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Minor corrections to build instructions.
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@@ -6,7 +6,7 @@ These instructions were used to build LOOT using Microsoft Visual Studio 2012 an
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```
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bootstrap.bat
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b2 toolset=msvc threadapi=win32 link=static runtime-link=static variant=release address-model=32 --with-log --with-date_time --with-thread --with-filesystem --with-program_options --with-locale --with-regex --with-system --with-iostreams
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b2 toolset=msvc threadapi=win32 link=static runtime-link=static variant=release address-model=32 --with-log --with-date_time --with-thread --with-filesystem --with-locale --with-regex --with-system --with-iostreams
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```
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`link`, `runtime-link` and `address-model` can all be modified if shared linking or 64 bit builds are desired. LOOT uses statically-linked Boost libraries by default: to change this, edit [CMakeLists.txt](../CMakeLists.txt).
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@@ -41,7 +41,7 @@ Example CMake keys: `-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=build -DCMAKE_ARCHIVE_OUTP
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```
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mkdir build
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cd build
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cmake.exe .. -G "Visual Studio 12" -DBUILD_SHARED_LIBS=OFF -DSTATIC_CRT=ON
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cmake.exe .. -G "Visual Studio 12" -DBUILD_SHARED_LIBS=OFF -DSTATIC_CRT=ON -DTHREADSAFE=ON
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```
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Adapt the commands as necessary for your particular setup.
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