Added skeletons for remaining unimplemented tests.

This commit is contained in:
Oliver Hamlet
2015-07-12 18:39:08 +01:00
parent a09ab2c145
commit 91be885582
8 changed files with 301 additions and 7 deletions
+6 -1
View File
@@ -174,7 +174,12 @@ set (LOOT_TESTS_HEADERS "${CMAKE_SOURCE_DIR}/src/tests/fixtures.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/metadata/test_message_content.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/metadata/test_plugin_dirty_info.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/metadata/test_plugin_metadata.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/metadata/test_tag.h")
"${CMAKE_SOURCE_DIR}/src/tests/backend/metadata/test_tag.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/plugin/test_plugin.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/plugin/test_plugin_loader.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/test_metadata_list.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/test_masterlist.h"
"${CMAKE_SOURCE_DIR}/src/tests/backend/test_plugin_sorter.h")
source_group("Header Files" FILES ${LOOT_HEADERS} ${LOOT_GUI_HEADERS} ${LOOT_API_HEADERS} ${LOOT_TESTS_HEADERS})
@@ -57,6 +57,18 @@ TEST(PluginMetadata, EqualityOperator) {
EXPECT_TRUE(pm2 == pm1);
}
TEST(PluginMetadata, MergeMetadata) {
FAIL() << "Test is unimplemented";
}
TEST(PluginMetadata, DiffMetadata) {
FAIL() << "Test is unimplemented";
}
TEST(PluginMetadata, NewMetadata) {
FAIL() << "Test is unimplemented";
}
TEST(PluginMetadata, Name) {
PluginMetadata pm;
ASSERT_NE("Blank.esm", pm.Name());
@@ -162,6 +174,14 @@ TEST(PluginMetadata, Locations) {
}), pm.Locations());
}
TEST(PluginMetadata, EvalAllConditions) {
FAIL() << "Test is unimplemented";
}
TEST(PluginMetadata, ParseAllConditions) {
FAIL() << "Test is unimplemented";
}
TEST(PluginMetadata, HasNameOnly) {
PluginMetadata pm;
EXPECT_TRUE(pm.HasNameOnly());
@@ -484,4 +504,3 @@ TEST(PluginMetadata, YamlDecode) {
}
#endif
+69
View File
@@ -0,0 +1,69 @@
/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2014-2015 WrinklyNinja
This file is part of LOOT.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<http://www.gnu.org/licenses/>.
*/
#ifndef LOOT_TEST_BACKEND_PLUGIN
#define LOOT_TEST_BACKEND_PLUGIN
#include "backend/plugin/plugin.h"
#include "tests/fixtures.h"
class Plugin : public SkyrimTest {};
TEST_F(Plugin, ConstructorsAndDataAccess) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, LoadsBSA) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, IsValid) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, IsActive) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, EqualityOperator) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, InequalityOperator) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, DoFormIDsOverlap) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, OverlapFormIDs) {
FAIL() << "Test is unimplemented";
}
TEST_F(Plugin, CheckInstallValidity) {
FAIL() << "Test is unimplemented";
}
#endif
@@ -0,0 +1,41 @@
/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2014-2015 WrinklyNinja
This file is part of LOOT.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<http://www.gnu.org/licenses/>.
*/
#ifndef LOOT_TEST_BACKEND_PLUGIN_LOADER
#define LOOT_TEST_BACKEND_PLUGIN_LOADER
#include "backend/plugin/plugin_loader.h"
#include "tests/fixtures.h"
class PluginLoader : public SkyrimTest {};
TEST_F(PluginLoader, Constructor) {
FAIL() << "Test is unimplemented";
}
TEST_F(PluginLoader, Load) {
FAIL() << "Test is unimplemented";
}
#endif
+49
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@@ -0,0 +1,49 @@
/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2014-2015 WrinklyNinja
This file is part of LOOT.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<http://www.gnu.org/licenses/>.
*/
#ifndef LOOT_TEST_BACKEND_MASTERLIST
#define LOOT_TEST_BACKEND_MASTERLIST
#include "backend/masterlist.h"
#include "tests/fixtures.h"
class Masterlist : public SkyrimTest {};
TEST_F(Masterlist, Load) {
FAIL() << "Test is unimplemented";
}
TEST_F(Masterlist, Update) {
FAIL() << "Test is unimplemented";
}
TEST_F(Masterlist, GetRevision) {
FAIL() << "Test is unimplemented";
}
TEST_F(Masterlist, GetDate) {
FAIL() << "Test is unimplemented";
}
#endif
+69
View File
@@ -0,0 +1,69 @@
/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2014-2015 WrinklyNinja
This file is part of LOOT.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<http://www.gnu.org/licenses/>.
*/
#ifndef LOOT_TEST_BACKEND_METADATA_LIST
#define LOOT_TEST_BACKEND_METADATA_LIST
#include "backend/metadata_list.h"
#include "tests/fixtures.h"
class MetadataList : public SkyrimTest {};
TEST_F(MetadataList, Load) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, Save) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, clear) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, EqualityOperator) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, Plugins) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, FindPlugin) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, AddPlugin) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, ErasePlugin) {
FAIL() << "Test is unimplemented";
}
TEST_F(MetadataList, EvalAllConditions) {
FAIL() << "Test is unimplemented";
}
#endif
+37
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@@ -0,0 +1,37 @@
/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2014-2015 WrinklyNinja
This file is part of LOOT.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<http://www.gnu.org/licenses/>.
*/
#ifndef LOOT_TEST_BACKEND_PLUGIN_SORTER
#define LOOT_TEST_BACKEND_PLUGIN_SORTER
#include "backend/plugin_sorter.h"
#include "tests/fixtures.h"
class PluginSorter : public SkyrimTest {};
TEST_F(PluginSorter, Sort) {
FAIL() << "Test is unimplemented";
}
#endif
+10 -5
View File
@@ -31,6 +31,11 @@
#include "backend/game/test_game.h"
#include "backend/game/test_game_settings.h"
#include "backend/game/test_load_order_handler.h"
#include "backend/helpers/test_git_helper.h"
#include "backend/helpers/test_helpers.h"
#include "backend/helpers/test_language.h"
#include "backend/helpers/test_version.h"
#include "backend/helpers/test_yaml_set_helpers.h"
#include "backend/metadata/test_condition_grammar.h"
#include "backend/metadata/test_conditional_metadata.h"
#include "backend/metadata/test_file.h"
@@ -41,11 +46,11 @@
#include "backend/metadata/test_plugin_dirty_info.h"
#include "backend/metadata/test_plugin_metadata.h"
#include "backend/metadata/test_tag.h"
#include "backend/helpers/test_git_helper.h"
#include "backend/helpers/test_helpers.h"
#include "backend/helpers/test_language.h"
#include "backend/helpers/test_version.h"
#include "backend/helpers/test_yaml_set_helpers.h"
#include "backend/plugin/test_plugin.h"
#include "backend/plugin/test_plugin_loader.h"
#include "backend/test_metadata_list.h"
#include "backend/test_masterlist.h"
#include "backend/test_plugin_sorter.h"
#include <boost/log/core.hpp>