mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Add workaround for inaccurate scroll to top
Fixes #560 by calling the scroll method twice. It's a hack, but it seems to work, and can be removed once the underlying iron-list bug is fixed.
This commit is contained in:
@@ -8,10 +8,15 @@ function onSidebarFilterToggle(evt) {
|
||||
}
|
||||
filterPluginData(loot.game.plugins, loot.filters);
|
||||
}
|
||||
|
||||
function secondScrollToTop() {
|
||||
document.getElementById('pluginCardList').scroll(0, 0);
|
||||
document.getElementById('main').removeEventListener('scroll', secondScrollToTop);
|
||||
}
|
||||
function onJumpToGeneralInfo() {
|
||||
window.location.hash = '';
|
||||
document.getElementById('main').scrollTop = 0;
|
||||
/* PolymerElements/iron-list#240 means a second call is necessary to complete
|
||||
the scroll. This is a hack until the bug gets fixed. */
|
||||
document.getElementById('main').addEventListener('scroll', secondScrollToTop);
|
||||
document.getElementById('pluginCardList').scroll(0, 0);
|
||||
}
|
||||
function onChangeGame(evt) {
|
||||
if (evt.detail.item.getAttribute('value') === loot.game.folder) {
|
||||
|
||||
Reference in New Issue
Block a user