mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Very minor code tidy.
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@@ -258,9 +258,13 @@ namespace loot {
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bool Plugin::CheckInstallValidity(const Game& game) {
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BOOST_LOG_TRIVIAL(trace) << "Checking that the current install is valid according to " << name << "'s data.";
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if (IsActive(game)) {
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auto pluginExists = [](const Game& game, const std::string& file) {
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return boost::filesystem::exists(game.DataPath() / file)
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|| ((boost::iends_with(file, ".esp") || boost::iends_with(file, ".esm")) && boost::filesystem::exists(game.DataPath() / (file + ".ghost")));
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};
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if (tags.find(Tag("Filter")) == tags.end()) {
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for (const auto &master : masters) {
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if (!boost::filesystem::exists(game.DataPath() / master) && !boost::filesystem::exists(game.DataPath() / (master + ".ghost"))) {
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if (!pluginExists(game, master)) {
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BOOST_LOG_TRIVIAL(error) << "\"" << name << "\" requires \"" << master << "\", but it is missing.";
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messages.push_back(Message(Message::error, (boost::format(boost::locale::translate("This plugin requires \"%1%\" to be installed, but it is missing.")) % master).str()));
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}
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@@ -271,18 +275,14 @@ namespace loot {
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}
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}
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auto pluginExists = [](const Game& game, const File& file) {
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return boost::filesystem::exists(game.DataPath() / file.Name())
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|| ((boost::iends_with(file.Name(), ".esp") || boost::iends_with(file.Name(), ".esm")) && boost::filesystem::exists(game.DataPath() / (file.Name() + ".ghost")));
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};
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for (const auto &req : requirements) {
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if (!pluginExists(game, req)) {
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if (!pluginExists(game, req.Name())) {
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BOOST_LOG_TRIVIAL(error) << "\"" << name << "\" requires \"" << req.Name() << "\", but it is missing.";
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messages.push_back(loot::Message(Message::error, (boost::format(boost::locale::translate("This plugin requires \"%1%\" to be installed, but it is missing.")) % req.Name()).str()));
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}
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}
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for (const auto &inc : incompatibilities) {
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if (pluginExists(game, inc) && Plugin(inc.Name()).IsActive(game)) {
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if (pluginExists(game, inc.Name()) && Plugin(inc.Name()).IsActive(game)) {
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BOOST_LOG_TRIVIAL(error) << "\"" << name << "\" is incompatible with \"" << inc.Name() << "\", but both are present.";
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messages.push_back(loot::Message(Message::error, (boost::format(boost::locale::translate("This plugin is incompatible with \"%1%\", but both are present.")) % inc.Name()).str()));
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}
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