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@@ -569,6 +569,10 @@ namespace loot {
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SendProgressUpdate(frame, "Loading plugin headers...");
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// First clear CRC and condition caches, otherwise they could lead to incorrect evaluations.
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g_app_state.CurrentGame().conditionCache.clear();
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g_app_state.CurrentGame().crcCache.clear();
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bool isFirstLoad = g_app_state.CurrentGame().plugins.empty();
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g_app_state.CurrentGame().LoadPlugins(true);
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