Misc. readme updates.

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WrinklyNinja
2013-09-19 10:15:24 +01:00
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<h2 id="contrib">Contributing To BOSS</h2>
<p>User contribution of additions and corrections to BOSS's masterlists are vital to the upkeep of BOSS. Please let us know what you know!
<p>General discussion and the submission of questions, suggestions and metadata takes place in BOSS's official threads for <a href="">Oblivion</a>, <a href="">Nehrim</a>, <a href="">Skyrim</a>, <a href="">Fallout 3</a> and <a href="">Fallout: New Vegas</a>.
<p>General discussion and the submission of questions, suggestions and metadata takes place in BOSS's official threads for <a href="http://forums.bethsoft.com/topic/1434397-rel-boss-for-oblivion/">Oblivion</a>, <a href="http://forums.bethsoft.com/topic/1472899-relz-boss-for-skyrim/">Skyrim</a>, <a href="http://forums.bethsoft.com/topic/1282711-relz-boss-for-fo3-thread-4/">Fallout 3</a> and <a href="http://forums.bethsoft.com/topic/1313081-rel-boss-for-fallout-new-vegas/">Fallout: New Vegas</a>.
<p>Notifications of dirty plugins are very welcome, but for such information to be useful we require:
<ul>
@@ -395,31 +395,32 @@ To translate the BOSS application:
<table>
<thead>
<tr><th colspan="3">Member<th rowspan="2">Admin<th rowspan="2">Code<th colspan="5">Contributes To Masterlist
<tr><th>GitHub<th>Bethesda<th>Nexus<th>Oblivion<th>Nehrim<th>Skyrim<th>Fallout 3<th>Fallout: New Vegas
<tr><th colspan="3">Member<th rowspan="2">Admin<th rowspan="2">Code<th colspan="4">Contributes To Masterlist
<tr><th>GitHub<th>Bethesda<th>Nexus<th>Oblivion<th>Skyrim<th>Fallout 3<th>Fallout: New Vegas
<tbody class="teamTableBody">
<tr><td colspan="3">Freso<td><td><td><td><td>&#x2713;<td><td>
<tr><td colspan="2">ineedbettername<td>-<td><td><td><td><td>&#x2713;<td><td>
<tr><td colspan="3">LotteryDiscountz<td><td><td><td><td>&#x2713;<td><td>
<tr><td colspan="3">niveuseverto<td><td><td><td><td><td><td>&#x2713;
<tr><td colspan="3">Sharlikran<td><td><td><td><td>&#x2713;<td><td>
<tr><td colspan="2">SilentSpike<td>SilentSpike69<td><td><td><td><td>&#x2713;<td><td>
<tr><td colspan="3">William Imm<td><td><td>&#x2713;<td><td>&#x2713;<td><td>
<tr><td colspan="3">WrinklyNinja<td>&#x2713;<td>&#x2713;<td><td><td><td><td>
<tr><td colspan="3">Freso<td><td><td><td>&#x2713;<td><td>
<tr><td colspan="2">ineedbettername<td>-<td><td><td><td>&#x2713;<td><td>
<tr><td colspan="3">LotteryDiscountz<td><td><td><td>&#x2713;<td><td>
<tr><td colspan="3">niveuseverto<td><td><td><td><td><td>&#x2713;
<tr><td>noxwyll<td colspan="2">iyumichan<td>&#x2713;<td><td><td><td><td>&#x2713;
<tr><td colspan="3">Sharlikran<td><td><td><td>&#x2713;<td><td>
<tr><td colspan="2">SilentSpike<td>SilentSpike69<td><td><td><td>&#x2713;<td><td>
<tr><td>TokcDK<td colspan="2">Tokc.D.K.<td><td><td>&#x2713;<td>&#x2713;<td><td>
<tr><td colspan="3">William Imm<td><td><td>&#x2713;<td>&#x2713;<td><td>
<tr><td colspan="3">WrinklyNinja<td>&#x2713;<td>&#x2713;<td><td><td><td>
</table>
<p>The status of the following members is currently unknown:
<table>
<thead>
<tr><th rowspan="2">Member<th rowspan="2">Admin<th rowspan="2">Code<th colspan="4">Contributes To Masterlist
<tr><th>Oblivion<th>Skyrim<th>Fallout 3<th>Fallout: New Vegas
<tbody class="teamTableBody">
<tr><td>Aellis<td>&#x2713;<td><td><td>&#x2713;<td><td>
<tr><td>iyumichan<td><td><td><td><td><td>&#x2713;
<tr class="inactive"><td>PacificMorrowind<td>&#x2713;<td>&#x2713;<td>&#x2713;<td><td>&#x2713;<td>
<tr class="inactive"><td>Random007<td>&#x2713;<td>&#x2713;<td>&#x2713;<td><td><td>
<tr><td>scrapperrm<td><td><td><td>&#x2713;<td><td>
<tr><td>Tokc.D.K.<td><td><td>&#x2713;<td>&#x2713;<td><td>
</table>
<p>Members who have since left the project are credited below:
@@ -470,7 +471,7 @@ A copy of the license is included in the file named "GNU FDL v1.3.txt".</blockqu
<h2 id="appendix">Appendices</h2>
<h3 id="appendix-intro">Introduction To Load Orders</h3>
<p>This appendix provides a general overview of load ordering in the games BOSS supports for those who are unfamiliar with the concept. For simplicity, <q>the game</q> will be used when the text refers to any of the games that BOSS supports.
<p>Mod plugins for the game are files that end in <code>.esp</code> or <code>.esm</code>. These files are created by the game's official editing tools, or by third party modders' tools. They contain various data entries, which can either be brand new additions or changes to the entries added by another plugin, including the game's main master file (Oblivion.esm, Nehrim.esm, Skyrim.esm, Fallout3.esm or FalloutNV.esm depending on the game). These entries cover almost all aspects of what is in the game, eg. NPCs, items, races, interiors, worlds, quests, etc.
<p>Mod plugins for the game are files that end in <code>.esp</code> or <code>.esm</code>. These files are created by the game's official editing tools, or by third party modders' tools. They contain various data entries, which can either be brand new additions or changes to the entries added by another plugin, including the game's main master file (Oblivion.esm, Skyrim.esm, Fallout3.esm or FalloutNV.esm depending on the game). These entries cover almost all aspects of what is in the game, eg. NPCs, items, races, interiors, worlds, quests, etc.
<p>When the game is run, it loads each of the plugins you have installed one by one. The order in which it loads them is, unsurprisingly, what is referred to as the load order. The load order is important for two reasons:
<ul>
<li>Dependency resolution.