mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Refresh active plugins list when loading game data.
This commit is contained in:
@@ -579,6 +579,9 @@ namespace loot {
|
||||
g_app_state.CurrentGame().conditionCache.clear();
|
||||
g_app_state.CurrentGame().crcCache.clear();
|
||||
|
||||
// Also refresh active plugins list.
|
||||
g_app_state.CurrentGame().RefreshActivePluginsList();
|
||||
|
||||
bool isFirstLoad = g_app_state.CurrentGame().plugins.empty();
|
||||
g_app_state.CurrentGame().LoadPlugins(true);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user