsigned int say = 0;
|
||||
static const unsigned int warn = 1;
|
||||
static const unsigned int error = 2;
|
||||
static const unsigned int tag = 3;
|
||||
private:
|
||||
unsigned int _type;
|
||||
std::vector<MessageContent> _content;
|
||||
@@ -136,7 +134,7 @@ namespace loot {
|
||||
public:
|
||||
File();
|
||||
File(const std::string& name, const std::string& display = "",
|
||||
const std::string& condition = "");
|
||||
const std::string& condition = "");
|
||||
|
||||
bool operator < (const File& rhs) const;
|
||||
bool operator == (const File& rhs) const;
|
||||
|
||||
+1
-1
@@ -122,7 +122,7 @@ namespace loot {
|
||||
// LootState member functions
|
||||
//---------------------------
|
||||
|
||||
LootState::LootState() : _currentGame(0), isMidSort(false) {}
|
||||
LootState::LootState() : isMidSort(false), _currentGame(0) {}
|
||||
|
||||
void LootState::Init(const std::string& cmdLineGame) {
|
||||
// Do some preliminary locale / UTF-8 support setup here, in case the settings file reading requires it.
|
||||
|
||||
+1
-1
@@ -776,7 +776,7 @@ namespace loot {
|
||||
wasChanged = true;
|
||||
}
|
||||
else
|
||||
throw e;
|
||||
throw;
|
||||
}
|
||||
|
||||
// Now regenerate the JS-side masterlist data if the masterlist was changed.
|
||||
|
||||
+24
-26
@@ -20,7 +20,7 @@
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with LOOT. If not, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
*/
|
||||
|
||||
#ifndef __LOOT_GUI_HANDLER__
|
||||
#define __LOOT_GUI_HANDLER__
|
||||
@@ -36,18 +36,17 @@
|
||||
#include <list>
|
||||
|
||||
namespace loot {
|
||||
|
||||
class Handler : public CefMessageRouterBrowserSide::Handler {
|
||||
public:
|
||||
Handler();
|
||||
|
||||
// Called due to cefQuery execution in binding.html.
|
||||
virtual bool OnQuery(CefRefPtr<CefBrowser> browser,
|
||||
CefRefPtr<CefFrame> frame,
|
||||
int64 query_id,
|
||||
const CefString& request,
|
||||
bool persistent,
|
||||
CefRefPtr<Callback> callback) OVERRIDE;
|
||||
CefRefPtr<CefFrame> frame,
|
||||
int64 query_id,
|
||||
const CefString& request,
|
||||
bool persistent,
|
||||
CefRefPtr<Callback> callback) OVERRIDE;
|
||||
private:
|
||||
void OpenReadme();
|
||||
void OpenLogLocation();
|
||||
@@ -63,7 +62,7 @@ namespace loot {
|
||||
|
||||
// Handle queries with input arguments.
|
||||
bool HandleComplexQuery(CefRefPtr<CefBrowser> browser,
|
||||
CefRefPtr<CefFrame> frame,
|
||||
CefRefPtr<CefFrame> frame,
|
||||
YAML::Node& request,
|
||||
CefRefPtr<Callback> callback);
|
||||
|
||||
@@ -74,8 +73,8 @@ namespace loot {
|
||||
void SaveFilterState(const std::string& filterId, const std::string& value);
|
||||
std::string ApplyUserEdits(const YAML::Node& pluginMetadata);
|
||||
|
||||
YAML::Node Handler::GenerateDerivedMetadata(const std::string& pluginName);
|
||||
YAML::Node Handler::GenerateDerivedMetadata(const Plugin& file, const Plugin& masterlist, const Plugin& userlist);
|
||||
YAML::Node GenerateDerivedMetadata(const std::string& pluginName);
|
||||
YAML::Node GenerateDerivedMetadata(const Plugin& file, const Plugin& masterlist, const Plugin& userlist);
|
||||
|
||||
void CopyToClipboard(const std::string& text);
|
||||
void SendProgressUpdate(CefRefPtr<CefFrame> frame, const std::string& message);
|
||||
@@ -84,10 +83,10 @@ namespace loot {
|
||||
};
|
||||
|
||||
class LootHandler : public CefClient,
|
||||
public CefDisplayHandler,
|
||||
public CefLifeSpanHandler,
|
||||
public CefLoadHandler,
|
||||
public CefRequestHandler {
|
||||
public CefDisplayHandler,
|
||||
public CefLifeSpanHandler,
|
||||
public CefLoadHandler,
|
||||
public CefRequestHandler {
|
||||
public:
|
||||
LootHandler();
|
||||
~LootHandler();
|
||||
@@ -102,13 +101,13 @@ namespace loot {
|
||||
virtual CefRefPtr<CefLoadHandler> GetLoadHandler() OVERRIDE;
|
||||
|
||||
virtual bool OnProcessMessageReceived(CefRefPtr<CefBrowser> browser,
|
||||
CefProcessId source_process,
|
||||
CefRefPtr<CefProcessMessage> message) OVERRIDE;
|
||||
CefProcessId source_process,
|
||||
CefRefPtr<CefProcessMessage> message) OVERRIDE;
|
||||
|
||||
// CefDisplayHandler methods
|
||||
//--------------------------
|
||||
virtual void OnTitleChange(CefRefPtr<CefBrowser> browser,
|
||||
const CefString& title) OVERRIDE;
|
||||
const CefString& title) OVERRIDE;
|
||||
|
||||
// CefLifeSpanHandler methods
|
||||
//---------------------------
|
||||
@@ -119,23 +118,22 @@ namespace loot {
|
||||
// CefLoadHandler methods
|
||||
//-----------------------
|
||||
virtual void OnLoadError(CefRefPtr<CefBrowser> browser,
|
||||
CefRefPtr<CefFrame> frame,
|
||||
ErrorCode errorCode,
|
||||
const CefString& errorText,
|
||||
const CefString& failedUrl) OVERRIDE;
|
||||
CefRefPtr<CefFrame> frame,
|
||||
ErrorCode errorCode,
|
||||
const CefString& errorText,
|
||||
const CefString& failedUrl) OVERRIDE;
|
||||
|
||||
// CefRequestHandler methods
|
||||
//--------------------------
|
||||
|
||||
|
||||
virtual CefRefPtr<CefRequestHandler> GetRequestHandler() OVERRIDE{
|
||||
return this;
|
||||
}
|
||||
|
||||
virtual bool OnBeforeBrowse(CefRefPtr< CefBrowser > browser,
|
||||
CefRefPtr< CefFrame > frame,
|
||||
CefRefPtr< CefRequest > request,
|
||||
bool is_redirect) OVERRIDE;
|
||||
virtual bool OnBeforeBrowse(CefRefPtr< CefBrowser > browser,
|
||||
CefRefPtr< CefFrame > frame,
|
||||
CefRefPtr< CefRequest > request,
|
||||
bool is_redirect) OVERRIDE;
|
||||
|
||||
// Request that all existing browser windows close.
|
||||
void CloseAllBrowsers(bool force_close);
|
||||
|
||||
@@ -144,4 +144,7 @@ int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmd
|
||||
boost::filesystem::remove_all(boost::filesystem::current_path() / "pdf.dll");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user